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			76 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVMESHMANAGER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVMESHMANAGER_H
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#include "asyncnavmeshupdater.hpp"
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#include "cachedrecastmeshmanager.hpp"
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#include "offmeshconnectionsmanager.hpp"
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#include "sharednavmesh.hpp"
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#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
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#include <osg/Vec3f>
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#include <map>
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#include <memory>
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class dtNavMesh;
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namespace DetourNavigator
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{
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    class NavMeshManager
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    {
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    public:
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        NavMeshManager(const Settings& settings);
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        bool addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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                       const AreaType areaType);
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        bool updateObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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                          const AreaType areaType);
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        bool removeObject(const ObjectId id);
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        void addAgent(const osg::Vec3f& agentHalfExtents);
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        bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
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        bool removeWater(const osg::Vec2i& cellPosition);
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        bool reset(const osg::Vec3f& agentHalfExtents);
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        void addOffMeshConnection(const ObjectId id, const osg::Vec3f& start, const osg::Vec3f& end);
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        void removeOffMeshConnection(const ObjectId id);
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        void update(osg::Vec3f playerPosition, const osg::Vec3f& agentHalfExtents);
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        void wait();
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        SharedNavMeshCacheItem getNavMesh(const osg::Vec3f& agentHalfExtents) const;
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        std::map<osg::Vec3f, SharedNavMeshCacheItem> getNavMeshes() const;
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        void reportStats(unsigned int frameNumber, osg::Stats& stats) const;
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    private:
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        const Settings& mSettings;
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        TileCachedRecastMeshManager mRecastMeshManager;
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        OffMeshConnectionsManager mOffMeshConnectionsManager;
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        AsyncNavMeshUpdater mAsyncNavMeshUpdater;
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        std::map<osg::Vec3f, SharedNavMeshCacheItem> mCache;
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        std::map<osg::Vec3f, std::map<TilePosition, ChangeType>> mChangedTiles;
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        std::size_t mGenerationCounter = 0;
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        std::map<osg::Vec3f, TilePosition> mPlayerTile;
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        std::map<osg::Vec3f, std::size_t> mLastRecastMeshManagerRevision;
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        void addChangedTiles(const btCollisionShape& shape, const btTransform& transform, const ChangeType changeType);
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        void addChangedTiles(const int cellSize, const btTransform& transform, const ChangeType changeType);
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        void addChangedTile(const TilePosition& tilePosition, const ChangeType changeType);
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        SharedNavMeshCacheItem getCached(const osg::Vec3f& agentHalfExtents) const;
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    };
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}
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#endif
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