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			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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  OpenMW - The completely unofficial reimplementation of Morrowind
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  Copyright (C) 2008-2010  Nicolay Korslund
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  Email: < korslund@gmail.com >
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  WWW: https://openmw.org/
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  This file (record.h) is part of the OpenMW package.
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  OpenMW is distributed as free software: you can redistribute it
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  and/or modify it under the terms of the GNU General Public License
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  version 3, as published by the Free Software Foundation.
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  This program is distributed in the hope that it will be useful, but
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  WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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  General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  version 3 along with this program. If not, see
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  https://www.gnu.org/licenses/ .
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 */
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#ifndef OPENMW_COMPONENTS_NIF_RECORD_HPP
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#define OPENMW_COMPONENTS_NIF_RECORD_HPP
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#include <string>
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namespace Nif
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{
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class NIFFile;
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class NIFStream;
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enum RecordType
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{
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  RC_MISSING = 0,
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  RC_NiNode,
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  RC_NiSwitchNode,
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  RC_NiLODNode,
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  RC_NiFltAnimationNode,
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  RC_NiBillboardNode,
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  RC_AvoidNode,
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  RC_NiCollisionSwitch,
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  RC_NiTriShape,
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  RC_NiTriStrips,
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  RC_NiLines,
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  RC_NiParticles,
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  RC_NiBSParticleNode,
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  RC_NiCamera,
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  RC_NiTexturingProperty,
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  RC_NiFogProperty,
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  RC_NiMaterialProperty,
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  RC_NiZBufferProperty,
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  RC_NiAlphaProperty,
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  RC_NiVertexColorProperty,
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  RC_NiShadeProperty,
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  RC_NiDitherProperty,
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  RC_NiWireframeProperty,
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  RC_NiSpecularProperty,
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  RC_NiStencilProperty,
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  RC_NiVisController,
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  RC_NiGeomMorpherController,
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  RC_NiKeyframeController,
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  RC_NiAlphaController,
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  RC_NiRollController,
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  RC_NiUVController,
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  RC_NiPathController,
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  RC_NiMaterialColorController,
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  RC_NiBSPArrayController,
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  RC_NiParticleSystemController,
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  RC_NiFlipController,
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  RC_NiBSAnimationNode,
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  RC_NiLight,
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  RC_NiTextureEffect,
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  RC_NiExtraData,
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  RC_NiVertWeightsExtraData,
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  RC_NiTextKeyExtraData,
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  RC_NiStringExtraData,
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  RC_NiGravity,
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  RC_NiPlanarCollider,
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  RC_NiParticleGrowFade,
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  RC_NiParticleColorModifier,
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  RC_NiParticleRotation,
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  RC_NiFloatData,
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  RC_NiTriShapeData,
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  RC_NiTriStripsData,
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  RC_NiLinesData,
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  RC_NiVisData,
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  RC_NiColorData,
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  RC_NiPixelData,
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  RC_NiMorphData,
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  RC_NiKeyframeData,
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  RC_NiSkinData,
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  RC_NiUVData,
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  RC_NiPosData,
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  RC_NiRotatingParticlesData,
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  RC_NiParticlesData,
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  RC_NiSequenceStreamHelper,
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  RC_NiSourceTexture,
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  RC_NiSkinInstance,
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  RC_RootCollisionNode,
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  RC_NiSphericalCollider,
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  RC_NiLookAtController,
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  RC_NiPalette,
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  RC_NiIntegerExtraData,
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  RC_NiIntegersExtraData,
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  RC_NiBinaryExtraData,
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  RC_NiBooleanExtraData,
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  RC_NiVectorExtraData,
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  RC_NiColorExtraData,
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  RC_NiFloatExtraData,
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  RC_NiFloatsExtraData,
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  RC_NiStringPalette,
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  RC_NiBoolData,
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  RC_NiSkinPartition,
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  RC_BSXFlags,
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  RC_BSBound,
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  RC_bhkBlendController,
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  RC_NiFloatInterpolator,
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  RC_NiPoint3Interpolator,
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  RC_NiBoolInterpolator,
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  RC_NiTransformInterpolator,
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  RC_NiColorInterpolator,
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  RC_BSShaderTextureSet,
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  RC_BSLODTriShape,
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  RC_BSShaderProperty,
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  RC_BSShaderPPLightingProperty,
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  RC_BSShaderNoLightingProperty,
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  RC_BSFurnitureMarker,
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  RC_NiCollisionObject,
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  RC_bhkCollisionObject,
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  RC_BSDismemberSkinInstance,
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  RC_NiControllerManager,
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  RC_bhkMoppBvTreeShape,
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  RC_bhkNiTriStripsShape,
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  RC_bhkPackedNiTriStripsShape,
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  RC_hkPackedNiTriStripsData,
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  RC_bhkConvexVerticesShape,
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  RC_bhkBoxShape,
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  RC_bhkListShape,
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  RC_bhkRigidBody,
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  RC_bhkRigidBodyT,
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  RC_BSLightingShaderProperty,
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  RC_NiClusterAccumulator,
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  RC_NiAlphaAccumulator,
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  RC_NiSortAdjustNode
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};
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/// Base class for all records
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struct Record
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{
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    // Record type and type name
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    RecordType recType{RC_MISSING};
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    std::string recName;
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    unsigned int recIndex{~0u};
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    Record() = default;
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    /// Parses the record from file
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    virtual void read(NIFStream *nif) = 0;
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    /// Does post-processing, after the entire tree is loaded
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    virtual void post(NIFFile *nif) {}
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    virtual ~Record() {}
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};
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} // Namespace
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#endif
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