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openmw/apps
scrawl a49058721e Use a contactTest for collision script functions
The previous method didn't work for stationary actors. This change fixes the grinder in "Sotha Sil, Dome of Kasia" not registering collisions if the player stands still. (Fixes #1934)
2015-11-18 21:20:12 +01:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter Merge commit 'pull/upstream/678' into HEAD 2015-11-13 01:34:36 +01:00
launcher OS X: do not override Qt plugin path 2015-11-14 13:50:01 +01:00
mwiniimporter Remove old FPS setting code 2015-11-07 00:13:13 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs Merge branch 'openmw-37' 2015-11-17 09:54:49 +01:00
openmw Use a contactTest for collision script functions 2015-11-18 21:20:12 +01:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard Build fixes for windows 2015-06-15 16:48:18 +02:00
doc.hpp