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			35 lines
		
	
	
	
		
			681 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			681 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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#define OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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#include <array>
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#include <osg/NodeVisitor>
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#include <osg/StateAttribute>
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namespace Resource
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{
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    class SceneManager;
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}
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namespace osg
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{
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    class Node;
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}
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namespace SceneUtil
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{
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    class ProcessExtraDataVisitor : public osg::NodeVisitor
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    {
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    public:
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        ProcessExtraDataVisitor(Resource::SceneManager* sceneMgr) : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN), mSceneMgr(sceneMgr) {}
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        void apply(osg::Node& node) override;
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    private:
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        void setupSoftEffect(osg::Node& node, float size, bool falloff);
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        Resource::SceneManager* mSceneMgr;
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    };
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}
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#endif
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