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			56 lines
		
	
	
	
		
			993 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
	
		
			993 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_LOCKS_H
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#define OPENMW_ESM_LOCKS_H
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#include <string>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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 * This file covers lockpicks (LOCK), probes (PROB) and armor repair
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 * items (REPA). These have nearly identical data structures.
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 */
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struct Tool
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{
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    enum Type
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    {
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        Type_Pick,
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        Type_Probe,
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        Type_Repair
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    };
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    struct Data
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    {
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        float mWeight;
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        int mValue;
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        float mQuality; // And when I say nearly identical structure, I
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        int mUses;      // mean perfectly identical except that these two
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                       // variables are swaped for repair items. Don't ask
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                       // me why.
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    }; // Size = 16
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    Data mData;
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    Type mType;
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    std::string mId, mName, mModel, mIcon, mScript;
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    void load(ESMReader &esm);
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    void save(ESMWriter &esm);
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};
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struct Probe: Tool
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{
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    Probe() { mType = Type_Probe; }
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};
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struct Repair: Tool
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{
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    Repair() { mType = Type_Repair; }
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};
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}
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#endif
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