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openmw/components/esm3
Alexei Kotov c31b4efc01 Merge branch 'globaltargetnumberone' into 'master'
Improve support for global script targets

Closes #2316, #7830, and #2311

See merge request OpenMW/openmw!4812
2025-11-27 01:16:25 +03:00
..
activespells.cpp
activespells.hpp
aipackage.cpp Resolve a number of Coverity defects 2025-08-06 19:52:09 +02:00
aipackage.hpp
aisequence.cpp
aisequence.hpp
animationstate.cpp
animationstate.hpp
cellid.cpp
cellid.hpp
cellref.cpp
cellref.hpp
cellstate.cpp Move TimeStamp to ESM3 and remove sized reads 2023-07-30 11:37:32 +02:00
cellstate.hpp
containerstate.hpp
controlsstate.cpp
controlsstate.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
creaturelevliststate.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
creaturelevliststate.hpp
creaturestate.cpp
creaturestate.hpp
creaturestats.cpp
creaturestats.hpp
custommarkerstate.cpp Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
custommarkerstate.hpp
debugprofile.cpp
debugprofile.hpp
dialoguecondition.cpp
dialoguecondition.hpp Fix editor oddities 2024-04-12 18:32:47 +02:00
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp
doorstate.hpp Use more fixed size integers 2023-10-24 17:23:54 +02:00
effectlist.cpp
effectlist.hpp
esmreader.cpp
esmreader.hpp Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
esmwriter.cpp
esmwriter.hpp
filter.cpp Add functions to read and write ESM::RefId and use them 2023-02-13 22:07:58 +01:00
filter.hpp
fogstate.cpp
fogstate.hpp
formatversion.hpp
globalmap.cpp
globalmap.hpp
globalscript.cpp
globalscript.hpp
infoorder.hpp
inventorystate.cpp Move local variables in components 2024-01-19 16:01:48 +04:00
inventorystate.hpp
journalentry.cpp
journalentry.hpp
landrecorddata.hpp
loadacti.cpp
loadacti.hpp Replace more explicitly sized reads and variable width integers 2023-08-20 11:34:05 +02:00
loadalch.cpp
loadalch.hpp Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
loadappa.cpp
loadappa.hpp
loadarmo.cpp
loadarmo.hpp
loadbody.cpp Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
loadbody.hpp
loadbook.cpp
loadbook.hpp
loadbsgn.cpp
loadbsgn.hpp
loadcell.cpp
loadcell.hpp
loadclas.cpp
loadclas.hpp Fix misspelling 2023-11-16 07:36:40 -06:00
loadclot.cpp
loadclot.hpp
loadcont.cpp
loadcont.hpp
loadcrea.cpp
loadcrea.hpp
loaddial.cpp
loaddial.hpp
loaddoor.cpp
loaddoor.hpp
loadench.cpp
loadench.hpp Replace more explicitly sized reads and variable width integers 2023-08-20 11:34:05 +02:00
loadfact.cpp
loadfact.hpp
loadglob.cpp
loadglob.hpp
loadgmst.cpp
loadgmst.hpp
loadinfo.cpp
loadinfo.hpp
loadingr.cpp
loadingr.hpp
loadland.cpp
loadland.hpp
loadlevlist.cpp
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
loadlock.hpp
loadltex.cpp
loadltex.hpp Fix LTEX overriding and allow deletion 2024-06-03 16:42:27 +02:00
loadmgef.cpp
loadmgef.hpp
loadmisc.cpp
loadmisc.hpp
loadnpc.cpp
loadnpc.hpp Add getCompositeSize and handle NPC data 2024-03-06 18:16:55 +01:00
loadpgrd.cpp Add getCompositeSize and handle NPC data 2024-03-06 18:16:55 +01:00
loadpgrd.hpp
loadprob.cpp
loadprob.hpp Replace more sized reads and unsized ints 2023-10-06 16:44:18 +02:00
loadrace.cpp
loadrace.hpp
loadregn.cpp
loadregn.hpp
loadrepa.cpp
loadrepa.hpp Replace more explicitly sized reads 2023-10-14 16:22:28 +02:00
loadscpt.cpp
loadscpt.hpp
loadskil.cpp
loadskil.hpp
loadsndg.cpp
loadsndg.hpp
loadsoun.cpp
loadsoun.hpp Replace more sized reads and unsized ints 2023-10-06 16:44:18 +02:00
loadspel.cpp
loadspel.hpp
loadsscr.cpp
loadsscr.hpp
loadstat.cpp
loadstat.hpp
loadtes3.cpp
loadtes3.hpp
loadweap.cpp
loadweap.hpp
locals.cpp
locals.hpp
magiceffects.cpp
magiceffects.hpp
mappings.cpp
mappings.hpp
npcstate.cpp
npcstate.hpp
npcstats.cpp
npcstats.hpp
objectstate.cpp Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
objectstate.hpp
player.cpp
player.hpp Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
projectilestate.cpp
projectilestate.hpp
queststate.cpp
queststate.hpp Use more fixed size ints 2023-10-24 19:25:52 +02:00
quickkeys.cpp
quickkeys.hpp Make QuickKey type a fixed size enum class 2023-03-21 20:53:04 +01:00
readerscache.cpp
readerscache.hpp
refnum.hpp
savedgame.cpp
savedgame.hpp Display missing plugins upon savegame loading (feature 7608) 2023-11-18 14:12:18 +04:00
selectiongroup.cpp
selectiongroup.hpp
spelllist.cpp Add functions to read and write ESM::RefId and use them 2023-02-13 22:07:58 +01:00
spelllist.hpp
spellstate.cpp
spellstate.hpp Move TimeStamp to ESM3 and remove sized reads 2023-07-30 11:37:32 +02:00
statstate.cpp
statstate.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
stolenitems.cpp Add functions to read and write ESM::RefId and use them 2023-02-13 22:07:58 +01:00
stolenitems.hpp
timestamp.cpp
timestamp.hpp
transport.cpp
transport.hpp
typetraits.hpp Store original string id for Dialogue records 2023-03-26 19:07:32 +02:00
variant.cpp
variant.hpp
variantimp.cpp Use more fixed size ints 2023-10-24 19:25:52 +02:00
variantimp.hpp Use more fixed size ints 2023-10-24 19:25:52 +02:00
weatherstate.cpp
weatherstate.hpp Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00