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openmw/apps/opencs/view/doc/view.cpp

1114 lines
35 KiB
C++

#include "view.hpp"
#include <sstream>
#include <stdexcept>
#include <QCloseEvent>
#include <QMenuBar>
#include <QMessageBox>
#include <QMdiArea>
#include <QDockWidget>
#include <QApplication>
#include <QDesktopWidget>
#include <QScrollArea>
#include <QHBoxLayout>
#include <QDesktopWidget>
#include <QScrollBar>
#include <QScreen>
#include "../../model/doc/document.hpp"
#include "../../model/prefs/state.hpp"
#include "../../model/prefs/shortcut.hpp"
#include "../../model/world/idtable.hpp"
#include "../world/subviews.hpp"
#include "../world/scenesubview.hpp"
#include "../world/tablesubview.hpp"
#include "../tools/subviews.hpp"
#include <components/misc/helpviewer.hpp>
#include <components/version/version.hpp>
#include "viewmanager.hpp"
#include "operations.hpp"
#include "subview.hpp"
#include "globaldebugprofilemenu.hpp"
#include "runlogsubview.hpp"
#include "subviewfactoryimp.hpp"
void CSVDoc::View::closeEvent (QCloseEvent *event)
{
if (!mViewManager.closeRequest (this))
event->ignore();
else
{
// closeRequest() returns true if last document
mViewManager.removeDocAndView(mDocument);
}
}
void CSVDoc::View::setupFileMenu()
{
QMenu *file = menuBar()->addMenu (tr ("File"));
QAction* newGame = createMenuEntry("New Game", ":./menu-new-game.png", file, "document-file-newgame");
connect (newGame, SIGNAL (triggered()), this, SIGNAL (newGameRequest()));
QAction* newAddon = createMenuEntry("New Addon", ":./menu-new-addon.png", file, "document-file-newaddon");
connect (newAddon, SIGNAL (triggered()), this, SIGNAL (newAddonRequest()));
QAction* open = createMenuEntry("Open", ":./menu-open.png", file, "document-file-open");
connect (open, SIGNAL (triggered()), this, SIGNAL (loadDocumentRequest()));
QAction* save = createMenuEntry("Save", ":./menu-save.png", file, "document-file-save");
connect (save, SIGNAL (triggered()), this, SLOT (save()));
mSave = save;
QAction* verify = createMenuEntry("Verify", ":./menu-verify.png", file, "document-file-verify");
connect (verify, SIGNAL (triggered()), this, SLOT (verify()));
mVerify = verify;
QAction* merge = createMenuEntry("Merge", ":./menu-merge.png", file, "document-file-merge");
connect (merge, SIGNAL (triggered()), this, SLOT (merge()));
mMerge = merge;
QAction* loadErrors = createMenuEntry("Error Log", ":./error-log.png", file, "document-file-errorlog");
connect (loadErrors, SIGNAL (triggered()), this, SLOT (loadErrorLog()));
QAction* meta = createMenuEntry(CSMWorld::UniversalId::Type_MetaDatas, file, "document-file-metadata");
connect (meta, SIGNAL (triggered()), this, SLOT (addMetaDataSubView()));
QAction* close = createMenuEntry("Close", ":./menu-close.png", file, "document-file-close");
connect (close, SIGNAL (triggered()), this, SLOT (close()));
QAction* exit = createMenuEntry("Exit", ":./menu-exit.png", file, "document-file-exit");
connect (exit, SIGNAL (triggered()), this, SLOT (exit()));
connect (this, SIGNAL(exitApplicationRequest(CSVDoc::View *)), &mViewManager, SLOT(exitApplication(CSVDoc::View *)));
}
namespace
{
void updateUndoRedoAction(QAction *action, const std::string &settingsKey)
{
QKeySequence seq;
CSMPrefs::State::get().getShortcutManager().getSequence(settingsKey, seq);
action->setShortcut(seq);
}
}
void CSVDoc::View::undoActionChanged()
{
updateUndoRedoAction(mUndo, "document-edit-undo");
}
void CSVDoc::View::redoActionChanged()
{
updateUndoRedoAction(mRedo, "document-edit-redo");
}
void CSVDoc::View::setupEditMenu()
{
QMenu *edit = menuBar()->addMenu (tr ("Edit"));
mUndo = mDocument->getUndoStack().createUndoAction (this, tr("Undo"));
setupShortcut("document-edit-undo", mUndo);
connect(mUndo, SIGNAL (changed ()), this, SLOT (undoActionChanged ()));
mUndo->setIcon(QIcon(QString::fromStdString(":./menu-undo.png")));
edit->addAction (mUndo);
mRedo = mDocument->getUndoStack().createRedoAction (this, tr("Redo"));
connect(mRedo, SIGNAL (changed ()), this, SLOT (redoActionChanged ()));
setupShortcut("document-edit-redo", mRedo);
mRedo->setIcon(QIcon(QString::fromStdString(":./menu-redo.png")));
edit->addAction (mRedo);
QAction* userSettings = createMenuEntry("Preferences", ":./menu-preferences.png", edit, "document-edit-preferences");
connect (userSettings, SIGNAL (triggered()), this, SIGNAL (editSettingsRequest()));
QAction* search = createMenuEntry(CSMWorld::UniversalId::Type_Search, edit, "document-edit-search");
connect (search, SIGNAL (triggered()), this, SLOT (addSearchSubView()));
}
void CSVDoc::View::setupViewMenu()
{
QMenu *view = menuBar()->addMenu (tr ("View"));
QAction *newWindow = createMenuEntry("New View", ":./menu-new-window.png", view, "document-view-newview");
connect (newWindow, SIGNAL (triggered()), this, SLOT (newView()));
mShowStatusBar = createMenuEntry("Toggle Status Bar", ":./menu-status-bar.png", view, "document-view-statusbar");
connect (mShowStatusBar, SIGNAL (toggled (bool)), this, SLOT (toggleShowStatusBar (bool)));
mShowStatusBar->setCheckable (true);
mShowStatusBar->setChecked (CSMPrefs::get()["Windows"]["show-statusbar"].isTrue());
view->addAction (mShowStatusBar);
QAction *filters = createMenuEntry(CSMWorld::UniversalId::Type_Filters, view, "document-mechanics-filters");
connect (filters, SIGNAL (triggered()), this, SLOT (addFiltersSubView()));
}
void CSVDoc::View::setupWorldMenu()
{
QMenu *world = menuBar()->addMenu (tr ("World"));
QAction* regions = createMenuEntry(CSMWorld::UniversalId::Type_Regions, world, "document-world-regions");
connect (regions, SIGNAL (triggered()), this, SLOT (addRegionsSubView()));
QAction* cells = createMenuEntry(CSMWorld::UniversalId::Type_Cells, world, "document-world-cells");
connect (cells, SIGNAL (triggered()), this, SLOT (addCellsSubView()));
QAction* referenceables = createMenuEntry(CSMWorld::UniversalId::Type_Referenceables, world, "document-world-referencables");
connect (referenceables, SIGNAL (triggered()), this, SLOT (addReferenceablesSubView()));
QAction* references = createMenuEntry(CSMWorld::UniversalId::Type_References, world, "document-world-references");
connect (references, SIGNAL (triggered()), this, SLOT (addReferencesSubView()));
QAction *lands = createMenuEntry(CSMWorld::UniversalId::Type_Lands, world, "document-world-lands");
connect (lands, SIGNAL (triggered()), this, SLOT (addLandsSubView()));
QAction *landTextures = createMenuEntry(CSMWorld::UniversalId::Type_LandTextures, world, "document-world-landtextures");
connect (landTextures, SIGNAL (triggered()), this, SLOT (addLandTexturesSubView()));
QAction *grid = createMenuEntry(CSMWorld::UniversalId::Type_Pathgrids, world, "document-world-pathgrid");
connect (grid, SIGNAL (triggered()), this, SLOT (addPathgridSubView()));
world->addSeparator(); // items that don't represent single record lists follow here
QAction *regionMap = createMenuEntry(CSMWorld::UniversalId::Type_RegionMap, world, "document-world-regionmap");
connect (regionMap, SIGNAL (triggered()), this, SLOT (addRegionMapSubView()));
}
void CSVDoc::View::setupMechanicsMenu()
{
QMenu *mechanics = menuBar()->addMenu (tr ("Mechanics"));
QAction* globals = createMenuEntry(CSMWorld::UniversalId::Type_Globals, mechanics, "document-mechanics-globals");
connect (globals, SIGNAL (triggered()), this, SLOT (addGlobalsSubView()));
QAction* gmsts = createMenuEntry(CSMWorld::UniversalId::Type_Gmsts, mechanics, "document-mechanics-gamesettings");
connect (gmsts, SIGNAL (triggered()), this, SLOT (addGmstsSubView()));
QAction* scripts = createMenuEntry(CSMWorld::UniversalId::Type_Scripts, mechanics, "document-mechanics-scripts");
connect (scripts, SIGNAL (triggered()), this, SLOT (addScriptsSubView()));
QAction* spells = createMenuEntry(CSMWorld::UniversalId::Type_Spells, mechanics, "document-mechanics-spells");
connect (spells, SIGNAL (triggered()), this, SLOT (addSpellsSubView()));
QAction* enchantments = createMenuEntry(CSMWorld::UniversalId::Type_Enchantments, mechanics, "document-mechanics-enchantments");
connect (enchantments, SIGNAL (triggered()), this, SLOT (addEnchantmentsSubView()));
QAction* magicEffects = createMenuEntry(CSMWorld::UniversalId::Type_MagicEffects, mechanics, "document-mechanics-magiceffects");
connect (magicEffects, SIGNAL (triggered()), this, SLOT (addMagicEffectsSubView()));
QAction* startScripts = createMenuEntry(CSMWorld::UniversalId::Type_StartScripts, mechanics, "document-mechanics-startscripts");
connect (startScripts, SIGNAL (triggered()), this, SLOT (addStartScriptsSubView()));
}
void CSVDoc::View::setupCharacterMenu()
{
QMenu *characters = menuBar()->addMenu (tr ("Characters"));
QAction* skills = createMenuEntry(CSMWorld::UniversalId::Type_Skills, characters, "document-character-skills");
connect (skills, SIGNAL (triggered()), this, SLOT (addSkillsSubView()));
QAction* classes = createMenuEntry(CSMWorld::UniversalId::Type_Classes, characters, "document-character-classes");
connect (classes, SIGNAL (triggered()), this, SLOT (addClassesSubView()));
QAction* factions = createMenuEntry(CSMWorld::UniversalId::Type_Faction, characters, "document-character-factions");
connect (factions, SIGNAL (triggered()), this, SLOT (addFactionsSubView()));
QAction* races = createMenuEntry(CSMWorld::UniversalId::Type_Races, characters, "document-character-races");
connect (races, SIGNAL (triggered()), this, SLOT (addRacesSubView()));
QAction* birthsigns = createMenuEntry(CSMWorld::UniversalId::Type_Birthsigns, characters, "document-character-birthsigns");
connect (birthsigns, SIGNAL (triggered()), this, SLOT (addBirthsignsSubView()));
QAction* topics = createMenuEntry(CSMWorld::UniversalId::Type_Topics, characters, "document-character-topics");
connect (topics, SIGNAL (triggered()), this, SLOT (addTopicsSubView()));
QAction* journals = createMenuEntry(CSMWorld::UniversalId::Type_Journals, characters, "document-character-journals");
connect (journals, SIGNAL (triggered()), this, SLOT (addJournalsSubView()));
QAction* topicInfos = createMenuEntry(CSMWorld::UniversalId::Type_TopicInfos, characters, "document-character-topicinfos");
connect (topicInfos, SIGNAL (triggered()), this, SLOT (addTopicInfosSubView()));
QAction* journalInfos = createMenuEntry(CSMWorld::UniversalId::Type_JournalInfos, characters, "document-character-journalinfos");
connect (journalInfos, SIGNAL (triggered()), this, SLOT (addJournalInfosSubView()));
QAction* bodyParts = createMenuEntry(CSMWorld::UniversalId::Type_BodyParts, characters, "document-character-bodyparts");
connect (bodyParts, SIGNAL (triggered()), this, SLOT (addBodyPartsSubView()));
}
void CSVDoc::View::setupAssetsMenu()
{
QMenu *assets = menuBar()->addMenu (tr ("Assets"));
QAction* reload = createMenuEntry("Reload", ":./menu-reload.png", assets, "document-assets-reload");
connect (reload, SIGNAL (triggered()), &mDocument->getData(), SLOT (assetsChanged()));
assets->addSeparator();
QAction* sounds = createMenuEntry(CSMWorld::UniversalId::Type_Sounds, assets, "document-assets-sounds");
connect (sounds, SIGNAL (triggered()), this, SLOT (addSoundsSubView()));
QAction* soundGens = createMenuEntry(CSMWorld::UniversalId::Type_SoundGens, assets, "document-assets-soundgens");
connect (soundGens, SIGNAL (triggered()), this, SLOT (addSoundGensSubView()));
assets->addSeparator(); // resources follow here
QAction* meshes = createMenuEntry(CSMWorld::UniversalId::Type_Meshes, assets, "document-assets-meshes");
connect (meshes, SIGNAL (triggered()), this, SLOT (addMeshesSubView()));
QAction* icons = createMenuEntry(CSMWorld::UniversalId::Type_Icons, assets, "document-assets-icons");
connect (icons, SIGNAL (triggered()), this, SLOT (addIconsSubView()));
QAction* musics = createMenuEntry(CSMWorld::UniversalId::Type_Musics, assets, "document-assets-musics");
connect (musics, SIGNAL (triggered()), this, SLOT (addMusicsSubView()));
QAction* soundFiles = createMenuEntry(CSMWorld::UniversalId::Type_SoundsRes, assets, "document-assets-soundres");
connect (soundFiles, SIGNAL (triggered()), this, SLOT (addSoundsResSubView()));
QAction* textures = createMenuEntry(CSMWorld::UniversalId::Type_Textures, assets, "document-assets-textures");
connect (textures, SIGNAL (triggered()), this, SLOT (addTexturesSubView()));
QAction* videos = createMenuEntry(CSMWorld::UniversalId::Type_Videos, assets, "document-assets-videos");
connect (videos, SIGNAL (triggered()), this, SLOT (addVideosSubView()));
}
void CSVDoc::View::setupDebugMenu()
{
QMenu *debug = menuBar()->addMenu (tr ("Debug"));
QAction* profiles = createMenuEntry(CSMWorld::UniversalId::Type_DebugProfiles, debug, "document-debug-profiles");
connect (profiles, SIGNAL (triggered()), this, SLOT (addDebugProfilesSubView()));
debug->addSeparator();
mGlobalDebugProfileMenu = new GlobalDebugProfileMenu (
&dynamic_cast<CSMWorld::IdTable&> (*mDocument->getData().getTableModel (
CSMWorld::UniversalId::Type_DebugProfiles)), this);
connect (mGlobalDebugProfileMenu, SIGNAL (triggered (const std::string&)),
this, SLOT (run (const std::string&)));
QAction *runDebug = debug->addMenu (mGlobalDebugProfileMenu);
runDebug->setText (tr ("Run OpenMW"));
setupShortcut("document-debug-run", runDebug);
runDebug->setIcon(QIcon(QString::fromStdString(":./run-openmw.png")));
QAction* stopDebug = createMenuEntry("Stop OpenMW", ":./stop-openmw.png", debug, "document-debug-shutdown");
connect (stopDebug, SIGNAL (triggered()), this, SLOT (stop()));
mStopDebug = stopDebug;
QAction* runLog = createMenuEntry(CSMWorld::UniversalId::Type_RunLog, debug, "document-debug-runlog");
connect (runLog, SIGNAL (triggered()), this, SLOT (addRunLogSubView()));
}
void CSVDoc::View::setupHelpMenu()
{
QMenu *help = menuBar()->addMenu (tr ("Help"));
QAction* helpInfo = createMenuEntry("Help", ":/info.png", help, "document-help-help");
connect (helpInfo, SIGNAL (triggered()), this, SLOT (openHelp()));
QAction* tutorial = createMenuEntry("Tutorial", ":/info.png", help, "document-help-tutorial");
connect (tutorial, SIGNAL (triggered()), this, SLOT (tutorial()));
QAction* about = createMenuEntry("About OpenMW-CS", ":./info.png", help, "document-help-about");
connect (about, SIGNAL (triggered()), this, SLOT (infoAbout()));
QAction* aboutQt = createMenuEntry("About Qt", ":./qt.png", help, "document-help-qt");
connect (aboutQt, SIGNAL (triggered()), this, SLOT (infoAboutQt()));
}
QAction* CSVDoc::View::createMenuEntry(CSMWorld::UniversalId::Type type, QMenu* menu, const char* shortcutName)
{
const std::string title = CSMWorld::UniversalId (type).getTypeName();
QAction *entry = new QAction(QString::fromStdString(title), this);
setupShortcut(shortcutName, entry);
const std::string iconName = CSMWorld::UniversalId (type).getIcon();
if (!iconName.empty() && iconName != ":placeholder")
entry->setIcon(QIcon(QString::fromStdString(iconName)));
menu->addAction (entry);
return entry;
}
QAction* CSVDoc::View::createMenuEntry(const std::string& title, const std::string& iconName, QMenu* menu, const char* shortcutName)
{
QAction *entry = new QAction(QString::fromStdString(title), this);
setupShortcut(shortcutName, entry);
if (!iconName.empty() && iconName != ":placeholder")
entry->setIcon(QIcon(QString::fromStdString(iconName)));
menu->addAction (entry);
return entry;
}
void CSVDoc::View::setupUi()
{
setupFileMenu();
setupEditMenu();
setupViewMenu();
setupWorldMenu();
setupMechanicsMenu();
setupCharacterMenu();
setupAssetsMenu();
setupDebugMenu();
setupHelpMenu();
}
void CSVDoc::View::setupShortcut(const char* name, QAction* action)
{
CSMPrefs::Shortcut* shortcut = new CSMPrefs::Shortcut(name, this);
shortcut->associateAction(action);
}
void CSVDoc::View::updateTitle()
{
std::ostringstream stream;
stream << mDocument->getSavePath().filename().string();
if (mDocument->getState() & CSMDoc::State_Modified)
stream << " *";
if (mViewTotal>1)
stream << " [" << (mViewIndex+1) << "/" << mViewTotal << "]";
CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"];
bool hideTitle = windows["hide-subview"].isTrue() &&
mSubViews.size()==1 && !mSubViews.at (0)->isFloating();
if (hideTitle)
stream << " - " << mSubViews.at (0)->getTitle();
setWindowTitle (QString::fromUtf8(stream.str().c_str()));
}
void CSVDoc::View::updateSubViewIndices(SubView *view)
{
CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"];
if(view && mSubViews.contains(view))
{
mSubViews.removeOne(view);
// adjust (reduce) the scroll area (even floating), except when it is "Scrollbar Only"
if (windows["mainwindow-scrollbar"].toString() == "Grow then Scroll")
updateScrollbar();
}
bool hideTitle = windows["hide-subview"].isTrue() &&
mSubViews.size()==1 && !mSubViews.at (0)->isFloating();
updateTitle();
for (SubView *subView : mSubViews)
{
if (!subView->isFloating())
{
if (hideTitle)
{
subView->setTitleBarWidget (new QWidget (this));
subView->setWindowTitle (QString::fromUtf8 (subView->getTitle().c_str()));
}
else
{
delete subView->titleBarWidget();
subView->setTitleBarWidget (nullptr);
}
}
}
}
void CSVDoc::View::updateActions()
{
bool editing = !(mDocument->getState() & CSMDoc::State_Locked);
bool running = mDocument->getState() & CSMDoc::State_Running;
for (std::vector<QAction *>::iterator iter (mEditingActions.begin()); iter!=mEditingActions.end(); ++iter)
(*iter)->setEnabled (editing);
mUndo->setEnabled (editing && mDocument->getUndoStack().canUndo());
mRedo->setEnabled (editing && mDocument->getUndoStack().canRedo());
mSave->setEnabled (!(mDocument->getState() & CSMDoc::State_Saving) && !running);
mVerify->setEnabled (!(mDocument->getState() & CSMDoc::State_Verifying));
mGlobalDebugProfileMenu->updateActions (running);
mStopDebug->setEnabled (running);
mMerge->setEnabled (mDocument->getContentFiles().size()>1 &&
!(mDocument->getState() & CSMDoc::State_Merging));
}
CSVDoc::View::View (ViewManager& viewManager, CSMDoc::Document *document, int totalViews)
: mViewManager (viewManager), mDocument (document), mViewIndex (totalViews-1),
mViewTotal (totalViews), mScroll(nullptr), mScrollbarOnly(false)
{
CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"];
int width = std::max (windows["default-width"].toInt(), 300);
int height = std::max (windows["default-height"].toInt(), 300);
resize (width, height);
mSubViewWindow.setDockOptions (QMainWindow::AllowNestedDocks);
if (windows["mainwindow-scrollbar"].toString() == "Grow Only")
{
setCentralWidget (&mSubViewWindow);
}
else
{
createScrollArea();
}
mOperations = new Operations;
addDockWidget (Qt::BottomDockWidgetArea, mOperations);
setContextMenuPolicy(Qt::NoContextMenu);
updateTitle();
setupUi();
updateActions();
CSVWorld::addSubViewFactories (mSubViewFactory);
CSVTools::addSubViewFactories (mSubViewFactory);
mSubViewFactory.add (CSMWorld::UniversalId::Type_RunLog, new SubViewFactory<RunLogSubView>);
connect (mOperations, SIGNAL (abortOperation (int)), this, SLOT (abortOperation (int)));
connect (&CSMPrefs::State::get(), SIGNAL (settingChanged (const CSMPrefs::Setting *)),
this, SLOT (settingChanged (const CSMPrefs::Setting *)));
}
CSVDoc::View::~View()
{
}
const CSMDoc::Document *CSVDoc::View::getDocument() const
{
return mDocument;
}
CSMDoc::Document *CSVDoc::View::getDocument()
{
return mDocument;
}
void CSVDoc::View::setIndex (int viewIndex, int totalViews)
{
mViewIndex = viewIndex;
mViewTotal = totalViews;
updateTitle();
}
void CSVDoc::View::updateDocumentState()
{
updateTitle();
updateActions();
static const int operations[] =
{
CSMDoc::State_Saving, CSMDoc::State_Verifying, CSMDoc::State_Searching,
CSMDoc::State_Merging,
-1 // end marker
};
int state = mDocument->getState() ;
for (int i=0; operations[i]!=-1; ++i)
if (!(state & operations[i]))
mOperations->quitOperation (operations[i]);
QList<CSVDoc::SubView *> subViews = findChildren<CSVDoc::SubView *>();
for (QList<CSVDoc::SubView *>::iterator iter (subViews.begin()); iter!=subViews.end(); ++iter)
(*iter)->setEditLock (state & CSMDoc::State_Locked);
}
void CSVDoc::View::updateProgress (int current, int max, int type, int threads)
{
mOperations->setProgress (current, max, type, threads);
}
void CSVDoc::View::addSubView (const CSMWorld::UniversalId& id, const std::string& hint)
{
CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"];
bool isReferenceable = id.getClass() == CSMWorld::UniversalId::Class_RefRecord;
// User setting to reuse sub views (on a per top level view basis)
if (windows["reuse"].isTrue())
{
for (SubView *sb : mSubViews)
{
bool isSubViewReferenceable =
sb->getUniversalId().getType() == CSMWorld::UniversalId::Type_Referenceable;
if((isReferenceable && isSubViewReferenceable && id.getId() == sb->getUniversalId().getId())
||
(!isReferenceable && id == sb->getUniversalId()))
{
sb->setFocus();
if (!hint.empty())
sb->useHint (hint);
return;
}
}
}
if (mScroll)
QObject::connect(mScroll->horizontalScrollBar(),
SIGNAL(rangeChanged(int,int)), this, SLOT(moveScrollBarToEnd(int,int)));
// User setting for limiting the number of sub views per top level view.
// Automatically open a new top level view if this number is exceeded
//
// If the sub view limit setting is one, the sub view title bar is hidden and the
// text in the main title bar is adjusted accordingly
if(mSubViews.size() >= windows["max-subviews"].toInt()) // create a new top level view
{
mViewManager.addView(mDocument, id, hint);
return;
}
SubView *view = nullptr;
if(isReferenceable)
{
view = mSubViewFactory.makeSubView (CSMWorld::UniversalId(CSMWorld::UniversalId::Type_Referenceable, id.getId()), *mDocument);
}
else
{
view = mSubViewFactory.makeSubView (id, *mDocument);
}
assert(view);
view->setParent(this);
view->setEditLock (mDocument->getState() & CSMDoc::State_Locked);
mSubViews.append(view); // only after assert
int minWidth = windows["minimum-width"].toInt();
view->setMinimumWidth (minWidth);
view->setStatusBar (mShowStatusBar->isChecked());
// Work out how to deal with additional subviews
//
// Policy for "Grow then Scroll":
//
// - Increase the horizontal width of the mainwindow until it becomes greater than or equal
// to the screen (monitor) width.
// - Move the mainwindow position sideways if necessary to fit within the screen.
// - Any more additions increases the size of the mSubViewWindow (horizontal scrollbar
// should become visible)
// - Move the scroll bar to the newly added subview
//
mScrollbarOnly = windows["mainwindow-scrollbar"].toString() == "Scrollbar Only";
updateWidth(windows["grow-limit"].isTrue(), minWidth);
mSubViewWindow.addDockWidget (Qt::TopDockWidgetArea, view);
updateSubViewIndices();
connect (view, SIGNAL (focusId (const CSMWorld::UniversalId&, const std::string&)), this,
SLOT (addSubView (const CSMWorld::UniversalId&, const std::string&)));
connect (view, SIGNAL (closeRequest (SubView *)), this, SLOT (closeRequest (SubView *)));
connect (view, SIGNAL (updateTitle()), this, SLOT (updateTitle()));
connect (view, SIGNAL (updateSubViewIndices (SubView *)),
this, SLOT (updateSubViewIndices (SubView *)));
CSVWorld::TableSubView* tableView = dynamic_cast<CSVWorld::TableSubView*>(view);
if (tableView)
{
connect (this, SIGNAL (requestFocus (const std::string&)),
tableView, SLOT (requestFocus (const std::string&)));
}
CSVWorld::SceneSubView* sceneView = dynamic_cast<CSVWorld::SceneSubView*>(view);
if (sceneView)
{
connect(sceneView, SIGNAL(requestFocus(const std::string&)),
this, SLOT(onRequestFocus(const std::string&)));
}
view->show();
if (!hint.empty())
view->useHint (hint);
}
void CSVDoc::View::moveScrollBarToEnd(int min, int max)
{
if (mScroll)
{
mScroll->horizontalScrollBar()->setValue(max);
QObject::disconnect(mScroll->horizontalScrollBar(),
SIGNAL(rangeChanged(int,int)), this, SLOT(moveScrollBarToEnd(int,int)));
}
}
void CSVDoc::View::settingChanged (const CSMPrefs::Setting *setting)
{
if (*setting=="Windows/hide-subview")
updateSubViewIndices (nullptr);
else if (*setting=="Windows/mainwindow-scrollbar")
{
if (setting->toString()!="Grow Only")
{
if (mScroll)
{
if (setting->toString()=="Scrollbar Only")
{
mScrollbarOnly = true;
mSubViewWindow.setMinimumWidth(0);
}
else if (mScrollbarOnly)
{
mScrollbarOnly = false;
updateScrollbar();
}
}
else
{
createScrollArea();
}
}
else if (mScroll)
{
mScroll->takeWidget();
setCentralWidget (&mSubViewWindow);
mScroll->deleteLater();
mScroll = nullptr;
}
}
}
void CSVDoc::View::newView()
{
mViewManager.addView (mDocument);
}
void CSVDoc::View::save()
{
mDocument->save();
}
void CSVDoc::View::openHelp()
{
Misc::HelpViewer::openHelp("manuals/openmw-cs/index.html");
}
void CSVDoc::View::tutorial()
{
Misc::HelpViewer::openHelp("manuals/openmw-cs/tour.html");
}
void CSVDoc::View::infoAbout()
{
// Get current OpenMW version
QString versionInfo = (Version::getOpenmwVersionDescription(mDocument->getResourceDir().string())+
#if defined(__x86_64__) || defined(_M_X64)
" (64-bit)").c_str();
#else
" (32-bit)").c_str();
#endif
// Get current year
time_t now = time(nullptr);
struct tm tstruct;
char copyrightInfo[40];
tstruct = *localtime(&now);
strftime(copyrightInfo, sizeof(copyrightInfo), "Copyright © 2008-%Y OpenMW Team", &tstruct);
QString aboutText = QString(
"<p style=\"white-space: pre-wrap;\">"
"<b><h2>OpenMW Construction Set</h2></b>"
"%1\n\n"
"%2\n\n"
"%3\n\n"
"<table>"
"<tr><td>%4</td><td><a href=\"https://openmw.org\">https://openmw.org</a></td></tr>"
"<tr><td>%5</td><td><a href=\"https://forum.openmw.org\">https://forum.openmw.org</a></td></tr>"
"<tr><td>%6</td><td><a href=\"https://gitlab.com/OpenMW/openmw/issues\">https://gitlab.com/OpenMW/openmw/issues</a></td></tr>"
"<tr><td>%7</td><td><a href=\"https://web.libera.chat/#openmw\">ircs://irc.libera.chat/#openmw</a></td></tr>"
"</table>"
"</p>")
.arg(versionInfo
, tr("OpenMW-CS is a content file editor for OpenMW, a modern, free and open source game engine.")
, tr(copyrightInfo)
, tr("Home Page:")
, tr("Forum:")
, tr("Bug Tracker:")
, tr("IRC:"));
QMessageBox::about(this, "About OpenMW-CS", aboutText);
}
void CSVDoc::View::infoAboutQt()
{
QMessageBox::aboutQt(this);
}
void CSVDoc::View::verify()
{
addSubView (mDocument->verify());
}
void CSVDoc::View::addGlobalsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Globals);
}
void CSVDoc::View::addGmstsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Gmsts);
}
void CSVDoc::View::addSkillsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Skills);
}
void CSVDoc::View::addClassesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Classes);
}
void CSVDoc::View::addFactionsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Factions);
}
void CSVDoc::View::addRacesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Races);
}
void CSVDoc::View::addSoundsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Sounds);
}
void CSVDoc::View::addScriptsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Scripts);
}
void CSVDoc::View::addRegionsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Regions);
}
void CSVDoc::View::addBirthsignsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Birthsigns);
}
void CSVDoc::View::addSpellsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Spells);
}
void CSVDoc::View::addCellsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Cells);
}
void CSVDoc::View::addReferenceablesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Referenceables);
}
void CSVDoc::View::addReferencesSubView()
{
addSubView (CSMWorld::UniversalId::Type_References);
}
void CSVDoc::View::addRegionMapSubView()
{
addSubView (CSMWorld::UniversalId::Type_RegionMap);
}
void CSVDoc::View::addFiltersSubView()
{
addSubView (CSMWorld::UniversalId::Type_Filters);
}
void CSVDoc::View::addTopicsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Topics);
}
void CSVDoc::View::addJournalsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Journals);
}
void CSVDoc::View::addTopicInfosSubView()
{
addSubView (CSMWorld::UniversalId::Type_TopicInfos);
}
void CSVDoc::View::addJournalInfosSubView()
{
addSubView (CSMWorld::UniversalId::Type_JournalInfos);
}
void CSVDoc::View::addEnchantmentsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Enchantments);
}
void CSVDoc::View::addBodyPartsSubView()
{
addSubView (CSMWorld::UniversalId::Type_BodyParts);
}
void CSVDoc::View::addSoundGensSubView()
{
addSubView (CSMWorld::UniversalId::Type_SoundGens);
}
void CSVDoc::View::addMeshesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Meshes);
}
void CSVDoc::View::addIconsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Icons);
}
void CSVDoc::View::addMusicsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Musics);
}
void CSVDoc::View::addSoundsResSubView()
{
addSubView (CSMWorld::UniversalId::Type_SoundsRes);
}
void CSVDoc::View::addMagicEffectsSubView()
{
addSubView (CSMWorld::UniversalId::Type_MagicEffects);
}
void CSVDoc::View::addTexturesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Textures);
}
void CSVDoc::View::addVideosSubView()
{
addSubView (CSMWorld::UniversalId::Type_Videos);
}
void CSVDoc::View::addDebugProfilesSubView()
{
addSubView (CSMWorld::UniversalId::Type_DebugProfiles);
}
void CSVDoc::View::addRunLogSubView()
{
addSubView (CSMWorld::UniversalId::Type_RunLog);
}
void CSVDoc::View::addLandsSubView()
{
addSubView (CSMWorld::UniversalId::Type_Lands);
}
void CSVDoc::View::addLandTexturesSubView()
{
addSubView (CSMWorld::UniversalId::Type_LandTextures);
}
void CSVDoc::View::addPathgridSubView()
{
addSubView (CSMWorld::UniversalId::Type_Pathgrids);
}
void CSVDoc::View::addStartScriptsSubView()
{
addSubView (CSMWorld::UniversalId::Type_StartScripts);
}
void CSVDoc::View::addSearchSubView()
{
addSubView (mDocument->newSearch());
}
void CSVDoc::View::addMetaDataSubView()
{
addSubView (CSMWorld::UniversalId (CSMWorld::UniversalId::Type_MetaData, "sys::meta"));
}
void CSVDoc::View::abortOperation (int type)
{
mDocument->abortOperation (type);
updateActions();
}
CSVDoc::Operations *CSVDoc::View::getOperations() const
{
return mOperations;
}
void CSVDoc::View::exit()
{
emit exitApplicationRequest (this);
}
void CSVDoc::View::resizeViewWidth (int width)
{
if (width >= 0)
resize (width, geometry().height());
}
void CSVDoc::View::resizeViewHeight (int height)
{
if (height >= 0)
resize (geometry().width(), height);
}
void CSVDoc::View::toggleShowStatusBar (bool show)
{
for (QObject *view : mSubViewWindow.children())
{
if (CSVDoc::SubView *subView = dynamic_cast<CSVDoc::SubView *> (view))
subView->setStatusBar (show);
}
}
void CSVDoc::View::toggleStatusBar(bool checked)
{
mShowStatusBar->setChecked(checked);
}
void CSVDoc::View::loadErrorLog()
{
addSubView (CSMWorld::UniversalId (CSMWorld::UniversalId::Type_LoadErrorLog, 0));
}
void CSVDoc::View::run (const std::string& profile, const std::string& startupInstruction)
{
mDocument->startRunning (profile, startupInstruction);
}
void CSVDoc::View::stop()
{
mDocument->stopRunning();
}
void CSVDoc::View::closeRequest (SubView *subView)
{
CSMPrefs::Category& windows = CSMPrefs::State::get()["Windows"];
if (mSubViews.size()>1 || mViewTotal<=1 || !windows["hide-subview"].isTrue())
{
subView->deleteLater();
mSubViews.removeOne (subView);
}
else if (mViewManager.closeRequest (this))
mViewManager.removeDocAndView (mDocument);
}
void CSVDoc::View::updateScrollbar()
{
QRect rect;
QWidget *topLevel = QApplication::topLevelAt(pos());
if (topLevel)
rect = topLevel->rect();
else
rect = this->rect();
int newWidth = 0;
for (int i = 0; i < mSubViews.size(); ++i)
{
newWidth += mSubViews[i]->width();
}
int frameWidth = frameGeometry().width() - width();
if ((newWidth+frameWidth) >= rect.width())
mSubViewWindow.setMinimumWidth(newWidth);
else
mSubViewWindow.setMinimumWidth(0);
}
void CSVDoc::View::merge()
{
emit mergeDocument (mDocument);
}
void CSVDoc::View::updateWidth(bool isGrowLimit, int minSubViewWidth)
{
QDesktopWidget *dw = QApplication::desktop();
QRect rect;
if (isGrowLimit)
rect = dw->screenGeometry(this);
else
rect = QGuiApplication::screens().at(dw->screenNumber(this))->geometry();
if (!mScrollbarOnly && mScroll && mSubViews.size() > 1)
{
int newWidth = width()+minSubViewWidth;
int frameWidth = frameGeometry().width() - width();
if (newWidth+frameWidth <= rect.width())
{
resize(newWidth, height());
// WARNING: below code assumes that new subviews are added to the right
if (x() > rect.width()-(newWidth+frameWidth))
move(rect.width()-(newWidth+frameWidth), y()); // shift left to stay within the screen
}
else
{
// full width
resize(rect.width()-frameWidth, height());
mSubViewWindow.setMinimumWidth(mSubViewWindow.width()+minSubViewWidth);
move(0, y());
}
}
}
void CSVDoc::View::createScrollArea()
{
mScroll = new QScrollArea(this);
mScroll->setWidgetResizable(true);
mScroll->setWidget(&mSubViewWindow);
setCentralWidget(mScroll);
}
void CSVDoc::View::onRequestFocus (const std::string& id)
{
if(CSMPrefs::get()["3D Scene Editing"]["open-list-view"].isTrue())
{
addReferencesSubView();
emit requestFocus(id);
}
else
{
addSubView(CSMWorld::UniversalId (CSMWorld::UniversalId::Type_Reference, id));
}
}