| .. | 
		
		
			
			
			
			
				| attach.cpp | Include cleanup | 2015-07-25 02:11:49 +02:00 | 
		
			
			
			
			
				| attach.hpp | Add utility for assembling body parts / equipment | 2015-03-29 19:39:22 +02:00 | 
		
			
			
			
			
				| clone.cpp | Remove support for OSG 3.2 | 2016-02-12 14:46:45 +01:00 | 
		
			
			
			
			
				| clone.hpp | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 | 
		
			
			
			
			
				| controller.cpp | Clean up includes | 2016-02-12 19:28:10 +01:00 | 
		
			
			
			
			
				| controller.hpp | Fix the comments | 2015-07-05 21:56:04 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Pass a Vec4f by reference | 2016-01-03 16:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.cpp | Slightly more efficient applying of light state | 2016-02-18 19:37:57 +01:00 | 
		
			
			
			
			
				| lightmanager.hpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.hpp | Fix clang analyzer warnings | 2016-02-16 19:17:04 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Clean up includes | 2016-02-12 19:28:10 +01:00 | 
		
			
			
			
			
				| riggeometry.hpp | OSG extensions namespace fixes | 2015-12-06 15:27:43 +01:00 | 
		
			
			
			
			
				| skeleton.cpp | Minor fix for error handling in skeleton.cpp | 2015-12-08 16:50:54 +01:00 | 
		
			
			
			
			
				| skeleton.hpp | OSG extensions namespace fixes | 2015-12-06 15:27:43 +01:00 | 
		
			
			
			
			
				| statesetupdater.cpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| statesetupdater.hpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Accept a const Object in UnrefQueue | 2016-02-09 19:00:30 +01:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Accept a const Object in UnrefQueue | 2016-02-09 19:00:30 +01:00 | 
		
			
			
			
			
				| util.cpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| util.hpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| visitor.cpp | Place Drawables directly in the scene graph when built with OSG 3.4 | 2015-11-10 18:23:42 +01:00 | 
		
			
			
			
			
				| visitor.hpp | Place Drawables directly in the scene graph when built with OSG 3.4 | 2015-11-10 18:23:42 +01:00 | 
		
			
			
			
			
				| workqueue.cpp | Refactor WorkQueue, merge WorkTicket and WorkItem | 2016-02-06 22:42:45 +01:00 | 
		
			
			
			
			
				| workqueue.hpp | Remove unneeded forward declaration | 2016-02-08 16:27:28 +01:00 |