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			50 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_SNDG_H
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| #define OPENMW_ESM_SNDG_H
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| 
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| #include <string>
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| 
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| #include "components/esm/defs.hpp"
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| #include "components/esm/refid.hpp"
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| 
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| namespace ESM
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| {
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| 
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     /*
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|      * Sound generator. This describes the sounds a creature make.
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|      */
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| 
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|     struct SoundGenerator
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|     {
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|         constexpr static RecNameInts sRecordId = REC_SNDG;
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| 
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|         /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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|         static std::string_view getRecordType() { return "SoundGenerator"; }
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| 
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|         enum Type
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|         {
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|             LeftFoot = 0,
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|             RightFoot = 1,
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|             SwimLeft = 2,
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|             SwimRight = 3,
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|             Moan = 4,
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|             Roar = 5,
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|             Scream = 6,
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|             Land = 7
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|         };
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| 
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|         // Type
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|         int32_t mType;
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| 
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|         uint32_t mRecordFlags;
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|         RefId mId, mCreature, mSound;
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| 
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|         void load(ESMReader& esm, bool& isDeleted);
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|         void save(ESMWriter& esm, bool isDeleted = false) const;
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| 
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|         void blank();
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|     };
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| }
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| #endif
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