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3f14011087
Choose a parent base on which node is used to iterate over children nodes. This leads to duplicate handing of child nodes. A node will be handled so many times how many parents it has. For example: p1 p2 \ / c Will be handled as: p1 p2 | | c c If c has children they will be handled X times c is handled. |
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.. | ||
detournavigator | ||
esm | ||
esmloader | ||
files | ||
lua | ||
misc | ||
mwdialogue | ||
mwscript | ||
mwworld | ||
nifloader | ||
openmw | ||
serialization | ||
settings | ||
shader | ||
sqlite3 | ||
CMakeLists.txt | ||
openmw_test_suite.cpp |