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			286 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_MGEF_H
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| #define OPENMW_ESM_MGEF_H
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| 
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| #include <array>
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| #include <map>
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| #include <string>
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| #include <string_view>
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| 
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| #include "components/esm/defs.hpp"
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| #include "components/esm/refid.hpp"
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| #include "components/misc/strings/algorithm.hpp"
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| 
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| #include <osg/Vec4>
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| 
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| namespace ESM
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| {
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| 
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     struct MagicEffect
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|     {
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|         constexpr static RecNameInts sRecordId = REC_MGEF;
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| 
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|         /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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|         static std::string_view getRecordType() { return "MagicEffect"; }
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| 
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|         uint32_t mRecordFlags;
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|         RefId mId;
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| 
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|         enum Flags
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|         {
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|             // Originally fixed flags (HardcodedFlags array consists of just these)
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|             TargetSkill = 0x1, // Affects a specific skill, which is specified elsewhere in the effect structure.
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|             TargetAttribute
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|             = 0x2, // Affects a specific attribute, which is specified elsewhere in the effect structure.
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|             NoDuration = 0x4, // Has no duration. Only runs effect once on cast.
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|             NoMagnitude = 0x8, // Has no magnitude.
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|             Harmful = 0x10, // Counts as a negative effect. Interpreted as useful for attack, and is treated as a bad
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|                             // effect in alchemy.
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|             ContinuousVfx = 0x20, // The effect's hit particle VFX repeats for the full duration of the spell, rather
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|                                   // than occuring once on hit.
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|             CastSelf = 0x40, // Allows range - cast on self.
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|             CastTouch = 0x80, // Allows range - cast on touch.
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|             CastTarget = 0x100, // Allows range - cast on target.
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|             AppliedOnce
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|             = 0x1000, // An effect that is applied once it lands, instead of continuously. Allows an effect to reduce an
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|                       // attribute below zero; removes the normal minimum effect duration of 1 second.
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|             Stealth = 0x2000, // Unused
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|             NonRecastable = 0x4000, // Does not land if parent spell is already affecting target. Shows "you cannot
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|                                     // re-cast" message for self target.
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|             IllegalDaedra = 0x8000, // Unused
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|             Unreflectable = 0x10000, // Cannot be reflected, the effect always lands normally.
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|             CasterLinked = 0x20000, // Must quench if caster is dead, or not an NPC/creature. Not allowed in
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|                                     // containter/door trap spells.
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| 
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|             // Originally modifiable flags
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|             AllowSpellmaking = 0x200, // Can be used for spellmaking
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|             AllowEnchanting = 0x400, // Can be used for enchanting
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|             NegativeLight = 0x800 // Inverts the effect's color
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|         };
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| 
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|         enum MagnitudeDisplayType
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|         {
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|             MDT_None,
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|             MDT_Feet,
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|             MDT_Level,
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|             MDT_Percentage,
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|             MDT_Points,
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|             MDT_TimesInt
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|         };
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| 
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|         struct MEDTstruct
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|         {
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|             RefId mSchool; // Skill id
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|             float mBaseCost;
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|             int32_t mFlags;
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|             // Glow color for enchanted items with this effect
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|             int32_t mRed, mGreen, mBlue;
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| 
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|             float mUnknown1; // Called "Size X" in CS
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|             float mSpeed; // Speed of fired projectile
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|             float mUnknown2; // Called "Size Cap" in CS
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|         }; // 36 bytes
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| 
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|         /// Returns the effect that provides resistance against \a effect (or -1 if there's none)
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|         static short getResistanceEffect(short effect);
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|         /// Returns the effect that induces weakness against \a effect (or -1 if there's none)
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|         static short getWeaknessEffect(short effect);
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| 
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|         MagnitudeDisplayType getMagnitudeDisplayType() const;
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| 
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|         MEDTstruct mData;
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| 
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|         std::string mIcon, mParticle; // Textures
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|         ESM::RefId mCasting, mHit, mArea; // Static
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|         ESM::RefId mBolt; // Weapon
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|         ESM::RefId mCastSound, mBoltSound, mHitSound, mAreaSound; // Sounds
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|         std::string mDescription;
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| 
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|         // Index of this magical effect. Corresponds to one of the
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|         // hard-coded effects in the original engine:
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|         // 0-136 in Morrowind
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|         // 137 in Tribunal
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|         // 138-140 in Bloodmoon (also changes 64?)
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|         // 141-142 are summon effects introduced in bloodmoon, but not used
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|         // there. They can be redefined in mods by setting the name in GMST
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|         // sEffectSummonCreature04/05 creature id in
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|         // sMagicCreature04ID/05ID.
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|         int32_t mIndex;
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| 
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|         void load(ESMReader& esm, bool& isDeleted);
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|         void save(ESMWriter& esm, bool isDeleted = false) const;
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| 
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|         /// Set record to default state (does not touch the ID/index).
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|         void blank();
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| 
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|         osg::Vec4f getColor() const;
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| 
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|         enum Effects
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|         {
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|             WaterBreathing = 0,
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|             SwiftSwim = 1,
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|             WaterWalking = 2,
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|             Shield = 3,
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|             FireShield = 4,
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|             LightningShield = 5,
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|             FrostShield = 6,
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|             Burden = 7,
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|             Feather = 8,
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|             Jump = 9,
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|             Levitate = 10,
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|             SlowFall = 11,
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|             Lock = 12,
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|             Open = 13,
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|             FireDamage = 14,
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|             ShockDamage = 15,
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|             FrostDamage = 16,
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|             DrainAttribute = 17,
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|             DrainHealth = 18,
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|             DrainMagicka = 19,
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|             DrainFatigue = 20,
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|             DrainSkill = 21,
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|             DamageAttribute = 22,
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|             DamageHealth = 23,
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|             DamageMagicka = 24,
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|             DamageFatigue = 25,
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|             DamageSkill = 26,
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|             Poison = 27,
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|             WeaknessToFire = 28,
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|             WeaknessToFrost = 29,
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|             WeaknessToShock = 30,
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|             WeaknessToMagicka = 31,
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|             WeaknessToCommonDisease = 32,
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|             WeaknessToBlightDisease = 33,
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|             WeaknessToCorprusDisease = 34,
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|             WeaknessToPoison = 35,
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|             WeaknessToNormalWeapons = 36,
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|             DisintegrateWeapon = 37,
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|             DisintegrateArmor = 38,
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|             Invisibility = 39,
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|             Chameleon = 40,
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|             Light = 41,
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|             Sanctuary = 42,
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|             NightEye = 43,
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|             Charm = 44,
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|             Paralyze = 45,
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|             Silence = 46,
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|             Blind = 47,
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|             Sound = 48,
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|             CalmHumanoid = 49,
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|             CalmCreature = 50,
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|             FrenzyHumanoid = 51,
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|             FrenzyCreature = 52,
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|             DemoralizeHumanoid = 53,
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|             DemoralizeCreature = 54,
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|             RallyHumanoid = 55,
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|             RallyCreature = 56,
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|             Dispel = 57,
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|             Soultrap = 58,
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|             Telekinesis = 59,
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|             Mark = 60,
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|             Recall = 61,
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|             DivineIntervention = 62,
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|             AlmsiviIntervention = 63,
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|             DetectAnimal = 64,
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|             DetectEnchantment = 65,
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|             DetectKey = 66,
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|             SpellAbsorption = 67,
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|             Reflect = 68,
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|             CureCommonDisease = 69,
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|             CureBlightDisease = 70,
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|             CureCorprusDisease = 71,
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|             CurePoison = 72,
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|             CureParalyzation = 73,
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|             RestoreAttribute = 74,
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|             RestoreHealth = 75,
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|             RestoreMagicka = 76,
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|             RestoreFatigue = 77,
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|             RestoreSkill = 78,
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|             FortifyAttribute = 79,
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|             FortifyHealth = 80,
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|             FortifyMagicka = 81,
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|             FortifyFatigue = 82,
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|             FortifySkill = 83,
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|             FortifyMaximumMagicka = 84,
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|             AbsorbAttribute = 85,
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|             AbsorbHealth = 86,
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|             AbsorbMagicka = 87,
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|             AbsorbFatigue = 88,
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|             AbsorbSkill = 89,
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|             ResistFire = 90,
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|             ResistFrost = 91,
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|             ResistShock = 92,
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|             ResistMagicka = 93,
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|             ResistCommonDisease = 94,
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|             ResistBlightDisease = 95,
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|             ResistCorprusDisease = 96,
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|             ResistPoison = 97,
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|             ResistNormalWeapons = 98,
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|             ResistParalysis = 99,
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|             RemoveCurse = 100,
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|             TurnUndead = 101,
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|             SummonScamp = 102,
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|             SummonClannfear = 103,
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|             SummonDaedroth = 104,
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|             SummonDremora = 105,
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|             SummonAncestralGhost = 106,
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|             SummonSkeletalMinion = 107,
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|             SummonBonewalker = 108,
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|             SummonGreaterBonewalker = 109,
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|             SummonBonelord = 110,
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|             SummonWingedTwilight = 111,
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|             SummonHunger = 112,
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|             SummonGoldenSaint = 113,
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|             SummonFlameAtronach = 114,
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|             SummonFrostAtronach = 115,
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|             SummonStormAtronach = 116,
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|             FortifyAttack = 117,
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|             CommandCreature = 118,
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|             CommandHumanoid = 119,
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|             BoundDagger = 120,
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|             BoundLongsword = 121,
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|             BoundMace = 122,
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|             BoundBattleAxe = 123,
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|             BoundSpear = 124,
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|             BoundLongbow = 125,
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|             ExtraSpell = 126,
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|             BoundCuirass = 127,
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|             BoundHelm = 128,
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|             BoundBoots = 129,
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|             BoundShield = 130,
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|             BoundGloves = 131,
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|             Corprus = 132,
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|             Vampirism = 133,
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|             SummonCenturionSphere = 134,
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|             SunDamage = 135,
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|             StuntedMagicka = 136,
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| 
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|             // Tribunal only
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|             SummonFabricant = 137,
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| 
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|             // Bloodmoon only
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|             SummonWolf = 138,
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|             SummonBear = 139,
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|             SummonBonewolf = 140,
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|             SummonCreature04 = 141,
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|             SummonCreature05 = 142,
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| 
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|             Length
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|         };
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| 
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|         static const std::array<std::string, Length> sGmstEffectIds;
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|         static const std::array<std::string_view, Length> sIndexNames;
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|         static const std::map<std::string_view, int, Misc::StringUtils::CiComp> sGmstEffectIdToIndexMap;
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|         static const std::map<std::string_view, int, Misc::StringUtils::CiComp> sIndexNameToIndexMap;
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| 
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|         static const std::string& indexToGmstString(int effectID);
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|         static std::string_view indexToName(int effectID);
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|         static int indexNameToIndex(std::string_view effect);
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|         static int effectGmstIdToIndex(std::string_view gmstId);
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| 
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|         static RefId indexToRefId(int index);
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|     };
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| }
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| #endif
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