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			108 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadlevlist.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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    void LevelledListBase::load(ESMReader &esm, bool &isDeleted)
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    {
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        isDeleted = false;
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        bool hasName = false;
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        bool hasList = false;
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        while (esm.hasMoreSubs())
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        {
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            esm.getSubName();
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            switch (esm.retSubName().intval)
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            {
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                case ESM::SREC_NAME:
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                    mId = esm.getHString();
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                    hasName = true;
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                    break;
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                case ESM::FourCC<'D','A','T','A'>::value:
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                    esm.getHT(mFlags);
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                    break;
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                case ESM::FourCC<'N','N','A','M'>::value:
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                    esm.getHT(mChanceNone);
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                    break;
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                case ESM::FourCC<'I','N','D','X'>::value:
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                {
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                    int length = 0;
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                    esm.getHT(length);
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                    mList.resize(length);
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                    // If this levelled list was already loaded by a previous content file,
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                    // we overwrite the list. Merging lists should probably be left to external tools,
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                    // with the limited amount of information there is in the records, all merging methods
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                    // will be flawed in some way. For a proper fix the ESM format would have to be changed
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                    // to actually track list changes instead of including the whole list for every file
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                    // that does something with that list.
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                    for (size_t i = 0; i < mList.size(); i++)
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                    {
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                        LevelItem &li = mList[i];
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                        li.mId = esm.getHNString(mRecName);
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                        esm.getHNT(li.mLevel, "INTV");
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                    }
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                    hasList = true;
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                    break;
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                }
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                case ESM::SREC_DELE:
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                    esm.skipHSub();
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                    isDeleted = true;
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                    break;
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                default:
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                {
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                    if (!hasList)
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                    {
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                        // Original engine ignores rest of the record, even if there are items following
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                        mList.clear();
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                        esm.skipRecord();
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                    }
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                    else
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                    {
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                        esm.fail("Unknown subrecord");
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                    }
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                    break;
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                }
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            }
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        }
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        if (!hasName)
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            esm.fail("Missing NAME subrecord");
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    }
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    void LevelledListBase::save(ESMWriter &esm, bool isDeleted) const
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    {
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        esm.writeHNCString("NAME", mId);
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        if (isDeleted)
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        {
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            esm.writeHNCString("DELE", "");
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            return;
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        }
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        esm.writeHNT("DATA", mFlags);
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        esm.writeHNT("NNAM", mChanceNone);
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        esm.writeHNT<int>("INDX", mList.size());
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        for (std::vector<LevelItem>::const_iterator it = mList.begin(); it != mList.end(); ++it)
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        {
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            esm.writeHNCString(mRecName, it->mId);
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            esm.writeHNT("INTV", it->mLevel);
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        }
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    }
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    void LevelledListBase::blank()
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    {
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        mFlags = 0;
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        mChanceNone = 0;
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        mList.clear();
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    }
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    unsigned int CreatureLevList::sRecordId = REC_LEVC;
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    unsigned int ItemLevList::sRecordId = REC_LEVI;
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}
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