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openmw/apps/openmw
2022-11-09 21:57:48 +01:00
..
mwbase Mark constant methods const 2022-10-18 20:28:35 +02:00
mwclass Play shield hit sound when the hit is blocked (bug #6645) 2022-11-07 22:02:30 +03:00
mwdialogue Replace switch statements 2022-11-04 12:20:37 +01:00
mwgui Merge branch 'l10n' into 'master' 2022-10-10 07:34:18 +00:00
mwinput Merge branch 'dont_make_me_press_twice' into 'master' 2022-10-10 16:49:20 +00:00
mwlua Merge branch 'fix_coroutine_crash' into 'master' 2022-10-18 22:30:13 +00:00
mwmechanics Merge branch 'landofwindandshade' into 'master' 2022-11-08 08:25:31 +00:00
mwphysics Remove unused includes 2022-10-09 16:44:18 +02:00
mwrender Remove LOD which could never be displayed in a chunk 2022-11-09 21:57:48 +01:00
mwscript Replace gmtime with safer equivalents 2022-11-08 16:38:40 +03:00
mwsound Remove unused includes 2022-10-09 16:44:18 +02:00
mwstate Remove unused includes 2022-10-09 16:44:18 +02:00
mwworld Support negative days in TimeStamp 2022-11-01 22:17:39 +01:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Lua Armor, Static and Light record bindings 2022-10-11 00:01:08 -03:00
doc.hpp
engine.cpp Reimplement --script-all-dialogue to be more useful to modders 2022-11-03 20:54:44 +01:00
engine.hpp Separate l10n manager from lua 2022-10-07 17:19:04 +02:00
main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
options.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00