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			426 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			426 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "graphicspage.hpp"
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| 
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| #include "sdlinit.hpp"
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| 
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| #include <QMessageBox>
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| #include <QScreen>
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| 
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| #ifdef MAC_OS_X_VERSION_MIN_REQUIRED
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| #undef MAC_OS_X_VERSION_MIN_REQUIRED
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| // We need to do this because of Qt: https://bugreports.qt-project.org/browse/QTBUG-22154
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| #define MAC_OS_X_VERSION_MIN_REQUIRED __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__
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| #endif // MAC_OS_X_VERSION_MIN_REQUIRED
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| 
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| #include <SDL_video.h>
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| 
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| #include <array>
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| #include <numeric>
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| 
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| QString getAspect(int x, int y)
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| {
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|     int gcd = std::gcd(x, y);
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|     if (gcd == 0)
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|         return QString();
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| 
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|     int xaspect = x / gcd;
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|     int yaspect = y / gcd;
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|     // special case: 8 : 5 is usually referred to as 16:10
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|     if (xaspect == 8 && yaspect == 5)
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|         return QString("16:10");
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| 
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|     return QString(QString::number(xaspect) + ":" + QString::number(yaspect));
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| }
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| 
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| Launcher::GraphicsPage::GraphicsPage(QWidget* parent)
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|     : QWidget(parent)
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| {
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|     setObjectName("GraphicsPage");
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|     setupUi(this);
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| 
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|     // Set the maximum res we can set in windowed mode
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|     QRect res = getMaximumResolution();
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|     customWidthSpinBox->setMaximum(res.width());
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|     customHeightSpinBox->setMaximum(res.height());
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| 
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|     connect(windowModeComboBox, qOverload<int>(&QComboBox::currentIndexChanged), this,
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|         &GraphicsPage::slotFullScreenChanged);
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|     connect(standardRadioButton, &QRadioButton::toggled, this, &GraphicsPage::slotStandardToggled);
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|     connect(screenComboBox, qOverload<int>(&QComboBox::currentIndexChanged), this, &GraphicsPage::screenChanged);
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|     connect(framerateLimitCheckBox, &QCheckBox::toggled, this, &GraphicsPage::slotFramerateLimitToggled);
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|     connect(shadowDistanceCheckBox, &QCheckBox::toggled, this, &GraphicsPage::slotShadowDistLimitToggled);
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| }
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| 
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| bool Launcher::GraphicsPage::setupSDL()
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| {
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|     bool sdlConnectSuccessful = initSDL();
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|     if (!sdlConnectSuccessful)
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|     {
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|         return false;
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|     }
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| 
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|     int displays = SDL_GetNumVideoDisplays();
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| 
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|     if (displays < 0)
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|     {
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|         QMessageBox msgBox;
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|         msgBox.setWindowTitle(tr("Error receiving number of screens"));
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|         msgBox.setIcon(QMessageBox::Critical);
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|         msgBox.setStandardButtons(QMessageBox::Ok);
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|         msgBox.setText(
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|             tr("<br><b>SDL_GetNumVideoDisplays failed:</b><br><br>") + QString::fromUtf8(SDL_GetError()) + "<br>");
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|         msgBox.exec();
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|         return false;
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|     }
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| 
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|     screenComboBox->clear();
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|     mResolutionsPerScreen.clear();
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|     for (int i = 0; i < displays; i++)
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|     {
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|         mResolutionsPerScreen.append(getAvailableResolutions(i));
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|         screenComboBox->addItem(QString(tr("Screen ")) + QString::number(i + 1));
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|     }
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|     screenChanged(0);
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| 
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|     // Disconnect from SDL processes
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|     quitSDL();
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| 
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|     return true;
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| }
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| 
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| bool Launcher::GraphicsPage::loadSettings()
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| {
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|     if (!setupSDL())
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|         return false;
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| 
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|     // Visuals
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| 
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|     int vsync = Settings::Manager::getInt("vsync mode", "Video");
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|     if (vsync < 0 || vsync > 2)
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|         vsync = 0;
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| 
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|     vSyncComboBox->setCurrentIndex(vsync);
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| 
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|     size_t windowMode = static_cast<size_t>(Settings::Manager::getInt("window mode", "Video"));
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|     if (windowMode > static_cast<size_t>(Settings::WindowMode::Windowed))
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|         windowMode = 0;
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|     windowModeComboBox->setCurrentIndex(windowMode);
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|     slotFullScreenChanged(windowMode);
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| 
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|     if (Settings::Manager::getBool("window border", "Video"))
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|         windowBorderCheckBox->setCheckState(Qt::Checked);
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| 
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|     // aaValue is the actual value (0, 1, 2, 4, 8, 16)
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|     int aaValue = Settings::Manager::getInt("antialiasing", "Video");
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|     // aaIndex is the index into the allowed values in the pull down.
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|     int aaIndex = antiAliasingComboBox->findText(QString::number(aaValue));
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|     if (aaIndex != -1)
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|         antiAliasingComboBox->setCurrentIndex(aaIndex);
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| 
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|     int width = Settings::Manager::getInt("resolution x", "Video");
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|     int height = Settings::Manager::getInt("resolution y", "Video");
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|     QString resolution = QString::number(width) + QString(" x ") + QString::number(height);
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|     screenComboBox->setCurrentIndex(Settings::Manager::getInt("screen", "Video"));
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| 
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|     int resIndex = resolutionComboBox->findText(resolution, Qt::MatchStartsWith);
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| 
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|     if (resIndex != -1)
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|     {
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|         standardRadioButton->toggle();
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|         resolutionComboBox->setCurrentIndex(resIndex);
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|     }
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|     else
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|     {
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|         customRadioButton->toggle();
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|         customWidthSpinBox->setValue(width);
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|         customHeightSpinBox->setValue(height);
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|     }
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| 
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|     float fpsLimit = Settings::Manager::getFloat("framerate limit", "Video");
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|     if (fpsLimit != 0)
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|     {
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|         framerateLimitCheckBox->setCheckState(Qt::Checked);
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|         framerateLimitSpinBox->setValue(fpsLimit);
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|     }
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| 
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|     // Lighting
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|     int lightingMethod = 1;
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|     if (Settings::Manager::getString("lighting method", "Shaders") == "legacy")
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|         lightingMethod = 0;
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|     else if (Settings::Manager::getString("lighting method", "Shaders") == "shaders")
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|         lightingMethod = 2;
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|     lightingMethodComboBox->setCurrentIndex(lightingMethod);
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| 
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|     // Shadows
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|     if (Settings::Manager::getBool("actor shadows", "Shadows"))
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|         actorShadowsCheckBox->setCheckState(Qt::Checked);
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|     if (Settings::Manager::getBool("player shadows", "Shadows"))
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|         playerShadowsCheckBox->setCheckState(Qt::Checked);
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|     if (Settings::Manager::getBool("terrain shadows", "Shadows"))
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|         terrainShadowsCheckBox->setCheckState(Qt::Checked);
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|     if (Settings::Manager::getBool("object shadows", "Shadows"))
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|         objectShadowsCheckBox->setCheckState(Qt::Checked);
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|     if (Settings::Manager::getBool("enable indoor shadows", "Shadows"))
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|         indoorShadowsCheckBox->setCheckState(Qt::Checked);
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| 
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|     shadowComputeSceneBoundsComboBox->setCurrentIndex(shadowComputeSceneBoundsComboBox->findText(
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|         QString(tr(Settings::Manager::getString("compute scene bounds", "Shadows").c_str()))));
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| 
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|     int shadowDistLimit = Settings::Manager::getInt("maximum shadow map distance", "Shadows");
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|     if (shadowDistLimit > 0)
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|     {
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|         shadowDistanceCheckBox->setCheckState(Qt::Checked);
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|         shadowDistanceSpinBox->setValue(shadowDistLimit);
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|     }
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| 
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|     float shadowFadeStart = Settings::Manager::getFloat("shadow fade start", "Shadows");
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|     if (shadowFadeStart != 0)
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|         fadeStartSpinBox->setValue(shadowFadeStart);
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| 
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|     int shadowRes = Settings::Manager::getInt("shadow map resolution", "Shadows");
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|     int shadowResIndex = shadowResolutionComboBox->findText(QString::number(shadowRes));
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|     if (shadowResIndex != -1)
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|         shadowResolutionComboBox->setCurrentIndex(shadowResIndex);
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| 
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|     return true;
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| }
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| 
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| void Launcher::GraphicsPage::saveSettings()
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| {
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|     // Visuals
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| 
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|     // Ensure we only set the new settings if they changed. This is to avoid cluttering the
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|     // user settings file (which by definition should only contain settings the user has touched)
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|     int cVSync = vSyncComboBox->currentIndex();
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|     if (cVSync != Settings::Manager::getInt("vsync mode", "Video"))
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|         Settings::Manager::setInt("vsync mode", "Video", cVSync);
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| 
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|     int cWindowMode = windowModeComboBox->currentIndex();
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|     if (cWindowMode != Settings::Manager::getInt("window mode", "Video"))
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|         Settings::Manager::setInt("window mode", "Video", cWindowMode);
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| 
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|     bool cWindowBorder = windowBorderCheckBox->checkState();
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|     if (cWindowBorder != Settings::Manager::getBool("window border", "Video"))
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|         Settings::Manager::setBool("window border", "Video", cWindowBorder);
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| 
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|     int cAAValue = antiAliasingComboBox->currentText().toInt();
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|     if (cAAValue != Settings::Manager::getInt("antialiasing", "Video"))
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|         Settings::Manager::setInt("antialiasing", "Video", cAAValue);
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| 
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|     int cWidth = 0;
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|     int cHeight = 0;
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|     if (standardRadioButton->isChecked())
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|     {
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|         QRegularExpression resolutionRe("^(\\d+) x (\\d+)");
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|         QRegularExpressionMatch match = resolutionRe.match(resolutionComboBox->currentText().simplified());
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|         if (match.hasMatch())
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|         {
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|             cWidth = match.captured(1).toInt();
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|             cHeight = match.captured(2).toInt();
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|         }
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|     }
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|     else
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|     {
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|         cWidth = customWidthSpinBox->value();
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|         cHeight = customHeightSpinBox->value();
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|     }
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| 
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|     if (cWidth != Settings::Manager::getInt("resolution x", "Video"))
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|         Settings::Manager::setInt("resolution x", "Video", cWidth);
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| 
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|     if (cHeight != Settings::Manager::getInt("resolution y", "Video"))
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|         Settings::Manager::setInt("resolution y", "Video", cHeight);
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| 
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|     int cScreen = screenComboBox->currentIndex();
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|     if (cScreen != Settings::Manager::getInt("screen", "Video"))
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|         Settings::Manager::setInt("screen", "Video", cScreen);
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| 
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|     if (framerateLimitCheckBox->checkState() != Qt::Unchecked)
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|     {
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|         float cFpsLimit = framerateLimitSpinBox->value();
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|         if (cFpsLimit != Settings::Manager::getFloat("framerate limit", "Video"))
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|             Settings::Manager::setFloat("framerate limit", "Video", cFpsLimit);
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|     }
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|     else if (Settings::Manager::getFloat("framerate limit", "Video") != 0)
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|     {
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|         Settings::Manager::setFloat("framerate limit", "Video", 0);
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|     }
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| 
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|     // Lighting
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|     static std::array<std::string, 3> lightingMethodMap = { "legacy", "shaders compatibility", "shaders" };
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|     const std::string& cLightingMethod = lightingMethodMap[lightingMethodComboBox->currentIndex()];
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|     if (cLightingMethod != Settings::Manager::getString("lighting method", "Shaders"))
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|         Settings::Manager::setString("lighting method", "Shaders", cLightingMethod);
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| 
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|     // Shadows
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|     int cShadowDist = shadowDistanceCheckBox->checkState() != Qt::Unchecked ? shadowDistanceSpinBox->value() : 0;
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|     if (Settings::Manager::getInt("maximum shadow map distance", "Shadows") != cShadowDist)
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|         Settings::Manager::setInt("maximum shadow map distance", "Shadows", cShadowDist);
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|     float cFadeStart = fadeStartSpinBox->value();
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|     if (cShadowDist > 0 && Settings::Manager::getFloat("shadow fade start", "Shadows") != cFadeStart)
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|         Settings::Manager::setFloat("shadow fade start", "Shadows", cFadeStart);
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| 
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|     bool cActorShadows = actorShadowsCheckBox->checkState();
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|     bool cObjectShadows = objectShadowsCheckBox->checkState();
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|     bool cTerrainShadows = terrainShadowsCheckBox->checkState();
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|     bool cPlayerShadows = playerShadowsCheckBox->checkState();
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|     if (cActorShadows || cObjectShadows || cTerrainShadows || cPlayerShadows)
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|     {
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|         if (!Settings::Manager::getBool("enable shadows", "Shadows"))
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|             Settings::Manager::setBool("enable shadows", "Shadows", true);
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|         if (Settings::Manager::getBool("actor shadows", "Shadows") != cActorShadows)
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|             Settings::Manager::setBool("actor shadows", "Shadows", cActorShadows);
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|         if (Settings::Manager::getBool("player shadows", "Shadows") != cPlayerShadows)
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|             Settings::Manager::setBool("player shadows", "Shadows", cPlayerShadows);
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|         if (Settings::Manager::getBool("object shadows", "Shadows") != cObjectShadows)
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|             Settings::Manager::setBool("object shadows", "Shadows", cObjectShadows);
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|         if (Settings::Manager::getBool("terrain shadows", "Shadows") != cTerrainShadows)
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|             Settings::Manager::setBool("terrain shadows", "Shadows", cTerrainShadows);
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|     }
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|     else
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|     {
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|         if (Settings::Manager::getBool("enable shadows", "Shadows"))
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|             Settings::Manager::setBool("enable shadows", "Shadows", false);
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|         if (Settings::Manager::getBool("actor shadows", "Shadows"))
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|             Settings::Manager::setBool("actor shadows", "Shadows", false);
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|         if (Settings::Manager::getBool("player shadows", "Shadows"))
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|             Settings::Manager::setBool("player shadows", "Shadows", false);
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|         if (Settings::Manager::getBool("object shadows", "Shadows"))
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|             Settings::Manager::setBool("object shadows", "Shadows", false);
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|         if (Settings::Manager::getBool("terrain shadows", "Shadows"))
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|             Settings::Manager::setBool("terrain shadows", "Shadows", false);
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|     }
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| 
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|     bool cIndoorShadows = indoorShadowsCheckBox->checkState();
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|     if (Settings::Manager::getBool("enable indoor shadows", "Shadows") != cIndoorShadows)
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|         Settings::Manager::setBool("enable indoor shadows", "Shadows", cIndoorShadows);
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| 
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|     int cShadowRes = shadowResolutionComboBox->currentText().toInt();
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|     if (cShadowRes != Settings::Manager::getInt("shadow map resolution", "Shadows"))
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|         Settings::Manager::setInt("shadow map resolution", "Shadows", cShadowRes);
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| 
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|     auto cComputeSceneBounds = shadowComputeSceneBoundsComboBox->currentText().toStdString();
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|     if (cComputeSceneBounds != Settings::Manager::getString("compute scene bounds", "Shadows"))
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|         Settings::Manager::setString("compute scene bounds", "Shadows", cComputeSceneBounds);
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| }
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| 
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| QStringList Launcher::GraphicsPage::getAvailableResolutions(int screen)
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| {
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|     QStringList result;
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|     SDL_DisplayMode mode;
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|     int modeIndex, modes = SDL_GetNumDisplayModes(screen);
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| 
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|     if (modes < 0)
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|     {
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|         QMessageBox msgBox;
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|         msgBox.setWindowTitle(tr("Error receiving resolutions"));
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|         msgBox.setIcon(QMessageBox::Critical);
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|         msgBox.setStandardButtons(QMessageBox::Ok);
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|         msgBox.setText(
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|             tr("<br><b>SDL_GetNumDisplayModes failed:</b><br><br>") + QString::fromUtf8(SDL_GetError()) + "<br>");
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|         msgBox.exec();
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|         return result;
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|     }
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| 
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|     for (modeIndex = 0; modeIndex < modes; modeIndex++)
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|     {
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|         if (SDL_GetDisplayMode(screen, modeIndex, &mode) < 0)
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|         {
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|             QMessageBox msgBox;
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|             msgBox.setWindowTitle(tr("Error receiving resolutions"));
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|             msgBox.setIcon(QMessageBox::Critical);
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|             msgBox.setStandardButtons(QMessageBox::Ok);
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|             msgBox.setText(
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|                 tr("<br><b>SDL_GetDisplayMode failed:</b><br><br>") + QString::fromUtf8(SDL_GetError()) + "<br>");
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|             msgBox.exec();
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|             return result;
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|         }
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| 
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|         QString resolution = QString::number(mode.w) + QString(" x ") + QString::number(mode.h);
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| 
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|         QString aspect = getAspect(mode.w, mode.h);
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|         if (aspect == QLatin1String("16:9") || aspect == QLatin1String("16:10"))
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|         {
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|             resolution.append(tr("\t(Wide ") + aspect + ")");
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|         }
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|         else if (aspect == QLatin1String("4:3"))
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|         {
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|             resolution.append(tr("\t(Standard 4:3)"));
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|         }
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| 
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|         result.append(resolution);
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|     }
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| 
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|     result.removeDuplicates();
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|     return result;
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| }
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| 
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| QRect Launcher::GraphicsPage::getMaximumResolution()
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| {
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|     QRect max;
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| 
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|     for (QScreen* screen : QGuiApplication::screens())
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|     {
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|         QRect res = screen->geometry();
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|         if (res.width() > max.width())
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|             max.setWidth(res.width());
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|         if (res.height() > max.height())
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|             max.setHeight(res.height());
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|     }
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|     return max;
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| }
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| 
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| void Launcher::GraphicsPage::screenChanged(int screen)
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| {
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|     if (screen >= 0)
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|     {
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|         resolutionComboBox->clear();
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|         resolutionComboBox->addItems(mResolutionsPerScreen[screen]);
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|     }
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| }
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| 
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| void Launcher::GraphicsPage::slotFullScreenChanged(int mode)
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| {
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|     if (mode == static_cast<int>(Settings::WindowMode::Fullscreen)
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|         || mode == static_cast<int>(Settings::WindowMode::WindowedFullscreen))
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|     {
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|         standardRadioButton->toggle();
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|         customRadioButton->setEnabled(false);
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|         customWidthSpinBox->setEnabled(false);
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|         customHeightSpinBox->setEnabled(false);
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|         windowBorderCheckBox->setEnabled(false);
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|     }
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|     else
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|     {
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|         customRadioButton->setEnabled(true);
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|         customWidthSpinBox->setEnabled(true);
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|         customHeightSpinBox->setEnabled(true);
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|         windowBorderCheckBox->setEnabled(true);
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|     }
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| }
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| 
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| void Launcher::GraphicsPage::slotStandardToggled(bool checked)
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| {
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|     if (checked)
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|     {
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|         resolutionComboBox->setEnabled(true);
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|         customWidthSpinBox->setEnabled(false);
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|         customHeightSpinBox->setEnabled(false);
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|     }
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|     else
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|     {
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|         resolutionComboBox->setEnabled(false);
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|         customWidthSpinBox->setEnabled(true);
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|         customHeightSpinBox->setEnabled(true);
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|     }
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| }
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| 
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| void Launcher::GraphicsPage::slotFramerateLimitToggled(bool checked)
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| {
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|     framerateLimitSpinBox->setEnabled(checked);
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| }
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| 
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| void Launcher::GraphicsPage::slotShadowDistLimitToggled(bool checked)
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| {
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|     shadowDistanceSpinBox->setEnabled(checked);
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|     fadeStartSpinBox->setEnabled(checked);
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| }
 |