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openmw/apps
florent.teppe 43b0ae1ce7 all debug renders now use the same shader and it works
remove debug draw shader, now that debug and debugdraw serve the same function

remove debug draw code from actors to clean

replaced int uniforms with bool for better readability

clang format

cleanup, remove unused func, and mistake whitespace

fix namespace

added more colors

fixed missing whitespace
2022-09-11 17:54:01 +02:00
..
benchmarks Support google benchmark v1.6.1 2022-07-06 15:06:59 +02:00
bsatool Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
bulletobjecttool Use target_precompile_headers for the most expensive headers 2022-07-01 14:05:17 +00:00
esmtool Remove redundant components/esm/records.hpp include 2022-08-21 19:08:30 +02:00
essimporter Cleanup includes 2022-08-19 22:05:15 +02:00
launcher Merge branch 'clean_includes' into 'master' 2022-08-21 20:12:41 +00:00
mwiniimporter Allow users to decide if they need to import bitmap fonts 2022-08-17 22:12:15 +04:00
navmeshtool Cleanup detournavigator includes 2022-08-15 19:46:10 +02:00
niftest Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
opencs Use forward declarations 2022-08-19 22:05:15 +02:00
openmw all debug renders now use the same shader and it works 2022-09-11 17:54:01 +02:00
openmw_test_suite Replace ciCompareLen with ciStartsWith where possible 2022-08-22 09:32:22 +02:00
wizard Allow users to decide if they need to import bitmap fonts 2022-08-17 22:12:15 +04:00
doc.hpp