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			111 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*!
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	@file
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	@author		Albert Semenov
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	@date		11/2007
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	@module
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*/
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/*
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	This file is part of MyGUI.
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	MyGUI is free software: you can redistribute it and/or modify
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	it under the terms of the GNU Lesser General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	MyGUI is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU Lesser General Public License for more details.
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	You should have received a copy of the GNU Lesser General Public License
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	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_BUTTON_H__
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#define __MYGUI_BUTTON_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_StaticText.h"
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namespace MyGUI
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{
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	class MYGUI_EXPORT Button :
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		public StaticText
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	{
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		MYGUI_RTTI_DERIVED( Button )
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	public:
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		Button();
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		//! OLD Set button check state
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		void setButtonPressed(bool _value) { setStateCheck(_value); }
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		//! OLD Get buton check
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		bool getButtonPressed() { return getStateCheck(); }
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		//! Set button check state
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		void setStateCheck(bool _value);
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		//! Get buton check
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		bool getStateCheck() { return mIsStateCheck; }
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		//! Set image index (image should be defined in skin)
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		void setImageIndex(size_t _value);
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		//! Get image index
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		size_t getImageIndex();
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		/** Enable or disable Image mode\n
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			Image mode: when button state changed Image on button also change it's picture.\n
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			Disabled (false) by default.
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		*/
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		void setModeImage(bool _value);
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		/** Get Image mode flag */
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		bool getModeImage() { return mModeImage; }
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		/** Get pointer to glyph image for this button (if it exist in button skin) */
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		StaticImage* getStaticImage() { return mImage; }
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		/** @copydoc Widget::setProperty(const std::string& _key, const std::string& _value) */
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		virtual void setProperty(const std::string& _key, const std::string& _value);
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	/*internal:*/
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		virtual void _initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name);
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		void _setMouseFocus(bool _focus);
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	protected:
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		virtual ~Button();
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		virtual void baseChangeWidgetSkin(ResourceSkin* _info);
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		virtual void onMouseLostFocus(Widget* _new);
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		virtual void onMouseSetFocus(Widget* _old);
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		virtual void onMouseButtonPressed(int _left, int _top, MouseButton _id);
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		virtual void onMouseButtonReleased(int _left, int _top, MouseButton _id);
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		virtual void baseUpdateEnable();
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		bool _setState(const std::string& _value);
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		void setImageResource(const std::string& _name);
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	private:
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		void updateButtonState();
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		void shutdownWidgetSkin();
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		void initialiseWidgetSkin(ResourceSkin* _info);
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	private:
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		// нажата ли кнопка
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		bool mIsMousePressed;
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		// в фокусе ли кнопка
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		bool mIsMouseFocus;
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		// статус кнопки нажата или нет
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		bool mIsStateCheck;
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		StaticImage* mImage;
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		bool mModeImage;
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	};
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} // namespace MyGUI
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#endif // __MYGUI_BUTTON_H__
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