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openmw/components/debug/debugging.cpp

394 lines
11 KiB
C++

#include "debugging.hpp"
#include <chrono>
#include <fstream>
#include <iostream>
#include <map>
#include <memory>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <components/crashcatcher/crashcatcher.hpp>
#include <components/files/conversion.hpp>
#include <components/misc/strings/conversion.hpp>
#include <components/misc/strings/lower.hpp>
#ifdef _WIN32
#include <components/crashcatcher/windows_crashcatcher.hpp>
#include <components/files/conversion.hpp>
#include <components/windows.hpp>
#endif
#include <SDL_messagebox.h>
namespace Debug
{
#ifdef _WIN32
bool isRedirected(DWORD nStdHandle)
{
DWORD fileType = GetFileType(GetStdHandle(nStdHandle));
return (fileType == FILE_TYPE_DISK) || (fileType == FILE_TYPE_PIPE);
}
bool attachParentConsole()
{
if (GetConsoleWindow() != nullptr)
return true;
bool inRedirected = isRedirected(STD_INPUT_HANDLE);
bool outRedirected = isRedirected(STD_OUTPUT_HANDLE);
bool errRedirected = isRedirected(STD_ERROR_HANDLE);
if (AttachConsole(ATTACH_PARENT_PROCESS))
{
fflush(stdout);
fflush(stderr);
std::cout.flush();
std::cerr.flush();
// this looks dubious but is really the right way
if (!inRedirected)
{
_wfreopen(L"CON", L"r", stdin);
freopen("CON", "r", stdin);
}
if (!outRedirected)
{
_wfreopen(L"CON", L"w", stdout);
freopen("CON", "w", stdout);
}
if (!errRedirected)
{
_wfreopen(L"CON", L"w", stderr);
freopen("CON", "w", stderr);
}
return true;
}
return false;
}
#endif
static LogListener logListener;
void setLogListener(LogListener listener)
{
logListener = std::move(listener);
}
class DebugOutputBase
{
public:
DebugOutputBase()
{
if (CurrentDebugLevel == NoLevel)
fillCurrentDebugLevel();
}
virtual std::streamsize write(const char* str, std::streamsize size)
{
if (size <= 0)
return size;
std::string_view msg{ str, size_t(size) };
// Skip debug level marker
Level level = getLevelMarker(str);
if (level != NoLevel)
msg = msg.substr(1);
char prefix[32];
int prefixSize;
{
prefix[0] = '[';
const auto now = std::chrono::system_clock::now();
const auto time = std::chrono::system_clock::to_time_t(now);
tm time_info{};
#ifdef _WIN32
(void)localtime_s(&time_info, &time);
#else
(void)localtime_r(&time, &time_info);
#endif
prefixSize = std::strftime(prefix + 1, sizeof(prefix) - 1, "%T", &time_info) + 1;
char levelLetter = " EWIVD*"[int(level)];
const auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()).count();
prefixSize += snprintf(prefix + prefixSize, sizeof(prefix) - prefixSize, ".%03u %c] ",
static_cast<unsigned>(ms % 1000), levelLetter);
}
while (!msg.empty())
{
if (msg[0] == 0)
break;
size_t lineSize = 1;
while (lineSize < msg.size() && msg[lineSize - 1] != '\n')
lineSize++;
writeImpl(prefix, prefixSize, level);
writeImpl(msg.data(), lineSize, level);
if (logListener)
logListener(level, std::string_view(prefix, prefixSize), std::string_view(msg.data(), lineSize));
msg = msg.substr(lineSize);
}
return size;
}
virtual ~DebugOutputBase() = default;
protected:
static Level getLevelMarker(const char* str)
{
if (unsigned(*str) <= unsigned(Marker))
{
return Level(*str);
}
return NoLevel;
}
static void fillCurrentDebugLevel()
{
const char* env = getenv("OPENMW_DEBUG_LEVEL");
if (env)
{
std::string value(env);
if (value == "ERROR")
CurrentDebugLevel = Error;
else if (value == "WARNING")
CurrentDebugLevel = Warning;
else if (value == "INFO")
CurrentDebugLevel = Info;
else if (value == "VERBOSE")
CurrentDebugLevel = Verbose;
else if (value == "DEBUG")
CurrentDebugLevel = Debug;
return;
}
CurrentDebugLevel = Verbose;
}
virtual std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
return size;
}
};
class DebugOutputBuffer : public std::streambuf
{
public:
DebugOutputBuffer(std::unique_ptr<DebugOutputBase> sink)
: m_sink(std::move(sink))
{
}
std::streamsize xsputn(const char* s, std::streamsize n) override { return m_sink->write(s, n); }
int overflow(int c = EOF) override
{
if (c != EOF)
{
char z = c;
if (m_sink->write(&z, 1) != 1)
return EOF;
}
return c;
}
int sync() override { return 0; }
private:
std::unique_ptr<DebugOutputBase> m_sink;
};
class DebugOutputStream : public std::ostream
{
public:
DebugOutputStream(std::unique_ptr<DebugOutputBase> sink)
: std::ostream(new DebugOutputBuffer(std::move(sink)))
{
}
void open(std::unique_ptr<DebugOutputBase> new_sink)
{
delete rdbuf();
rdbuf(new DebugOutputBuffer(std::move(new_sink)));
}
~DebugOutputStream() { delete rdbuf(); }
};
#if defined _WIN32 && defined _DEBUG
class DebugOutput : public DebugOutputBase
{
public:
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
// Make a copy for null termination
std::string tmp(str, static_cast<unsigned int>(size));
// Write string to Visual Studio Debug output
OutputDebugString(tmp.c_str());
return size;
}
virtual ~DebugOutput() = default;
};
#else
class Tee : public DebugOutputBase
{
public:
Tee(std::ostream& stream, std::ostream& stream2)
: out(stream)
, out2(stream2)
{
// TODO: check which stream is stderr?
mUseColor = useColoredOutput();
mColors[Error] = Red;
mColors[Warning] = Yellow;
mColors[Info] = Reset;
mColors[Verbose] = DarkGray;
mColors[Debug] = DarkGray;
mColors[NoLevel] = Reset;
}
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel) override
{
out.write(str, size);
out.flush();
if (mUseColor)
{
out2 << "\033[0;" << mColors[debugLevel] << "m";
out2.write(str, size);
out2 << "\033[0;" << Reset << "m";
}
else
{
out2.write(str, size);
}
out2.flush();
return size;
}
virtual ~Tee() = default;
private:
static bool useColoredOutput()
{
// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
#if defined(_WIN32)
return 0;
#else
char* term = getenv("TERM");
bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
return useColor;
#endif
}
std::ostream& out;
std::ostream& out2;
bool mUseColor;
std::map<Level, int> mColors;
};
#endif
}
static std::unique_ptr<std::ostream> rawStdout = nullptr;
static std::unique_ptr<std::ostream> rawStderr = nullptr;
static std::unique_ptr<std::mutex> rawStderrMutex = nullptr;
static std::ofstream logfile;
std::ostream& getRawStdout()
{
return rawStdout ? *rawStdout : std::cout;
}
std::ostream& getRawStderr()
{
return rawStderr ? *rawStderr : std::cerr;
}
Misc::Locked<std::ostream&> getLockedRawStderr()
{
return Misc::Locked<std::ostream&>(*rawStderrMutex, getRawStderr());
}
// Redirect cout and cerr to the log file
void setupLogging(const std::filesystem::path& logDir, std::string_view appName, std::ios_base::openmode mode)
{
#if defined(_WIN32) && defined(_DEBUG)
// Redirect cout and cerr to VS debug output when running in debug mode
static Debug::DebugOutputStream sb(std::make_unique<Debug::DebugOutput>());
std::cout.rdbuf(sb.rdbuf());
std::cerr.rdbuf(sb.rdbuf());
#else
const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
logfile.open(logDir / logName, mode);
static Debug::DebugOutputStream coutsb(std::make_unique<Debug::Tee>(logfile, *rawStdout));
static Debug::DebugOutputStream cerrsb(std::make_unique<Debug::Tee>(logfile, *rawStderr));
std::cout.rdbuf(coutsb.rdbuf());
std::cerr.rdbuf(cerrsb.rdbuf());
#endif
}
int wrapApplication(int (*innerApplication)(int argc, char* argv[]), int argc, char* argv[], std::string_view appName)
{
#if defined _WIN32
(void)Debug::attachParentConsole();
#endif
rawStdout = std::make_unique<std::ostream>(std::cout.rdbuf());
rawStderr = std::make_unique<std::ostream>(std::cerr.rdbuf());
rawStderrMutex = std::make_unique<std::mutex>();
int ret = 0;
try
{
if (const auto env = std::getenv("OPENMW_DISABLE_CRASH_CATCHER");
env == nullptr || Misc::StringUtils::toNumeric<int>(env, 0) == 0)
{
#if defined(_WIN32)
const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.dmp";
Crash::CrashCatcher crashy(
argc, argv, Files::pathToUnicodeString(std::filesystem::temp_directory_path() / crashLogName));
#else
const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.log";
// install the crash handler as soon as possible.
crashCatcherInstall(
argc, argv, Files::pathToUnicodeString(std::filesystem::temp_directory_path() / crashLogName));
#endif
ret = innerApplication(argc, argv);
}
else
ret = innerApplication(argc, argv);
}
catch (const std::exception& e)
{
#if (defined(__APPLE__) || defined(__linux) || defined(__unix) || defined(__posix))
if (!isatty(fileno(stdin)))
#endif
SDL_ShowSimpleMessageBox(0, (std::string(appName) + ": Fatal error").c_str(), e.what(), nullptr);
Log(Debug::Error) << "Error: " << e.what();
ret = 1;
}
// Restore cout and cerr
std::cout.rdbuf(rawStdout->rdbuf());
std::cerr.rdbuf(rawStderr->rdbuf());
Debug::CurrentDebugLevel = Debug::NoLevel;
return ret;
}