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openmw/apps/openmw
Alexei Dobrohotov 73e83fd3d8 Merge branch 'dontcrash' into 'master'
Fix #6208 (hopefully)

Closes #6208

See merge request OpenMW/openmw!1113
2021-08-09 17:10:11 +00:00
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mwbase Remove Lua command "self:setDirectControl" 2021-08-03 14:36:51 +03:00
mwclass Change moveObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:49 +02:00
mwdialogue Change disposition to work like vanilla 2021-07-06 17:03:56 +02:00
mwgui refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
mwinput Change rotateObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:53 +02:00
mwlua Lua command core.quit 2021-08-04 19:14:24 +03:00
mwmechanics Merge branch 'schneller' into 'master' 2021-08-08 12:27:53 +00:00
mwphysics Merge branch 'dontcrash' into 'master' 2021-08-09 17:10:11 +00:00
mwrender Don't use FreezeOnCull for any particle system (#4744) 2021-08-08 03:36:35 +03:00
mwscript Don't stack cast packages 2021-08-07 10:06:56 +02:00
mwsound Use default instead of empty constructors/destructors 2021-06-24 00:26:15 +02:00
mwstate Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
mwworld Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt initial reverse-z depth implementation 2021-08-04 17:39:11 -07:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp add shader path for mygui (#6162) 2021-07-22 15:55:30 -07:00
engine.hpp Manage work item lifetime on the client side 2021-07-12 11:41:14 +02:00
main.cpp Abort on duplicate content file 2021-08-01 03:04:12 +01:00