| .. | 
		
		
			
			
			
			
				| bulletshape.cpp | Raise the required bullet version to 2.83 | 2016-02-15 00:33:17 +01:00 | 
		
			
			
			
			
				| bulletshape.hpp | Improve const-correctness in BulletShapeManager | 2016-02-07 00:14:13 +01:00 | 
		
			
			
			
			
				| bulletshapemanager.cpp | Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor | 2016-03-14 00:38:22 +01:00 | 
		
			
			
			
			
				| bulletshapemanager.hpp | Parse the bullet version in FindBullet.cmake | 2016-02-15 14:34:59 +01:00 | 
		
			
			
			
			
				| imagemanager.cpp | ShaderVisitor: support automatic recognition of normal maps based on file pattern | 2016-02-20 18:00:43 +01:00 | 
		
			
			
			
			
				| imagemanager.hpp | Use a common base class for resource managers | 2016-02-06 17:22:17 +01:00 | 
		
			
			
			
			
				| keyframemanager.cpp | Use a common base class for resource managers | 2016-02-06 17:22:17 +01:00 | 
		
			
			
			
			
				| keyframemanager.hpp | Use a common base class for resource managers | 2016-02-06 17:22:17 +01:00 | 
		
			
			
			
			
				| multiobjectcache.cpp | Preload instances in SceneManager | 2016-02-09 18:35:26 +01:00 | 
		
			
			
			
			
				| multiobjectcache.hpp | Preload instances in SceneManager | 2016-02-09 18:35:26 +01:00 | 
		
			
			
			
			
				| niffilemanager.cpp | Clean up ObjectCache includes | 2016-02-09 18:11:07 +01:00 | 
		
			
			
			
			
				| niffilemanager.hpp | Use a common base class for resource managers | 2016-02-06 17:22:17 +01:00 | 
		
			
			
			
			
				| objectcache.cpp | Make it work with appveyor's outdated OSG build | 2016-02-21 01:41:50 +01:00 | 
		
			
			
			
			
				| objectcache.hpp | Change the way that texture filtering settings are applied at runtime | 2016-02-18 19:37:55 +01:00 | 
		
			
			
			
			
				| resourcemanager.cpp | Make ResourceManager destructor virtual | 2016-03-02 21:58:11 +01:00 | 
		
			
			
			
			
				| resourcemanager.hpp | Make ResourceManager destructor virtual | 2016-03-02 21:58:11 +01:00 | 
		
			
			
			
			
				| resourcesystem.cpp | Make the cache expiryDelay configurable | 2016-02-07 19:05:55 +01:00 | 
		
			
			
			
			
				| resourcesystem.hpp | Make the cache expiryDelay configurable | 2016-02-07 19:05:55 +01:00 | 
		
			
			
			
			
				| scenemanager.cpp | Add parallax mapping for objects | 2016-03-22 21:46:15 +01:00 | 
		
			
			
			
			
				| scenemanager.hpp | Add terrain parallax mapping | 2016-03-22 21:46:15 +01:00 |