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openmw/apps/essimporter
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
..
CMakeLists.txt Changed missing library dependencies to simple fix 2016-11-14 00:01:22 -06:00
convertacdt.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
convertacdt.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
convertcntc.cpp
convertcntc.hpp
convertcrec.cpp
convertcrec.hpp ESSImport: inventory loading works, equipment slots need more work 2015-01-19 12:22:51 +01:00
converter.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
converter.hpp Update converter.hpp 2017-02-12 13:51:36 +01:00
convertinventory.cpp
convertinventory.hpp
convertnpcc.cpp ESSImport: convert NPC disposition 2015-01-20 19:29:54 +01:00
convertnpcc.hpp
convertplayer.cpp ESSImporter: Convert last known exterior cell (Fixes #3693) 2016-12-24 18:30:39 +01:00
convertplayer.hpp Import teleporting and levitation disabled state from vanilla savegames (Fixes #3420) 2016-10-20 14:38:18 +02:00
convertscpt.cpp
convertscpt.hpp ESSImport: convert running global scripts 2015-01-27 23:05:20 +01:00
convertscri.cpp
convertscri.hpp
importacdt.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
importacdt.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
importcellref.cpp fixed MSVC 2013 warning C4800 2015-03-06 23:19:57 +13:00
importcellref.hpp ESSImport: some fixes 2015-01-23 15:34:14 +01:00
importcntc.cpp
importcntc.hpp
importcrec.cpp
importcrec.hpp ESSImport: read AiPackages 2015-02-14 12:25:52 +01:00
importdial.cpp
importdial.hpp
importer.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
importer.hpp ESSImport: convert to utf8, based on encoding setting in openmw.cfg 2015-01-31 22:40:38 +01:00
importercontext.cpp Starting ESS importer for Morrowind save files 2015-01-17 00:16:49 +01:00
importercontext.hpp ESS-import: player is no longer disabled (Bug #3246) 2017-01-21 03:39:51 +01:00
importgame.cpp
importgame.hpp ESSImport: convert weather state 2015-01-27 23:05:19 +01:00
importinfo.cpp
importinfo.hpp Fixed MSVC warnings. 2015-01-26 13:17:16 +13:00
importinventory.cpp ESSImport: Correctly handle item stacks (XIDX tag). (Fixes #3340) 2016-04-12 21:39:05 +02:00
importinventory.hpp ESSImport: read script variables (not converted yet) 2015-01-23 15:34:47 +01:00
importjour.cpp
importjour.hpp Fixed MSVC warnings. 2015-01-26 13:17:16 +13:00
importklst.cpp
importklst.hpp
importnpcc.cpp
importnpcc.hpp ESSImport: read AiPackages 2015-02-14 12:25:52 +01:00
importplayer.cpp ESSImporter: Convert last known exterior cell (Fixes #3693) 2016-12-24 18:30:39 +01:00
importplayer.hpp ESSImporter: Convert last known exterior cell (Fixes #3693) 2016-12-24 18:30:39 +01:00
importques.cpp
importques.hpp
importscpt.cpp
importscpt.hpp
importscri.cpp
importscri.hpp Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
main.cpp