| .. | 
		
		
			
			
			
			
				| actorutil.cpp | Move common stuff to scene util, fix errors with 1st person meshes | 2018-09-27 13:14:59 +04:00 | 
		
			
			
			
			
				| actorutil.hpp | Move common stuff to scene util, fix errors with 1st person meshes | 2018-09-27 13:14:59 +04:00 | 
		
			
			
			
			
				| agentpath.cpp | Remove redundant includes | 2019-02-23 08:02:12 +04:00 | 
		
			
			
			
			
				| agentpath.hpp | Add command and settings option to enable actors paths render | 2018-10-13 22:16:32 +03:00 | 
		
			
			
			
			
				| attach.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| attach.hpp | Speed up finding of attachment node by using the cached nodeMap | 2017-02-03 23:15:37 +01:00 | 
		
			
			
			
			
				| clone.cpp | OSG-Collada animation support | 2020-11-19 01:11:56 +02:00 | 
		
			
			
			
			
				| clone.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| controller.cpp | Replace all NULLs to nullptr | 2018-10-09 10:21:12 +04:00 | 
		
			
			
			
			
				| controller.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| detourdebugdraw.cpp | Remove unused macro | 2020-04-24 20:38:55 +02:00 | 
		
			
			
			
			
				| detourdebugdraw.hpp | Move makeOsgVec3f() to settingsutils.hpp | 2019-02-28 20:03:42 +00:00 | 
		
			
			
			
			
				| keyframe.hpp | Don't copy osga-data in base class keyframecontroller, fix warnings. | 2020-11-20 19:38:29 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Rewrite flickering/pulsing to work more like vanilla (bug #4952) | 2019-08-11 20:33:13 +03:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| lightmanager.cpp | Replace zeroes and nulls by nullptrs | 2020-11-29 11:14:07 +04:00 | 
		
			
			
			
			
				| lightmanager.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| lightutil.cpp | as it says; revert vismask and uncomplicate openmw | 2020-04-20 20:57:38 +02:00 | 
		
			
			
			
			
				| lightutil.hpp | as it says; revert vismask and uncomplicate openmw | 2020-04-20 20:57:38 +02:00 | 
		
			
			
			
			
				| morphgeometry.cpp | profiling | 2020-06-13 00:22:28 +02:00 | 
		
			
			
			
			
				| morphgeometry.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| mwshadowtechnique.cpp | Avoid to use uninitialized variables | 2021-01-09 13:36:40 +04:00 | 
		
			
			
			
			
				| mwshadowtechnique.hpp | Set dummy state when disabling shadows indoors | 2020-11-16 21:01:20 +00:00 | 
		
			
			
			
			
				| navmesh.cpp | Add command to enable NavMesh render | 2018-10-13 22:16:28 +03:00 | 
		
			
			
			
			
				| navmesh.hpp | Add command to enable NavMesh render | 2018-10-13 22:16:28 +03:00 | 
		
			
			
			
			
				| optimizer.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| optimizer.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| osgacontroller.cpp | Use bip01 for root bone name | 2020-12-15 13:51:49 +02:00 | 
		
			
			
			
			
				| osgacontroller.hpp | Don't duplicate getFileExtension, use OpenMW's namespaces | 2020-11-28 15:03:10 +02:00 | 
		
			
			
			
			
				| pathgridutil.cpp | Don't add empty PrimitiveSets (prevent undefined behaviour) | 2020-04-18 02:38:20 +01:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Drag indicator. | 2016-05-18 12:17:26 -04:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Remove redundant includes | 2019-02-23 08:02:12 +04:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| recastmesh.cpp | Support recast mesh rendering | 2020-03-14 09:38:24 +01:00 | 
		
			
			
			
			
				| recastmesh.hpp | Support recast mesh rendering | 2020-03-14 09:38:24 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Revert "Merge branch 'skinning' into 'master'" | 2020-10-08 23:24:28 +00:00 | 
		
			
			
			
			
				| riggeometry.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| serialize.cpp | Define template ref classes in components | 2021-01-13 14:25:21 +04:00 | 
		
			
			
			
			
				| serialize.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| shadow.cpp | Merge branch 'shadowdisable-fix' into 'master' | 2020-11-18 18:56:36 +00:00 | 
		
			
			
			
			
				| shadow.hpp | Remove unused virtual modifiers in ShadowManager | 2019-11-17 18:26:56 +01:00 | 
		
			
			
			
			
				| shadowsbin.cpp | Actually copy alpha blended drawables to the new stategraph | 2020-11-12 23:23:40 +00:00 | 
		
			
			
			
			
				| shadowsbin.hpp | Tidy up run-on lines | 2020-11-12 17:04:23 +00:00 | 
		
			
			
			
			
				| skeleton.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| skeleton.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| statesetupdater.cpp | Use emplace_back instead of push_back | 2020-10-18 10:27:35 +04:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| textkeymap.hpp | Separate keyframes logic to provide basis for osgAnimation integration. | 2020-11-18 22:48:47 +02:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Use emplace_back instead of push_back | 2020-10-18 10:27:35 +04:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| util.cpp | Guarantee glow updater regenerates shaders on completion | 2020-12-03 18:41:32 +00:00 | 
		
			
			
			
			
				| util.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| visitor.cpp | Use emplace_back instead of push_back | 2020-10-18 10:27:35 +04:00 | 
		
			
			
			
			
				| visitor.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| waterutil.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| waterutil.hpp | Move water mesh + simple state generation to components library. | 2016-08-05 13:25:05 -04:00 | 
		
			
			
			
			
				| workqueue.cpp | Use std types for WorkQueue | 2020-06-24 21:23:31 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Use std types for WorkQueue | 2020-06-24 21:23:31 +02:00 | 
		
			
			
			
			
				| writescene.cpp | Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 | 2020-04-27 11:40:49 +02:00 | 
		
			
			
			
			
				| writescene.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 |