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			108 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty.  In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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//    claim that you wrote the original software. If you use this software
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//    in a product, an acknowledgment in the product documentation would be
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//    appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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//    misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef IMGUI_H
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#define IMGUI_H
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enum imguiMouseButton
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{
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	IMGUI_MBUT_LEFT = 0x01, 
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	IMGUI_MBUT_RIGHT = 0x02, 
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};
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enum imguiTextAlign
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{
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	IMGUI_ALIGN_LEFT,
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	IMGUI_ALIGN_CENTER,
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	IMGUI_ALIGN_RIGHT,
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};
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inline unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
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{
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	return (r) | (g << 8) | (b << 16) | (a << 24);
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}
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void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll);
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void imguiEndFrame();
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bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll);
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void imguiEndScrollArea();
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void imguiIndent();
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void imguiUnindent();
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void imguiSeparator();
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void imguiSeparatorLine();
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bool imguiButton(const char* text, bool enabled = true);
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bool imguiItem(const char* text, bool enabled = true);
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bool imguiCheck(const char* text, bool checked, bool enabled = true);
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bool imguiCollapse(const char* text, const char* subtext, bool checked, bool enabled = true);
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void imguiLabel(const char* text);
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void imguiValue(const char* text);
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bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled = true);
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void imguiDrawText(int x, int y, int align, const char* text, unsigned int color);
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void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color);
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void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color);
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void imguiDrawRect(float x, float y, float w, float h, unsigned int color);
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// Pull render interface.
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enum imguiGfxCmdType
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{
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	IMGUI_GFXCMD_RECT,
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	IMGUI_GFXCMD_TRIANGLE,
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	IMGUI_GFXCMD_LINE,
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	IMGUI_GFXCMD_TEXT,
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	IMGUI_GFXCMD_SCISSOR,
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};
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struct imguiGfxRect
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{
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	short x,y,w,h,r;
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};
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struct imguiGfxText
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{
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	short x,y,align;
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	const char* text;
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};
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struct imguiGfxLine
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{
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	short x0,y0,x1,y1,r;
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};
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struct imguiGfxCmd
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{
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	char type;
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	char flags;
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	char pad[2];
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	unsigned int col;
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	union
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	{
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		imguiGfxLine line;
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		imguiGfxRect rect;
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		imguiGfxText text;
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	};
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};
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const imguiGfxCmd* imguiGetRenderQueue();
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int imguiGetRenderQueueSize();
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#endif // IMGUI_H
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