mirror of
https://github.com/OpenMW/openmw.git
synced 2025-10-29 18:26:40 +00:00
With it on, which was always the case before this setting was added, vanilla content and poorly-made mods will look acceptable, but well-made mods will have alpha-tested meshes appear to grow and potentially gain a weird outline as they get further away. With it off, which replicates the 0.46 behaviour, well-made mods will look really good, but vanilla content and poorly-made mods will have alpha-tested meshes shrink as they get further away. It's been bugging me that this was forced on since 0.47 released, and I'd hoped to figure out a solution for automatic detection at some point before 0.48 branched off, but I didn't, so now this is what we're getting to have Tamriel Rebuilt look right. |
||
|---|---|---|
| .. | ||
| benchmarks | ||
| bsatool | ||
| bulletobjecttool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| mwiniimporter | ||
| navmeshtool | ||
| niftest | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||