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openmw/libs/openengine
Nikolay Kasyanov 66608d5c92 Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre 12 years ago
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bullet Doors no longer get hindered by actors that have collision disabled 12 years ago
gui Restored window resizing 12 years ago
input Changed standard C lib includes to C++ format 13 years ago
misc Changed standard C lib includes to C++ format 13 years ago
ogre Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre 12 years ago
.gitignore Merged openengine into openmw 13 years ago
README Merged openengine into openmw 13 years ago
testall.sh Merged openengine into openmw 13 years ago

README

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay