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			617 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			617 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009 Wang Rui
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 *
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 * This library is open source and may be redistributed and/or modified under
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 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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 * (at your option) any later version.  The full license is in LICENSE file
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 * included with this distribution, and on the openscenegraph.org website.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * OpenSceneGraph Public License for more details.
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*/
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#include "GraphicsWindowQt"
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#include <osg/DeleteHandler>
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#include <osgViewer/ViewerBase>
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#include <QInputEvent>
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#include <QPointer>
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#if (QT_VERSION>=QT_VERSION_CHECK(4, 6, 0))
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# define USE_GESTURES
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# include <QGestureEvent>
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# include <QGesture>
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#endif
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using namespace osgQt;
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#if (QT_VERSION < QT_VERSION_CHECK(5, 2, 0))
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    #define GETDEVICEPIXELRATIO() 1.0
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#else
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    #define GETDEVICEPIXELRATIO() devicePixelRatio()
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#endif
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GLWidget::GLWidget( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
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: QGLWidget(parent, shareWidget, f), _gw( NULL )
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{
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    _devicePixelRatio = GETDEVICEPIXELRATIO();
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}
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GLWidget::GLWidget( QGLContext* context, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
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: QGLWidget(context, parent, shareWidget, f), _gw( NULL )
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{
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    _devicePixelRatio = GETDEVICEPIXELRATIO();
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}
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GLWidget::GLWidget( const QGLFormat& format, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
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: QGLWidget(format, parent, shareWidget, f), _gw( NULL )
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{
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    _devicePixelRatio = GETDEVICEPIXELRATIO();
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}
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GLWidget::~GLWidget()
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{
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    // close GraphicsWindowQt and remove the reference to us
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    if( _gw )
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    {
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        _gw->close();
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        _gw->_widget = NULL;
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        _gw = NULL;
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    }
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}
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void GLWidget::processDeferredEvents()
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{
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    QQueue<QEvent::Type> deferredEventQueueCopy;
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    {
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        QMutexLocker lock(&_deferredEventQueueMutex);
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        deferredEventQueueCopy = _deferredEventQueue;
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        _eventCompressor.clear();
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        _deferredEventQueue.clear();
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    }
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    while (!deferredEventQueueCopy.isEmpty())
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    {
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        QEvent event(deferredEventQueueCopy.dequeue());
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        QGLWidget::event(&event);
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    }
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}
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bool GLWidget::event( QEvent* event )
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{
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    // QEvent::Hide
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    //
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    // workaround "Qt-workaround" that does glFinish before hiding the widget
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    // (the Qt workaround was seen at least in Qt 4.6.3 and 4.7.0)
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    //
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    // Qt makes the context current, performs glFinish, and releases the context.
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    // This makes the problem in OSG multithreaded environment as the context
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    // is active in another thread, thus it can not be made current for the purpose
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    // of glFinish in this thread.
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    // QEvent::ParentChange
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    //
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    // Reparenting GLWidget may create a new underlying window and a new GL context.
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    // Qt will then call doneCurrent on the GL context about to be deleted. The thread
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    // where old GL context was current has no longer current context to render to and
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    // we cannot make new GL context current in this thread.
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    // We workaround above problems by deferring execution of problematic event requests.
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    // These events has to be enqueue and executed later in a main GUI thread (GUI operations
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    // outside the main thread are not allowed) just before makeCurrent is called from the
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    // right thread. The good place for doing that is right after swap in a swapBuffersImplementation.
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    if (event->type() == QEvent::Hide)
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    {
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        // enqueue only the last of QEvent::Hide and QEvent::Show
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        enqueueDeferredEvent(QEvent::Hide, QEvent::Show);
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        return true;
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    }
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    else if (event->type() == QEvent::Show)
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    {
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        // enqueue only the last of QEvent::Show or QEvent::Hide
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        enqueueDeferredEvent(QEvent::Show, QEvent::Hide);
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        return true;
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    }
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    else if (event->type() == QEvent::ParentChange)
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    {
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        // enqueue only the last QEvent::ParentChange
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        enqueueDeferredEvent(QEvent::ParentChange);
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        return true;
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    }
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    // perform regular event handling
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    return QGLWidget::event( event );
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}
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void GLWidget::resizeEvent( QResizeEvent* event )
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{
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    const QSize& size = event->size();
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    int scaled_width = static_cast<int>(size.width()*_devicePixelRatio);
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    int scaled_height = static_cast<int>(size.height()*_devicePixelRatio);
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    _gw->resized( x(), y(), scaled_width,  scaled_height);
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    _gw->getEventQueue()->windowResize( x(), y(), scaled_width, scaled_height );
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    _gw->requestRedraw();
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}
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void GLWidget::moveEvent( QMoveEvent* event )
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{
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    const QPoint& pos = event->pos();
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    int scaled_width = static_cast<int>(width()*_devicePixelRatio);
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    int scaled_height = static_cast<int>(height()*_devicePixelRatio);
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    _gw->resized( pos.x(), pos.y(), scaled_width,  scaled_height );
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    _gw->getEventQueue()->windowResize( pos.x(), pos.y(), scaled_width,  scaled_height );
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}
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void GLWidget::glDraw()
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{
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    _gw->requestRedraw();
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}
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GraphicsWindowQt::GraphicsWindowQt( osg::GraphicsContext::Traits* traits, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f )
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:   _realized(false)
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{
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    _widget = NULL;
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    _traits = traits;
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    init( parent, shareWidget, f );
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}
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GraphicsWindowQt::GraphicsWindowQt( GLWidget* widget )
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:   _realized(false)
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{
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    _widget = widget;
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    _traits = _widget ? createTraits( _widget ) : new osg::GraphicsContext::Traits;
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    init( NULL, NULL, 0 );
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}
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GraphicsWindowQt::~GraphicsWindowQt()
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{
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    close();
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    // remove reference from GLWidget
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    if ( _widget )
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        _widget->_gw = NULL;
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}
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bool GraphicsWindowQt::init( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f )
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{
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    // update _widget and parent by WindowData
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    WindowData* windowData = _traits.get() ? dynamic_cast<WindowData*>(_traits->inheritedWindowData.get()) : 0;
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    if ( !_widget )
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        _widget = windowData ? windowData->_widget : NULL;
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    if ( !parent )
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        parent = windowData ? windowData->_parent : NULL;
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    // create widget if it does not exist
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    _ownsWidget = _widget == NULL;
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    if ( !_widget )
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    {
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        // shareWidget
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        if ( !shareWidget ) {
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            GraphicsWindowQt* sharedContextQt = dynamic_cast<GraphicsWindowQt*>(_traits->sharedContext.get());
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            if ( sharedContextQt )
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                shareWidget = sharedContextQt->getGLWidget();
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        }
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        // WindowFlags
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        Qt::WindowFlags flags = f | Qt::Window | Qt::CustomizeWindowHint;
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        if ( _traits->windowDecoration )
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            flags |= Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowSystemMenuHint
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#if (QT_VERSION_CHECK(4, 5, 0) <= QT_VERSION)
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                | Qt::WindowCloseButtonHint
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#endif
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                ;
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        // create widget
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        _widget = new GLWidget( traits2qglFormat( _traits.get() ), parent, shareWidget, flags );
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    }
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    // set widget name and position
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    // (do not set it when we inherited the widget)
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    if ( _ownsWidget )
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    {
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        _widget->setWindowTitle( _traits->windowName.c_str() );
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        _widget->move( _traits->x, _traits->y );
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        if ( !_traits->supportsResize ) _widget->setFixedSize( _traits->width, _traits->height );
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        else _widget->resize( _traits->width, _traits->height );
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    }
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    // initialize widget properties
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    _widget->setAutoBufferSwap( false );
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    _widget->setMouseTracking( true );
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    _widget->setGraphicsWindow( this );
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    useCursor( _traits->useCursor );
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    // initialize State
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    setState( new osg::State );
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    getState()->setGraphicsContext(this);
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    // initialize contextID
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    if ( _traits.valid() && _traits->sharedContext.valid() )
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    {
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        getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
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        incrementContextIDUsageCount( getState()->getContextID() );
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    }
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    else
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    {
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        getState()->setContextID( osg::GraphicsContext::createNewContextID() );
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    }
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    // make sure the event queue has the correct window rectangle size and input range
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    getEventQueue()->syncWindowRectangleWithGraphicsContext();
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    return true;
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}
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QGLFormat GraphicsWindowQt::traits2qglFormat( const osg::GraphicsContext::Traits* traits )
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{
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    QGLFormat format( QGLFormat::defaultFormat() );
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    format.setAlphaBufferSize( traits->alpha );
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    format.setRedBufferSize( traits->red );
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    format.setGreenBufferSize( traits->green );
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    format.setBlueBufferSize( traits->blue );
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    format.setDepthBufferSize( traits->depth );
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    format.setStencilBufferSize( traits->stencil );
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    format.setSampleBuffers( traits->sampleBuffers );
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    format.setSamples( traits->samples );
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    format.setAlpha( traits->alpha>0 );
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    format.setDepth( traits->depth>0 );
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    format.setStencil( traits->stencil>0 );
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    format.setDoubleBuffer( traits->doubleBuffer );
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    format.setSwapInterval( traits->vsync ? 1 : 0 );
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    format.setStereo( traits->quadBufferStereo ? 1 : 0 );
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    return format;
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}
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void GraphicsWindowQt::qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits )
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{
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    traits->red = format.redBufferSize();
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    traits->green = format.greenBufferSize();
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    traits->blue = format.blueBufferSize();
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    traits->alpha = format.alpha() ? format.alphaBufferSize() : 0;
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    traits->depth = format.depth() ? format.depthBufferSize() : 0;
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    traits->stencil = format.stencil() ? format.stencilBufferSize() : 0;
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    traits->sampleBuffers = format.sampleBuffers() ? 1 : 0;
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    traits->samples = format.samples();
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    traits->quadBufferStereo = format.stereo();
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    traits->doubleBuffer = format.doubleBuffer();
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    traits->vsync = format.swapInterval() >= 1;
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}
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osg::GraphicsContext::Traits* GraphicsWindowQt::createTraits( const QGLWidget* widget )
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{
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    osg::GraphicsContext::Traits *traits = new osg::GraphicsContext::Traits;
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    qglFormat2traits( widget->format(), traits );
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    QRect r = widget->geometry();
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    traits->x = r.x();
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    traits->y = r.y();
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    traits->width = r.width();
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    traits->height = r.height();
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    traits->windowName = widget->windowTitle().toLocal8Bit().data();
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    Qt::WindowFlags f = widget->windowFlags();
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    traits->windowDecoration = ( f & Qt::WindowTitleHint ) &&
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                            ( f & Qt::WindowMinMaxButtonsHint ) &&
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                            ( f & Qt::WindowSystemMenuHint );
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    QSizePolicy sp = widget->sizePolicy();
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    traits->supportsResize = sp.horizontalPolicy() != QSizePolicy::Fixed ||
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                            sp.verticalPolicy() != QSizePolicy::Fixed;
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    return traits;
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}
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bool GraphicsWindowQt::setWindowRectangleImplementation( int x, int y, int width, int height )
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{
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    if ( _widget == NULL )
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        return false;
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    _widget->setGeometry( x, y, width, height );
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    return true;
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}
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void GraphicsWindowQt::getWindowRectangle( int& x, int& y, int& width, int& height )
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{
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    if ( _widget )
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    {
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        const QRect& geom = _widget->geometry();
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        x = geom.x();
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        y = geom.y();
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        width = geom.width();
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        height = geom.height();
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    }
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}
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bool GraphicsWindowQt::setWindowDecorationImplementation( bool windowDecoration )
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{
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    Qt::WindowFlags flags = Qt::Window|Qt::CustomizeWindowHint;//|Qt::WindowStaysOnTopHint;
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    if ( windowDecoration )
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        flags |= Qt::WindowTitleHint|Qt::WindowMinMaxButtonsHint|Qt::WindowSystemMenuHint;
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    _traits->windowDecoration = windowDecoration;
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    if ( _widget )
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    {
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        _widget->setWindowFlags( flags );
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        return true;
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    }
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    return false;
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}
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bool GraphicsWindowQt::getWindowDecoration() const
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{
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    return _traits->windowDecoration;
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}
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void GraphicsWindowQt::grabFocus()
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{
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    if ( _widget )
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        _widget->setFocus( Qt::ActiveWindowFocusReason );
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}
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void GraphicsWindowQt::grabFocusIfPointerInWindow()
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{
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    if ( _widget->underMouse() )
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        _widget->setFocus( Qt::ActiveWindowFocusReason );
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}
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void GraphicsWindowQt::raiseWindow()
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{
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    if ( _widget )
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        _widget->raise();
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}
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void GraphicsWindowQt::setWindowName( const std::string& name )
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{
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    if ( _widget )
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        _widget->setWindowTitle( name.c_str() );
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}
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std::string GraphicsWindowQt::getWindowName()
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{
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    return _widget ? _widget->windowTitle().toStdString() : "";
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}
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void GraphicsWindowQt::useCursor( bool cursorOn )
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{
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    if ( _widget )
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    {
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        _traits->useCursor = cursorOn;
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        if ( !cursorOn ) _widget->setCursor( Qt::BlankCursor );
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        else _widget->setCursor( _currentCursor );
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    }
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}
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void GraphicsWindowQt::setCursor( MouseCursor cursor )
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{
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    if ( cursor==InheritCursor && _widget )
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    {
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        _widget->unsetCursor();
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    }
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    switch ( cursor )
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    {
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    case NoCursor: _currentCursor = Qt::BlankCursor; break;
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    case RightArrowCursor: case LeftArrowCursor: _currentCursor = Qt::ArrowCursor; break;
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    case InfoCursor: _currentCursor = Qt::SizeAllCursor; break;
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    case DestroyCursor: _currentCursor = Qt::ForbiddenCursor; break;
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    case HelpCursor: _currentCursor = Qt::WhatsThisCursor; break;
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    case CycleCursor: _currentCursor = Qt::ForbiddenCursor; break;
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    case SprayCursor: _currentCursor = Qt::SizeAllCursor; break;
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    case WaitCursor: _currentCursor = Qt::WaitCursor; break;
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    case TextCursor: _currentCursor = Qt::IBeamCursor; break;
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    case CrosshairCursor: _currentCursor = Qt::CrossCursor; break;
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    case HandCursor: _currentCursor = Qt::OpenHandCursor; break;
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    case UpDownCursor: _currentCursor = Qt::SizeVerCursor; break;
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    case LeftRightCursor: _currentCursor = Qt::SizeHorCursor; break;
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    case TopSideCursor: case BottomSideCursor: _currentCursor = Qt::UpArrowCursor; break;
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    case LeftSideCursor: case RightSideCursor: _currentCursor = Qt::SizeHorCursor; break;
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    case TopLeftCorner: _currentCursor = Qt::SizeBDiagCursor; break;
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    case TopRightCorner: _currentCursor = Qt::SizeFDiagCursor; break;
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    case BottomRightCorner: _currentCursor = Qt::SizeBDiagCursor; break;
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    case BottomLeftCorner: _currentCursor = Qt::SizeFDiagCursor; break;
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    default: break;
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    };
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    if ( _widget ) _widget->setCursor( _currentCursor );
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}
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bool GraphicsWindowQt::valid() const
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{
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    return _widget && _widget->isValid();
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}
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bool GraphicsWindowQt::realizeImplementation()
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{
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    // save the current context
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    // note: this will save only Qt-based contexts
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    const QGLContext *savedContext = QGLContext::currentContext();
 | 
						|
 | 
						|
    // initialize GL context for the widget
 | 
						|
    if ( !valid() )
 | 
						|
        _widget->glInit();
 | 
						|
 | 
						|
    // make current
 | 
						|
    _realized = true;
 | 
						|
    bool result = makeCurrent();
 | 
						|
    _realized = false;
 | 
						|
 | 
						|
    // fail if we do not have current context
 | 
						|
    if ( !result )
 | 
						|
    {
 | 
						|
        if ( savedContext )
 | 
						|
            const_cast< QGLContext* >( savedContext )->makeCurrent();
 | 
						|
 | 
						|
        OSG_WARN << "Window realize: Can make context current." << std::endl;
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    _realized = true;
 | 
						|
 | 
						|
    // make sure the event queue has the correct window rectangle size and input range
 | 
						|
    getEventQueue()->syncWindowRectangleWithGraphicsContext();
 | 
						|
 | 
						|
    // make this window's context not current
 | 
						|
    // note: this must be done as we will probably make the context current from another thread
 | 
						|
    //       and it is not allowed to have one context current in two threads
 | 
						|
    if( !releaseContext() )
 | 
						|
        OSG_WARN << "Window realize: Can not release context." << std::endl;
 | 
						|
 | 
						|
    // restore previous context
 | 
						|
    if ( savedContext )
 | 
						|
        const_cast< QGLContext* >( savedContext )->makeCurrent();
 | 
						|
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
bool GraphicsWindowQt::isRealizedImplementation() const
 | 
						|
{
 | 
						|
    return _realized;
 | 
						|
}
 | 
						|
 | 
						|
void GraphicsWindowQt::closeImplementation()
 | 
						|
{
 | 
						|
    if ( _widget )
 | 
						|
        _widget->close();
 | 
						|
    _realized = false;
 | 
						|
}
 | 
						|
 | 
						|
void GraphicsWindowQt::runOperations()
 | 
						|
{
 | 
						|
    // While in graphics thread this is last chance to do something useful before
 | 
						|
    // graphics thread will execute its operations.
 | 
						|
    if (_widget->getNumDeferredEvents() > 0)
 | 
						|
        _widget->processDeferredEvents();
 | 
						|
 | 
						|
    if (QGLContext::currentContext() != _widget->context())
 | 
						|
        _widget->makeCurrent();
 | 
						|
 | 
						|
    GraphicsWindow::runOperations();
 | 
						|
}
 | 
						|
 | 
						|
bool GraphicsWindowQt::makeCurrentImplementation()
 | 
						|
{
 | 
						|
    if (_widget->getNumDeferredEvents() > 0)
 | 
						|
        _widget->processDeferredEvents();
 | 
						|
 | 
						|
    _widget->makeCurrent();
 | 
						|
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
bool GraphicsWindowQt::releaseContextImplementation()
 | 
						|
{
 | 
						|
    _widget->doneCurrent();
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
void GraphicsWindowQt::swapBuffersImplementation()
 | 
						|
{
 | 
						|
    _widget->swapBuffers();
 | 
						|
 | 
						|
    // FIXME: the processDeferredEvents should really be executed in a GUI (main) thread context but
 | 
						|
    // I couln't find any reliable way to do this. For now, lets hope non of *GUI thread only operations* will
 | 
						|
    // be executed in a QGLWidget::event handler. On the other hand, calling GUI only operations in the
 | 
						|
    // QGLWidget event handler is an indication of a Qt bug.
 | 
						|
    if (_widget->getNumDeferredEvents() > 0)
 | 
						|
        _widget->processDeferredEvents();
 | 
						|
 | 
						|
    // We need to call makeCurrent here to restore our previously current context
 | 
						|
    // which may be changed by the processDeferredEvents function.
 | 
						|
    if (QGLContext::currentContext() != _widget->context())
 | 
						|
        _widget->makeCurrent();
 | 
						|
}
 | 
						|
 | 
						|
void GraphicsWindowQt::requestWarpPointer( float x, float y )
 | 
						|
{
 | 
						|
    if ( _widget )
 | 
						|
        QCursor::setPos( _widget->mapToGlobal(QPoint((int)x,(int)y)) );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
class QtWindowingSystem : public osg::GraphicsContext::WindowingSystemInterface
 | 
						|
{
 | 
						|
public:
 | 
						|
 | 
						|
    QtWindowingSystem()
 | 
						|
    {
 | 
						|
        OSG_INFO << "QtWindowingSystemInterface()" << std::endl;
 | 
						|
    }
 | 
						|
 | 
						|
    ~QtWindowingSystem()
 | 
						|
    {
 | 
						|
        if (osg::Referenced::getDeleteHandler())
 | 
						|
        {
 | 
						|
            osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0);
 | 
						|
            osg::Referenced::getDeleteHandler()->flushAll();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Access the Qt windowing system through this singleton class.
 | 
						|
    static QtWindowingSystem* getInterface()
 | 
						|
    {
 | 
						|
        static QtWindowingSystem* qtInterface = new QtWindowingSystem;
 | 
						|
        return qtInterface;
 | 
						|
    }
 | 
						|
 | 
						|
    // Return the number of screens present in the system
 | 
						|
    virtual unsigned int getNumScreens( const osg::GraphicsContext::ScreenIdentifier& /*si*/ )
 | 
						|
    {
 | 
						|
        OSG_WARN << "osgQt: getNumScreens() not implemented yet." << std::endl;
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    // Return the resolution of specified screen
 | 
						|
    // (0,0) is returned if screen is unknown
 | 
						|
    virtual void getScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*si*/, osg::GraphicsContext::ScreenSettings & /*resolution*/ )
 | 
						|
    {
 | 
						|
        OSG_WARN << "osgQt: getScreenSettings() not implemented yet." << std::endl;
 | 
						|
    }
 | 
						|
 | 
						|
    // Set the resolution for given screen
 | 
						|
    virtual bool setScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*si*/, const osg::GraphicsContext::ScreenSettings & /*resolution*/ )
 | 
						|
    {
 | 
						|
        OSG_WARN << "osgQt: setScreenSettings() not implemented yet." << std::endl;
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Enumerates available resolutions
 | 
						|
    virtual void enumerateScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*screenIdentifier*/, osg::GraphicsContext::ScreenSettingsList & /*resolution*/ )
 | 
						|
    {
 | 
						|
        OSG_WARN << "osgQt: enumerateScreenSettings() not implemented yet." << std::endl;
 | 
						|
    }
 | 
						|
 | 
						|
    // Create a graphics context with given traits
 | 
						|
    virtual osg::GraphicsContext* createGraphicsContext( osg::GraphicsContext::Traits* traits )
 | 
						|
    {
 | 
						|
        if (traits->pbuffer)
 | 
						|
        {
 | 
						|
            OSG_WARN << "osgQt: createGraphicsContext - pbuffer not implemented yet." << std::endl;
 | 
						|
            return NULL;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            osg::ref_ptr< GraphicsWindowQt > window = new GraphicsWindowQt( traits );
 | 
						|
            if (window->valid()) return window.release();
 | 
						|
            else return NULL;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
private:
 | 
						|
 | 
						|
    // No implementation for these
 | 
						|
    QtWindowingSystem( const QtWindowingSystem& );
 | 
						|
    QtWindowingSystem& operator=( const QtWindowingSystem& );
 | 
						|
};
 | 
						|
 |