mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-29 10:26:38 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			653 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			653 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "scriptscontainer.hpp"
 | |
| 
 | |
| #include <components/esm/luascripts.hpp>
 | |
| 
 | |
| namespace LuaUtil
 | |
| {
 | |
|     static constexpr std::string_view ENGINE_HANDLERS = "engineHandlers";
 | |
|     static constexpr std::string_view EVENT_HANDLERS = "eventHandlers";
 | |
| 
 | |
|     static constexpr std::string_view INTERFACE_NAME = "interfaceName";
 | |
|     static constexpr std::string_view INTERFACE = "interface";
 | |
| 
 | |
|     static constexpr std::string_view HANDLER_INIT = "onInit";
 | |
|     static constexpr std::string_view HANDLER_SAVE = "onSave";
 | |
|     static constexpr std::string_view HANDLER_LOAD = "onLoad";
 | |
|     static constexpr std::string_view HANDLER_INTERFACE_OVERRIDE = "onInterfaceOverride";
 | |
| 
 | |
|     int64_t ScriptsContainer::sInstanceCount = 0;
 | |
| 
 | |
|     ScriptsContainer::ScriptsContainer(LuaUtil::LuaState* lua, std::string_view namePrefix)
 | |
|         : mNamePrefix(namePrefix)
 | |
|         , mLua(*lua)
 | |
|         , mThis(std::make_shared<ScriptsContainer*>(this))
 | |
|     {
 | |
|         sInstanceCount++;
 | |
|         registerEngineHandlers({ &mUpdateHandlers });
 | |
|         mPublicInterfaces = sol::table(lua->sol(), sol::create);
 | |
|         addPackage("openmw.interfaces", mPublicInterfaces);
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::printError(int scriptId, std::string_view msg, const std::exception& e)
 | |
|     {
 | |
|         Log(Debug::Error) << mNamePrefix << "[" << scriptPath(scriptId) << "] " << msg << ": " << e.what();
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::addPackage(std::string packageName, sol::object package)
 | |
|     {
 | |
|         mAPI.emplace(std::move(packageName), makeReadOnly(std::move(package)));
 | |
|     }
 | |
| 
 | |
|     bool ScriptsContainer::addCustomScript(int scriptId, std::string_view initData)
 | |
|     {
 | |
|         assert(mLua.getConfiguration().isCustomScript(scriptId));
 | |
|         std::optional<sol::function> onInit, onLoad;
 | |
|         bool ok = addScript(scriptId, onInit, onLoad);
 | |
|         if (ok && onInit)
 | |
|             callOnInit(scriptId, *onInit, initData);
 | |
|         return ok;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::addAutoStartedScripts()
 | |
|     {
 | |
|         for (const auto& [scriptId, data] : mAutoStartScripts)
 | |
|         {
 | |
|             std::optional<sol::function> onInit, onLoad;
 | |
|             bool ok = addScript(scriptId, onInit, onLoad);
 | |
|             if (ok && onInit)
 | |
|                 callOnInit(scriptId, *onInit, data);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     bool ScriptsContainer::addScript(
 | |
|         int scriptId, std::optional<sol::function>& onInit, std::optional<sol::function>& onLoad)
 | |
|     {
 | |
|         assert(scriptId >= 0 && scriptId < static_cast<int>(mLua.getConfiguration().size()));
 | |
|         if (mScripts.count(scriptId) != 0)
 | |
|             return false; // already present
 | |
| 
 | |
|         const std::string& path = scriptPath(scriptId);
 | |
|         std::string debugName = mNamePrefix;
 | |
|         debugName.push_back('[');
 | |
|         debugName.append(path);
 | |
|         debugName.push_back(']');
 | |
| 
 | |
|         Script& script = mScripts[scriptId];
 | |
|         script.mHiddenData = mLua.newTable();
 | |
|         script.mHiddenData[sScriptIdKey] = ScriptId{ this, scriptId };
 | |
|         script.mHiddenData[sScriptDebugNameKey] = debugName;
 | |
|         script.mPath = path;
 | |
|         script.mStats.mAvgInstructionCount = 0;
 | |
| 
 | |
|         const auto oldMemoryUsageIt = mRemovedScriptsMemoryUsage.find(scriptId);
 | |
|         if (oldMemoryUsageIt != mRemovedScriptsMemoryUsage.end())
 | |
|         {
 | |
|             script.mStats.mMemoryUsage = oldMemoryUsageIt->second;
 | |
|             mRemovedScriptsMemoryUsage.erase(oldMemoryUsageIt);
 | |
|         }
 | |
|         else
 | |
|             script.mStats.mMemoryUsage = 0;
 | |
| 
 | |
|         try
 | |
|         {
 | |
|             sol::object scriptOutput = mLua.runInNewSandbox(path, mNamePrefix, mAPI, script.mHiddenData);
 | |
|             if (scriptOutput == sol::nil)
 | |
|                 return true;
 | |
|             sol::object engineHandlers = sol::nil, eventHandlers = sol::nil;
 | |
|             for (const auto& [key, value] : cast<sol::table>(scriptOutput))
 | |
|             {
 | |
|                 std::string_view sectionName = cast<std::string_view>(key);
 | |
|                 if (sectionName == ENGINE_HANDLERS)
 | |
|                     engineHandlers = value;
 | |
|                 else if (sectionName == EVENT_HANDLERS)
 | |
|                     eventHandlers = value;
 | |
|                 else if (sectionName == INTERFACE_NAME)
 | |
|                     script.mInterfaceName = cast<std::string>(value);
 | |
|                 else if (sectionName == INTERFACE)
 | |
|                     script.mInterface = cast<sol::table>(value);
 | |
|                 else
 | |
|                     Log(Debug::Error) << "Not supported section '" << sectionName << "' in " << debugName;
 | |
|             }
 | |
|             if (engineHandlers != sol::nil)
 | |
|             {
 | |
|                 for (const auto& [key, handler] : cast<sol::table>(engineHandlers))
 | |
|                 {
 | |
|                     std::string_view handlerName = cast<std::string_view>(key);
 | |
|                     sol::function fn = cast<sol::function>(handler);
 | |
|                     if (handlerName == HANDLER_INIT)
 | |
|                         onInit = fn;
 | |
|                     else if (handlerName == HANDLER_LOAD)
 | |
|                         onLoad = fn;
 | |
|                     else if (handlerName == HANDLER_SAVE)
 | |
|                         script.mOnSave = fn;
 | |
|                     else if (handlerName == HANDLER_INTERFACE_OVERRIDE)
 | |
|                         script.mOnOverride = fn;
 | |
|                     else
 | |
|                     {
 | |
|                         auto it = mEngineHandlers.find(handlerName);
 | |
|                         if (it == mEngineHandlers.end())
 | |
|                             Log(Debug::Error) << "Not supported handler '" << handlerName << "' in " << debugName;
 | |
|                         else
 | |
|                             insertHandler(it->second->mList, scriptId, fn);
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             if (eventHandlers != sol::nil)
 | |
|             {
 | |
|                 for (const auto& [key, fn] : cast<sol::table>(eventHandlers))
 | |
|                 {
 | |
|                     std::string_view eventName = cast<std::string_view>(key);
 | |
|                     auto it = mEventHandlers.find(eventName);
 | |
|                     if (it == mEventHandlers.end())
 | |
|                         it = mEventHandlers.emplace(std::string(eventName), EventHandlerList()).first;
 | |
|                     insertHandler(it->second, scriptId, cast<sol::function>(fn));
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             if (script.mInterfaceName.empty() == script.mInterface.has_value())
 | |
|             {
 | |
|                 Log(Debug::Error) << debugName << ": 'interfaceName' should always be used together with 'interface'";
 | |
|                 script.mInterfaceName.clear();
 | |
|                 script.mInterface = sol::nil;
 | |
|             }
 | |
|             else if (script.mInterface)
 | |
|             {
 | |
|                 script.mInterface = makeReadOnly(*script.mInterface);
 | |
|                 insertInterface(scriptId, script);
 | |
|             }
 | |
| 
 | |
|             return true;
 | |
|         }
 | |
|         catch (std::exception& e)
 | |
|         {
 | |
|             auto iter = mScripts.find(scriptId);
 | |
|             iter->second.mHiddenData[sScriptIdKey] = sol::nil;
 | |
|             mRemovedScriptsMemoryUsage[scriptId] = iter->second.mStats.mMemoryUsage;
 | |
|             mScripts.erase(iter);
 | |
|             Log(Debug::Error) << "Can't start " << debugName << "; " << e.what();
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::removeScript(int scriptId)
 | |
|     {
 | |
|         auto scriptIter = mScripts.find(scriptId);
 | |
|         if (scriptIter == mScripts.end())
 | |
|             return; // no such script
 | |
|         Script& script = scriptIter->second;
 | |
|         if (script.mInterface)
 | |
|             removeInterface(scriptId, script);
 | |
|         script.mHiddenData[sScriptIdKey] = sol::nil;
 | |
|         mRemovedScriptsMemoryUsage[scriptId] = script.mStats.mMemoryUsage;
 | |
|         mScripts.erase(scriptIter);
 | |
|         for (auto& [_, handlers] : mEngineHandlers)
 | |
|             removeHandler(handlers->mList, scriptId);
 | |
|         for (auto& [_, handlers] : mEventHandlers)
 | |
|             removeHandler(handlers, scriptId);
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::insertInterface(int scriptId, const Script& script)
 | |
|     {
 | |
|         assert(script.mInterface);
 | |
|         const Script* prev = nullptr;
 | |
|         const Script* next = nullptr;
 | |
|         int nextId = 0;
 | |
|         for (const auto& [otherId, otherScript] : mScripts)
 | |
|         {
 | |
|             if (scriptId == otherId || script.mInterfaceName != otherScript.mInterfaceName)
 | |
|                 continue;
 | |
|             if (otherId < scriptId)
 | |
|                 prev = &otherScript;
 | |
|             else
 | |
|             {
 | |
|                 next = &otherScript;
 | |
|                 nextId = otherId;
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|         if (prev && script.mOnOverride)
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 LuaUtil::call({ this, scriptId }, *script.mOnOverride, *prev->mInterface);
 | |
|             }
 | |
|             catch (std::exception& e)
 | |
|             {
 | |
|                 printError(scriptId, "onInterfaceOverride failed", e);
 | |
|             }
 | |
|         }
 | |
|         if (next && next->mOnOverride)
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 LuaUtil::call({ this, nextId }, *next->mOnOverride, *script.mInterface);
 | |
|             }
 | |
|             catch (std::exception& e)
 | |
|             {
 | |
|                 printError(nextId, "onInterfaceOverride failed", e);
 | |
|             }
 | |
|         }
 | |
|         if (next == nullptr)
 | |
|             mPublicInterfaces[script.mInterfaceName] = *script.mInterface;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::removeInterface(int scriptId, const Script& script)
 | |
|     {
 | |
|         assert(script.mInterface);
 | |
|         const Script* prev = nullptr;
 | |
|         const Script* next = nullptr;
 | |
|         int nextId = 0;
 | |
|         for (const auto& [otherId, otherScript] : mScripts)
 | |
|         {
 | |
|             if (scriptId == otherId || script.mInterfaceName != otherScript.mInterfaceName)
 | |
|                 continue;
 | |
|             if (otherId < scriptId)
 | |
|                 prev = &otherScript;
 | |
|             else
 | |
|             {
 | |
|                 next = &otherScript;
 | |
|                 nextId = otherId;
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|         if (next)
 | |
|         {
 | |
|             if (next->mOnOverride)
 | |
|             {
 | |
|                 sol::object prevInterface = sol::nil;
 | |
|                 if (prev)
 | |
|                     prevInterface = *prev->mInterface;
 | |
|                 try
 | |
|                 {
 | |
|                     LuaUtil::call({ this, nextId }, *next->mOnOverride, prevInterface);
 | |
|                 }
 | |
|                 catch (std::exception& e)
 | |
|                 {
 | |
|                     printError(nextId, "onInterfaceOverride failed", e);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         else if (prev)
 | |
|             mPublicInterfaces[script.mInterfaceName] = *prev->mInterface;
 | |
|         else
 | |
|             mPublicInterfaces[script.mInterfaceName] = sol::nil;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::insertHandler(std::vector<Handler>& list, int scriptId, sol::function fn)
 | |
|     {
 | |
|         list.emplace_back();
 | |
|         int pos = list.size() - 1;
 | |
|         while (pos > 0 && list[pos - 1].mScriptId > scriptId)
 | |
|         {
 | |
|             list[pos] = std::move(list[pos - 1]);
 | |
|             pos--;
 | |
|         }
 | |
|         list[pos].mScriptId = scriptId;
 | |
|         list[pos].mFn = std::move(fn);
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::removeHandler(std::vector<Handler>& list, int scriptId)
 | |
|     {
 | |
|         list.erase(
 | |
|             std::remove_if(list.begin(), list.end(), [scriptId](const Handler& h) { return h.mScriptId == scriptId; }),
 | |
|             list.end());
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::receiveEvent(std::string_view eventName, std::string_view eventData)
 | |
|     {
 | |
|         auto it = mEventHandlers.find(eventName);
 | |
|         if (it == mEventHandlers.end())
 | |
|         {
 | |
|             Log(Debug::Warning) << mNamePrefix << " has received event '" << eventName
 | |
|                                 << "', but there are no handlers for this event";
 | |
|             return;
 | |
|         }
 | |
|         sol::object data;
 | |
|         try
 | |
|         {
 | |
|             data = LuaUtil::deserialize(mLua.sol(), eventData, mSerializer);
 | |
|         }
 | |
|         catch (std::exception& e)
 | |
|         {
 | |
|             Log(Debug::Error) << mNamePrefix << " can not parse eventData for '" << eventName << "': " << e.what();
 | |
|             return;
 | |
|         }
 | |
|         EventHandlerList& list = it->second;
 | |
|         for (int i = list.size() - 1; i >= 0; --i)
 | |
|         {
 | |
|             const Handler& h = list[i];
 | |
|             try
 | |
|             {
 | |
|                 sol::object res = LuaUtil::call({ this, h.mScriptId }, h.mFn, data);
 | |
|                 if (res.is<bool>() && !res.as<bool>())
 | |
|                     break; // Skip other handlers if 'false' was returned.
 | |
|             }
 | |
|             catch (std::exception& e)
 | |
|             {
 | |
|                 Log(Debug::Error) << mNamePrefix << "[" << scriptPath(h.mScriptId) << "] eventHandler[" << eventName
 | |
|                                   << "] failed. " << e.what();
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::registerEngineHandlers(std::initializer_list<EngineHandlerList*> handlers)
 | |
|     {
 | |
|         for (EngineHandlerList* h : handlers)
 | |
|             mEngineHandlers[h->mName] = h;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::callOnInit(int scriptId, const sol::function& onInit, std::string_view data)
 | |
|     {
 | |
|         try
 | |
|         {
 | |
|             LuaUtil::call({ this, scriptId }, onInit, deserialize(mLua.sol(), data, mSerializer));
 | |
|         }
 | |
|         catch (std::exception& e)
 | |
|         {
 | |
|             printError(scriptId, "onInit failed", e);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::save(ESM::LuaScripts& data)
 | |
|     {
 | |
|         std::map<int, std::vector<ESM::LuaTimer>> timers;
 | |
|         auto saveTimerFn = [&](const Timer& timer, TimerType timerType) {
 | |
|             if (!timer.mSerializable)
 | |
|                 return;
 | |
|             ESM::LuaTimer savedTimer;
 | |
|             savedTimer.mTime = timer.mTime;
 | |
|             savedTimer.mType = timerType;
 | |
|             savedTimer.mCallbackName = std::get<std::string>(timer.mCallback);
 | |
|             savedTimer.mCallbackArgument = timer.mSerializedArg;
 | |
|             timers[timer.mScriptId].push_back(std::move(savedTimer));
 | |
|         };
 | |
|         for (const Timer& timer : mSimulationTimersQueue)
 | |
|             saveTimerFn(timer, TimerType::SIMULATION_TIME);
 | |
|         for (const Timer& timer : mGameTimersQueue)
 | |
|             saveTimerFn(timer, TimerType::GAME_TIME);
 | |
|         data.mScripts.clear();
 | |
|         for (auto& [scriptId, script] : mScripts)
 | |
|         {
 | |
|             ESM::LuaScript savedScript;
 | |
|             // Note: We can not use `scriptPath(scriptId)` here because `save` can be called during
 | |
|             // evaluating "reloadlua" command when ScriptsConfiguration is already changed.
 | |
|             savedScript.mScriptPath = script.mPath;
 | |
|             if (script.mOnSave)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     sol::object state = LuaUtil::call({ this, scriptId }, *script.mOnSave);
 | |
|                     savedScript.mData = serialize(state, mSerializer);
 | |
|                 }
 | |
|                 catch (std::exception& e)
 | |
|                 {
 | |
|                     printError(scriptId, "onSave failed", e);
 | |
|                 }
 | |
|             }
 | |
|             auto timersIt = timers.find(scriptId);
 | |
|             if (timersIt != timers.end())
 | |
|                 savedScript.mTimers = std::move(timersIt->second);
 | |
|             data.mScripts.push_back(std::move(savedScript));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::load(const ESM::LuaScripts& data)
 | |
|     {
 | |
|         removeAllScripts();
 | |
|         const ScriptsConfiguration& cfg = mLua.getConfiguration();
 | |
| 
 | |
|         struct ScriptInfo
 | |
|         {
 | |
|             std::string_view mInitData;
 | |
|             const ESM::LuaScript* mSavedData;
 | |
|         };
 | |
|         std::map<int, ScriptInfo> scripts;
 | |
|         for (const auto& [scriptId, initData] : mAutoStartScripts)
 | |
|             scripts[scriptId] = { initData, nullptr };
 | |
|         for (const ESM::LuaScript& s : data.mScripts)
 | |
|         {
 | |
|             std::optional<int> scriptId = cfg.findId(s.mScriptPath);
 | |
|             if (!scriptId)
 | |
|             {
 | |
|                 Log(Debug::Verbose) << "Ignoring " << mNamePrefix << "[" << s.mScriptPath << "]; script not registered";
 | |
|                 continue;
 | |
|             }
 | |
|             auto it = scripts.find(*scriptId);
 | |
|             if (it != scripts.end())
 | |
|                 it->second.mSavedData = &s;
 | |
|             else if (cfg.isCustomScript(*scriptId))
 | |
|                 scripts[*scriptId] = { cfg[*scriptId].mInitializationData, &s };
 | |
|             else
 | |
|                 Log(Debug::Verbose) << "Ignoring " << mNamePrefix << "[" << s.mScriptPath
 | |
|                                     << "]; this script is not allowed here";
 | |
|         }
 | |
| 
 | |
|         for (const auto& [scriptId, scriptInfo] : scripts)
 | |
|         {
 | |
|             std::optional<sol::function> onInit, onLoad;
 | |
|             if (!addScript(scriptId, onInit, onLoad))
 | |
|                 continue;
 | |
|             if (scriptInfo.mSavedData == nullptr)
 | |
|             {
 | |
|                 if (onInit)
 | |
|                     callOnInit(scriptId, *onInit, scriptInfo.mInitData);
 | |
|                 continue;
 | |
|             }
 | |
|             if (onLoad)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     sol::object state = deserialize(mLua.sol(), scriptInfo.mSavedData->mData, mSavedDataDeserializer);
 | |
|                     sol::object initializationData = deserialize(mLua.sol(), scriptInfo.mInitData, mSerializer);
 | |
|                     LuaUtil::call({ this, scriptId }, *onLoad, state, initializationData);
 | |
|                 }
 | |
|                 catch (std::exception& e)
 | |
|                 {
 | |
|                     printError(scriptId, "onLoad failed", e);
 | |
|                 }
 | |
|             }
 | |
|             for (const ESM::LuaTimer& savedTimer : scriptInfo.mSavedData->mTimers)
 | |
|             {
 | |
|                 Timer timer;
 | |
|                 timer.mCallback = savedTimer.mCallbackName;
 | |
|                 timer.mSerializable = true;
 | |
|                 timer.mScriptId = scriptId;
 | |
|                 timer.mTime = savedTimer.mTime;
 | |
| 
 | |
|                 try
 | |
|                 {
 | |
|                     timer.mArg = sol::main_object(
 | |
|                         deserialize(mLua.sol(), savedTimer.mCallbackArgument, mSavedDataDeserializer));
 | |
|                     // It is important if the order of content files was changed. The deserialize-serialize procedure
 | |
|                     // updates refnums, so timer.mSerializedArg may be not equal to savedTimer.mCallbackArgument.
 | |
|                     timer.mSerializedArg = serialize(timer.mArg, mSerializer);
 | |
| 
 | |
|                     if (savedTimer.mType == TimerType::GAME_TIME)
 | |
|                         mGameTimersQueue.push_back(std::move(timer));
 | |
|                     else
 | |
|                         mSimulationTimersQueue.push_back(std::move(timer));
 | |
|                 }
 | |
|                 catch (std::exception& e)
 | |
|                 {
 | |
|                     printError(scriptId, "can not load timer", e);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         std::make_heap(mSimulationTimersQueue.begin(), mSimulationTimersQueue.end());
 | |
|         std::make_heap(mGameTimersQueue.begin(), mGameTimersQueue.end());
 | |
|     }
 | |
| 
 | |
|     ScriptsContainer::~ScriptsContainer()
 | |
|     {
 | |
|         sInstanceCount--;
 | |
|         for (auto& [_, script] : mScripts)
 | |
|             script.mHiddenData[sScriptIdKey] = sol::nil;
 | |
|         *mThis = nullptr;
 | |
|     }
 | |
| 
 | |
|     // Note: shouldn't be called from destructor because mEngineHandlers has pointers on
 | |
|     // external objects that are already removed during child class destruction.
 | |
|     void ScriptsContainer::removeAllScripts()
 | |
|     {
 | |
|         for (auto& [id, script] : mScripts)
 | |
|         {
 | |
|             script.mHiddenData[sScriptIdKey] = sol::nil;
 | |
|             mRemovedScriptsMemoryUsage[id] = script.mStats.mMemoryUsage;
 | |
|         }
 | |
|         mScripts.clear();
 | |
|         for (auto& [_, handlers] : mEngineHandlers)
 | |
|             handlers->mList.clear();
 | |
|         mEventHandlers.clear();
 | |
|         mSimulationTimersQueue.clear();
 | |
|         mGameTimersQueue.clear();
 | |
|         mPublicInterfaces.clear();
 | |
|     }
 | |
| 
 | |
|     ScriptsContainer::Script& ScriptsContainer::getScript(int scriptId)
 | |
|     {
 | |
|         auto it = mScripts.find(scriptId);
 | |
|         if (it == mScripts.end())
 | |
|             throw std::logic_error("Script doesn't exist");
 | |
|         return it->second;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::registerTimerCallback(
 | |
|         int scriptId, std::string_view callbackName, sol::main_protected_function callback)
 | |
|     {
 | |
|         getScript(scriptId).mRegisteredCallbacks.emplace(std::string(callbackName), std::move(callback));
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::insertTimer(std::vector<Timer>& timerQueue, Timer&& t)
 | |
|     {
 | |
|         timerQueue.push_back(std::move(t));
 | |
|         std::push_heap(timerQueue.begin(), timerQueue.end());
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::setupSerializableTimer(
 | |
|         TimerType type, double time, int scriptId, std::string_view callbackName, sol::main_object callbackArg)
 | |
|     {
 | |
|         Timer t;
 | |
|         t.mCallback = std::string(callbackName);
 | |
|         t.mScriptId = scriptId;
 | |
|         t.mSerializable = true;
 | |
|         t.mTime = time;
 | |
|         t.mArg = callbackArg;
 | |
|         t.mSerializedArg = serialize(t.mArg, mSerializer);
 | |
|         insertTimer(type == TimerType::GAME_TIME ? mGameTimersQueue : mSimulationTimersQueue, std::move(t));
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::setupUnsavableTimer(
 | |
|         TimerType type, double time, int scriptId, sol::main_protected_function callback)
 | |
|     {
 | |
|         Timer t;
 | |
|         t.mScriptId = scriptId;
 | |
|         t.mSerializable = false;
 | |
|         t.mTime = time;
 | |
| 
 | |
|         t.mCallback = mTemporaryCallbackCounter;
 | |
|         getScript(t.mScriptId).mTemporaryCallbacks.emplace(mTemporaryCallbackCounter, std::move(callback));
 | |
|         mTemporaryCallbackCounter++;
 | |
| 
 | |
|         insertTimer(type == TimerType::GAME_TIME ? mGameTimersQueue : mSimulationTimersQueue, std::move(t));
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::callTimer(const Timer& t)
 | |
|     {
 | |
|         try
 | |
|         {
 | |
|             Script& script = getScript(t.mScriptId);
 | |
|             if (t.mSerializable)
 | |
|             {
 | |
|                 const std::string& callbackName = std::get<std::string>(t.mCallback);
 | |
|                 auto it = script.mRegisteredCallbacks.find(callbackName);
 | |
|                 if (it == script.mRegisteredCallbacks.end())
 | |
|                     throw std::logic_error("Callback '" + callbackName + "' doesn't exist");
 | |
|                 LuaUtil::call({ this, t.mScriptId }, it->second, t.mArg);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 int64_t id = std::get<int64_t>(t.mCallback);
 | |
|                 LuaUtil::call({ this, t.mScriptId }, script.mTemporaryCallbacks.at(id));
 | |
|                 script.mTemporaryCallbacks.erase(id);
 | |
|             }
 | |
|         }
 | |
|         catch (std::exception& e)
 | |
|         {
 | |
|             printError(t.mScriptId, "callTimer failed", e);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::updateTimerQueue(std::vector<Timer>& timerQueue, double time)
 | |
|     {
 | |
|         while (!timerQueue.empty() && timerQueue.front().mTime <= time)
 | |
|         {
 | |
|             callTimer(timerQueue.front());
 | |
|             std::pop_heap(timerQueue.begin(), timerQueue.end());
 | |
|             timerQueue.pop_back();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::processTimers(double simulationTime, double gameTime)
 | |
|     {
 | |
|         updateTimerQueue(mSimulationTimersQueue, simulationTime);
 | |
|         updateTimerQueue(mGameTimersQueue, gameTime);
 | |
|     }
 | |
| 
 | |
|     static constexpr float instructionCountAvgCoef = 1.0 / 30; // averaging over approximately 30 frames
 | |
| 
 | |
|     void ScriptsContainer::statsNextFrame()
 | |
|     {
 | |
|         for (auto& [scriptId, script] : mScripts)
 | |
|         {
 | |
|             // The averaging formula is: averageValue = averageValue * (1-c) + newValue * c
 | |
|             script.mStats.mAvgInstructionCount *= 1 - instructionCountAvgCoef;
 | |
|             if (script.mStats.mAvgInstructionCount < 5)
 | |
|                 script.mStats.mAvgInstructionCount = 0; // speeding up converge to zero if newValue is zero
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::addInstructionCount(int scriptId, int64_t instructionCount)
 | |
|     {
 | |
|         auto it = mScripts.find(scriptId);
 | |
|         if (it != mScripts.end())
 | |
|             it->second.mStats.mAvgInstructionCount += instructionCount * instructionCountAvgCoef;
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::addMemoryUsage(int scriptId, int64_t memoryDelta)
 | |
|     {
 | |
|         int64_t* usage;
 | |
|         auto it = mScripts.find(scriptId);
 | |
|         if (it != mScripts.end())
 | |
|             usage = &it->second.mStats.mMemoryUsage;
 | |
|         else
 | |
|         {
 | |
|             auto [rIt, _] = mRemovedScriptsMemoryUsage.emplace(scriptId, 0);
 | |
|             usage = &rIt->second;
 | |
|         }
 | |
|         *usage += memoryDelta;
 | |
| 
 | |
|         if (mLua.getSettings().mLogMemoryUsage)
 | |
|         {
 | |
|             int64_t after = *usage;
 | |
|             int64_t before = after - memoryDelta;
 | |
|             // Logging only if one of the most significant bits of used memory size was changed.
 | |
|             // Otherwise it is too verbose.
 | |
|             if ((before ^ after) * 8 > after)
 | |
|                 Log(Debug::Verbose) << mNamePrefix << "[" << scriptPath(scriptId) << "] memory usage " << before
 | |
|                                     << " -> " << after;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void ScriptsContainer::collectStats(std::vector<ScriptStats>& stats) const
 | |
|     {
 | |
|         stats.resize(mLua.getConfiguration().size());
 | |
|         for (auto& [id, script] : mScripts)
 | |
|         {
 | |
|             stats[id].mAvgInstructionCount += script.mStats.mAvgInstructionCount;
 | |
|             stats[id].mMemoryUsage += script.mStats.mMemoryUsage;
 | |
|         }
 | |
|         for (auto& [id, mem] : mRemovedScriptsMemoryUsage)
 | |
|             stats[id].mMemoryUsage += mem;
 | |
|     }
 | |
| }
 |