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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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agentpath.hpp
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attach.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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attach.hpp
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clone.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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clone.hpp
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controller.cpp
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controller.hpp
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detourdebugdraw.cpp
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Don't set display list usage for navmesh
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2019-03-12 00:05:55 +03:00 |
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detourdebugdraw.hpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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Do not allocate dummy LightStateAttribute's for every stateset
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2019-03-30 21:36:08 +04:00 |
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lightmanager.hpp
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Do not allocate dummy LightStateAttribute's for every stateset
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2019-03-30 21:36:08 +04:00 |
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lightutil.cpp
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Revise light source configuration (bug #4965)
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2019-04-10 22:31:31 +03:00 |
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lightutil.hpp
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Revise light source configuration (bug #4965)
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2019-04-10 22:31:31 +03:00 |
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morphgeometry.cpp
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morphgeometry.hpp
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mwshadowtechnique.cpp
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Fix a couple of minor issues in shadows
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2019-03-19 09:14:07 +04:00 |
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mwshadowtechnique.hpp
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Hopefully fix Clang warning about hiding overloaded virtual functions
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2019-03-07 20:46:10 +00:00 |
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navmesh.cpp
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navmesh.hpp
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optimizer.cpp
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Update optimizer with upstream improvements
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2019-03-17 07:59:16 +03:00 |
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optimizer.hpp
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pathgridutil.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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pathgridutil.hpp
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positionattitudetransform.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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positionattitudetransform.hpp
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riggeometry.cpp
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Do not allocate empty callbacks in the RigGeometry
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2019-03-14 12:37:41 +04:00 |
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riggeometry.hpp
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Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
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2019-02-20 15:35:49 +00:00 |
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serialize.cpp
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serialize.hpp
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shadow.cpp
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Remove uneeded includes.
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2019-01-31 20:12:42 +00:00 |
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shadow.hpp
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Make disabled shadow defines map static
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2019-04-29 19:31:46 +03:00 |
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skeleton.cpp
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skeleton.hpp
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statesetupdater.cpp
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statesetupdater.hpp
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unrefqueue.cpp
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unrefqueue.hpp
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util.cpp
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Daytime node switch support (feature #4836)
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2019-02-02 10:50:15 +04:00 |
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util.hpp
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Daytime node switch support (feature #4836)
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2019-02-02 10:50:15 +04:00 |
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visitor.cpp
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Use emplace instead of find-assign
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2019-02-27 00:10:34 +03:00 |
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visitor.hpp
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waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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writescene.cpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
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writescene.hpp
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