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			26 lines
		
	
	
	
		
			936 B
		
	
	
	
		
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| #####
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| Music
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| #####
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| 
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| 
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| The music system in OpenMW is hard-coded and audio files are used automatically 
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| when placed into correct folders.
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| 
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| * ``data/music/explore`` - Folder contents are played outside combat, shuffling between available files.
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| * ``data/music/battle`` - Folder contents are played during combat, shuffling between available files.
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| 
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| Three special files also require a specific name. In this example a ``.mp3`` 
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| format is used, but any other format will also work as long as the filename is 
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| correct.
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| 
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| * ``data/music/special/morrowind title.mp3`` - Main menu music.
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| * ``data/music/special/mw_death.mp3`` - Plays when the player dies.
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| * ``data/music/special/mw_triumph.mp3`` - Plays when the level up menu appears.
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| 
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| 
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| Supported Formats
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| *****************
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| 
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| OpenMW uses `FFmpeg framework <https://ffmpeg.org/>`_ and thus supports a great 
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| variety of formats. Using either ``.mp3`` or ``.ogg`` for music files is a 
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| common choice.
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