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openmw/docs/source/reference/modding/settings
elsid 96eb8d7be9
Write generated navmesh to navmeshdb
Perform all request to db in a single thread to avoid blocking navmesh
generator threads due to slow write operations.

Write to db navmesh for all changes except update as it done for memory cache.

Batch multiple db operations into a single transaction to speed up writing by
not executing fsync after each insert/update query. All reads are performed in
the same transaction so they see uncommited data.
2021-12-11 00:22:04 +01:00
..
camera.rst enable shaders path and dehardcode depth formats 2021-08-04 17:39:11 -07:00
cells.rst Limit pointers cache size to avoid possible bad_alloc errors 2021-04-16 08:10:31 +04:00
fog.rst Update documentation 2020-07-26 11:56:52 +03:00
game.rst Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
general.rst Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
groundcover.rst Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
GUI.rst Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
HUD.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
index.rst New setting "lua num threads". Thread syncronization is changed from std:🧵:yield to std::condition_variable. 2021-07-09 20:48:54 +02:00
input.rst Update 'toggle sneak' documentation 2021-02-07 12:53:06 +01:00
lua.rst Use a setting to enable Lua Action tracebacks 2021-11-22 19:39:47 +00:00
map.rst Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
models.rst Document the newly added settings under [Models] section, used for dehardcoded mesh paths. 2021-04-19 20:11:13 +02:00
navigator.rst Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
physics.rst Change some settings for async physics: 2021-07-11 17:07:39 +02:00
saves.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
shaders.rst Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
shadows.rst rename to better reflect what is going on per AnyOldName3 comment; added none option 2020-05-01 00:34:31 +02:00
sound.rst Add Audio settings to openmw-launcher 2021-04-09 19:28:08 +00:00
terrain.rst Merge the 'debug chunks' and 'object paging debug batches' settings into a single one 2021-09-11 21:53:05 +02:00
video.rst default framelimit 2019-07-27 13:37:00 +00:00
water.rst update docs 2021-10-31 16:15:25 -04:00
windows.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00