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			551 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			551 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "stats.hpp"
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#include <algorithm>
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#include <iomanip>
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#include <sstream>
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#include <osg/PolygonMode>
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#include <osgText/Font>
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#include <osgText/Text>
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#include <osgDB/Registry>
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#include <osgViewer/Renderer>
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#include <osgViewer/Viewer>
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#include <components/vfs/manager.hpp>
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namespace Resource
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{
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    static bool collectStatRendering = false;
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    static bool collectStatCameraObjects = false;
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    static bool collectStatViewerObjects = false;
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    static bool collectStatResource = false;
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    static bool collectStatGPU = false;
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    static bool collectStatEvent = false;
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    static bool collectStatFrameRate = false;
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    static bool collectStatUpdate = false;
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    static bool collectStatEngine = false;
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    constexpr std::string_view sFontName = "Fonts/DejaVuLGCSansMono.ttf";
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    static void setupStatCollection()
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    {
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        const char* envList = getenv("OPENMW_OSG_STATS_LIST");
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        if (envList == nullptr)
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            return;
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        std::string_view kwList(envList);
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        auto kwBegin = kwList.begin();
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        while (kwBegin != kwList.end())
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        {
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            auto kwEnd = std::find(kwBegin, kwList.end(), ';');
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            const auto kw = kwList.substr(std::distance(kwList.begin(), kwBegin), std::distance(kwBegin, kwEnd));
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            if (kw.compare("gpu") == 0)
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                collectStatGPU = true;
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            else if (kw.compare("event") == 0)
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                collectStatEvent = true;
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            else if (kw.compare("frame_rate") == 0)
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                collectStatFrameRate = true;
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            else if (kw.compare("update") == 0)
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                collectStatUpdate = true;
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            else if (kw.compare("engine") == 0)
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                collectStatEngine = true;
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            else if (kw.compare("rendering") == 0)
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                collectStatRendering = true;
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            else if (kw.compare("cameraobjects") == 0)
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                collectStatCameraObjects = true;
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            else if (kw.compare("viewerobjects") == 0)
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                collectStatViewerObjects = true;
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            else if (kw.compare("resource") == 0)
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                collectStatResource = true;
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            else if (kw.compare("times") == 0)
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            {
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                collectStatGPU = true;
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                collectStatEvent = true;
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                collectStatFrameRate = true;
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                collectStatUpdate = true;
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                collectStatEngine = true;
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                collectStatRendering = true;
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            }
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            if (kwEnd == kwList.end())
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                break;
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            kwBegin = std::next(kwEnd);
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        }
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    }
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    class SetFontVisitor : public osg::NodeVisitor
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    {
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    public:
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        SetFontVisitor(osgText::Font* font)
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            : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
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            , mFont(font)
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        {
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        }
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        void apply(osg::Drawable& node) override
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        {
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            if (osgText::Text* text = dynamic_cast<osgText::Text*>(&node))
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            {
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                text->setFont(mFont);
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            }
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        }
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    private:
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        osgText::Font* mFont;
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    };
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    osg::ref_ptr<osgText::Font> getMonoFont(VFS::Manager* vfs)
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    {
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        if (osgDB::Registry::instance()->getReaderWriterForExtension("ttf") && vfs->exists(sFontName))
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        {
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            Files::IStreamPtr streamPtr = vfs->get(sFontName);
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            return osgText::readRefFontStream(*streamPtr.get());
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        }
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        return nullptr;
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    }
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    StatsHandler::StatsHandler(bool offlineCollect, VFS::Manager* vfs)
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        : _key(osgGA::GUIEventAdapter::KEY_F4)
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        , _initialized(false)
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        , _statsType(false)
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        , _offlineCollect(offlineCollect)
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        , _statsWidth(1280.0f)
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        , _statsHeight(1024.0f)
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        , _characterSize(18.0f)
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    {
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        _camera = new osg::Camera;
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        _camera->getOrCreateStateSet()->setGlobalDefaults();
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        _camera->setRenderer(new osgViewer::Renderer(_camera.get()));
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        _camera->setProjectionResizePolicy(osg::Camera::FIXED);
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        _resourceStatsChildNum = 0;
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        _textFont = getMonoFont(vfs);
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    }
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    Profiler::Profiler(bool offlineCollect, VFS::Manager* vfs)
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        : _offlineCollect(offlineCollect)
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        , _initFonts(false)
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    {
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        _characterSize = 18;
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        _font.clear();
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        _textFont = getMonoFont(vfs);
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        setKeyEventTogglesOnScreenStats(osgGA::GUIEventAdapter::KEY_F3);
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        setupStatCollection();
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    }
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    void Profiler::setUpFonts()
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    {
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        if (_textFont != nullptr)
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        {
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            SetFontVisitor visitor(_textFont);
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            _switch->accept(visitor);
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        }
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        _initFonts = true;
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    }
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    bool Profiler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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    {
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        osgViewer::ViewerBase* viewer = nullptr;
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        bool handled = StatsHandler::handle(ea, aa);
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        if (_initialized && !_initFonts)
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            setUpFonts();
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        auto* view = dynamic_cast<osgViewer::View*>(&aa);
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        if (view)
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            viewer = view->getViewerBase();
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        if (viewer)
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        {
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            // Add/remove openmw stats to the osd as necessary
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            viewer->getViewerStats()->collectStats("engine", _statsType >= StatsHandler::StatsType::VIEWER_STATS);
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            if (_offlineCollect)
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                CollectStatistics(viewer);
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        }
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        return handled;
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    }
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    bool StatsHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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    {
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        if (ea.getHandled())
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            return false;
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        switch (ea.getEventType())
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        {
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            case (osgGA::GUIEventAdapter::KEYDOWN):
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            {
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                if (ea.getKey() == _key)
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                {
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                    osgViewer::View* myview = dynamic_cast<osgViewer::View*>(&aa);
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                    if (!myview)
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                        return false;
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                    osgViewer::ViewerBase* viewer = myview->getViewerBase();
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                    toggle(viewer);
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                    if (_offlineCollect)
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                        CollectStatistics(viewer);
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                    aa.requestRedraw();
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                    return true;
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                }
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                break;
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            }
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            case osgGA::GUIEventAdapter::RESIZE:
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            {
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                setWindowSize(ea.getWindowWidth(), ea.getWindowHeight());
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                break;
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            }
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            default:
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                break;
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        }
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        return false;
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    }
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    void StatsHandler::setWindowSize(int width, int height)
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    {
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        if (width <= 0 || height <= 0)
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            return;
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        _camera->setViewport(0, 0, width, height);
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        if (fabs(height * _statsWidth) <= fabs(width * _statsHeight))
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        {
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            _camera->setProjectionMatrix(
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                osg::Matrix::ortho2D(_statsWidth - width * _statsHeight / height, _statsWidth, 0.0, _statsHeight));
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        }
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        else
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        {
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            _camera->setProjectionMatrix(
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                osg::Matrix::ortho2D(0.0, _statsWidth, _statsHeight - height * _statsWidth / width, _statsHeight));
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        }
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    }
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    void StatsHandler::toggle(osgViewer::ViewerBase* viewer)
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    {
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        if (!_initialized)
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        {
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            setUpHUDCamera(viewer);
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            setUpScene(viewer);
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        }
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        _statsType = !_statsType;
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        if (!_statsType)
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        {
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            _camera->setNodeMask(0);
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            _switch->setAllChildrenOff();
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            viewer->getViewerStats()->collectStats("resource", false);
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        }
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        else
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        {
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            _camera->setNodeMask(0xffffffff);
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            _switch->setSingleChildOn(_resourceStatsChildNum);
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            viewer->getViewerStats()->collectStats("resource", true);
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        }
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    }
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    void StatsHandler::setUpHUDCamera(osgViewer::ViewerBase* viewer)
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    {
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        // Try GraphicsWindow first so we're likely to get the main viewer window
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        osg::GraphicsContext* context = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
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        if (!context)
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        {
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            osgViewer::Viewer::Windows windows;
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            viewer->getWindows(windows);
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            if (!windows.empty())
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                context = windows.front();
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            else
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            {
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                // No GraphicsWindows were found, so let's try to find a GraphicsContext
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                context = _camera->getGraphicsContext();
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                if (!context)
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                {
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                    osgViewer::Viewer::Contexts contexts;
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                    viewer->getContexts(contexts);
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                    if (contexts.empty())
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                        return;
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                    context = contexts.front();
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                }
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            }
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        }
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        _camera->setGraphicsContext(context);
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        _camera->setRenderOrder(osg::Camera::POST_RENDER, 11);
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        _camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
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        _camera->setViewMatrix(osg::Matrix::identity());
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        setWindowSize(context->getTraits()->width, context->getTraits()->height);
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        // only clear the depth buffer
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        _camera->setClearMask(0);
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        _camera->setAllowEventFocus(false);
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        _camera->setRenderer(new osgViewer::Renderer(_camera.get()));
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        _initialized = true;
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    }
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    osg::Geometry* createBackgroundRectangle(
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        const osg::Vec3& pos, const float width, const float height, osg::Vec4& color)
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    {
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        osg::StateSet* ss = new osg::StateSet;
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        osg::Geometry* geometry = new osg::Geometry;
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        geometry->setUseDisplayList(false);
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        geometry->setStateSet(ss);
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        osg::Vec3Array* vertices = new osg::Vec3Array;
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        geometry->setVertexArray(vertices);
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        vertices->push_back(osg::Vec3(pos.x(), pos.y(), 0));
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        vertices->push_back(osg::Vec3(pos.x(), pos.y() - height, 0));
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        vertices->push_back(osg::Vec3(pos.x() + width, pos.y() - height, 0));
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        vertices->push_back(osg::Vec3(pos.x() + width, pos.y(), 0));
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        osg::Vec4Array* colors = new osg::Vec4Array;
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        colors->push_back(color);
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        geometry->setColorArray(colors, osg::Array::BIND_OVERALL);
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        osg::DrawElementsUShort* base = new osg::DrawElementsUShort(osg::PrimitiveSet::TRIANGLE_FAN, 0);
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        base->push_back(0);
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        base->push_back(1);
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        base->push_back(2);
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        base->push_back(3);
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        geometry->addPrimitiveSet(base);
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        return geometry;
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    }
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    class ResourceStatsTextDrawCallback : public osg::Drawable::DrawCallback
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    {
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    public:
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        ResourceStatsTextDrawCallback(osg::Stats* stats, const std::vector<std::string>& statNames)
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            : mStats(stats)
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            , mStatNames(statNames)
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        {
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        }
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        void drawImplementation(osg::RenderInfo& renderInfo, const osg::Drawable* drawable) const override
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        {
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            if (!mStats)
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                return;
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            osgText::Text* text = (osgText::Text*)(drawable);
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            std::ostringstream viewStr;
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            viewStr.setf(std::ios::left, std::ios::adjustfield);
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            viewStr.width(14);
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            // Used fixed formatting, as scientific will switch to "...e+.." notation for
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            // large numbers of vertices/drawables/etc.
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            viewStr.setf(std::ios::fixed);
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            viewStr.precision(0);
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            unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber() - 1;
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            for (const auto& statName : mStatNames.get())
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            {
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                if (statName.empty())
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                    viewStr << std::endl;
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                else
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                {
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                    double value = 0.0;
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                    if (mStats->getAttribute(frameNumber, statName, value))
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                        viewStr << std::setw(8) << value << std::endl;
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                    else
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                        viewStr << std::setw(8) << "." << std::endl;
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                }
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            }
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            text->setText(viewStr.str());
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            text->drawImplementation(renderInfo);
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        }
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        osg::ref_ptr<osg::Stats> mStats;
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        std::reference_wrapper<const std::vector<std::string>> mStatNames;
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    };
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    void StatsHandler::setUpScene(osgViewer::ViewerBase* viewer)
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    {
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        _switch = new osg::Switch;
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        _camera->addChild(_switch);
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        osg::StateSet* stateset = _switch->getOrCreateStateSet();
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        stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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        stateset->setMode(GL_BLEND, osg::StateAttribute::ON);
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        stateset->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
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#ifdef OSG_GL1_AVAILABLE
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        stateset->setAttribute(new osg::PolygonMode(), osg::StateAttribute::PROTECTED);
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#endif
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        osg::Vec4 backgroundColor(0.0, 0.0, 0.0f, 0.3);
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        osg::Vec4 staticTextColor(1.0, 1.0, 0.0f, 1.0);
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        osg::Vec4 dynamicTextColor(1.0, 1.0, 1.0f, 1.0);
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        float backgroundMargin = 5;
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        float backgroundSpacing = 3;
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        // resource stats
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        {
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            osg::Group* group = new osg::Group;
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            group->setCullingActive(false);
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            _resourceStatsChildNum = _switch->getNumChildren();
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            _switch->addChild(group, false);
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            static const std::vector<std::string> statNames({
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                "FrameNumber",
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                "",
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                "Compiling",
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                "WorkQueue",
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                "WorkThread",
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                "UnrefQueue",
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                "",
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                "Texture",
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                "StateSet",
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                "Node",
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                "Shape",
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                "Shape Instance",
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                "Image",
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                "Nif",
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                "Keyframe",
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                "",
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                "Groundcover Chunk",
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                "Object Chunk",
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                "Terrain Chunk",
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                "Terrain Texture",
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                "Land",
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                "Composite",
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                "",
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                "NavMesh Jobs",
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                "NavMesh Waiting",
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                "NavMesh Pushed",
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                "NavMesh Processing",
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                "NavMesh DbJobs Write",
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                "NavMesh DbJobs Read",
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                "NavMesh DbCacheHitRate",
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                "NavMesh CacheSize",
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                "NavMesh UsedTiles",
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                "NavMesh CachedTiles",
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                "NavMesh CacheHitRate",
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                "",
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                "Mechanics Actors",
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                "Mechanics Objects",
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                "",
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                "Physics Actors",
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                "Physics Objects",
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                "Physics Projectiles",
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                "Physics HeightFields",
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                "",
 | 
						|
                "Lua UsedMemory",
 | 
						|
            });
 | 
						|
 | 
						|
            static const auto longest = std::max_element(statNames.begin(), statNames.end(),
 | 
						|
                [](const std::string& lhs, const std::string& rhs) { return lhs.size() < rhs.size(); });
 | 
						|
            const float statNamesWidth = 13 * _characterSize + 2 * backgroundMargin;
 | 
						|
            const float statTextWidth = 7 * _characterSize + 2 * backgroundMargin;
 | 
						|
            const float statHeight = statNames.size() * _characterSize + 2 * backgroundMargin;
 | 
						|
            osg::Vec3 pos(_statsWidth - statNamesWidth - backgroundSpacing - statTextWidth, statHeight, 0.0f);
 | 
						|
 | 
						|
            group->addChild(
 | 
						|
                createBackgroundRectangle(pos + osg::Vec3(-backgroundMargin, _characterSize + backgroundMargin, 0),
 | 
						|
                    statNamesWidth, statHeight, backgroundColor));
 | 
						|
 | 
						|
            osg::ref_ptr<osgText::Text> staticText = new osgText::Text;
 | 
						|
            group->addChild(staticText.get());
 | 
						|
            staticText->setColor(staticTextColor);
 | 
						|
            staticText->setCharacterSize(_characterSize);
 | 
						|
            staticText->setPosition(pos);
 | 
						|
 | 
						|
            std::ostringstream viewStr;
 | 
						|
            viewStr.clear();
 | 
						|
            viewStr.setf(std::ios::left, std::ios::adjustfield);
 | 
						|
            viewStr.width(longest->size());
 | 
						|
            for (const auto& statName : statNames)
 | 
						|
            {
 | 
						|
                viewStr << statName << std::endl;
 | 
						|
            }
 | 
						|
 | 
						|
            staticText->setText(viewStr.str());
 | 
						|
 | 
						|
            pos.x() += statNamesWidth + backgroundSpacing;
 | 
						|
 | 
						|
            group->addChild(
 | 
						|
                createBackgroundRectangle(pos + osg::Vec3(-backgroundMargin, _characterSize + backgroundMargin, 0),
 | 
						|
                    statTextWidth, statHeight, backgroundColor));
 | 
						|
 | 
						|
            osg::ref_ptr<osgText::Text> statsText = new osgText::Text;
 | 
						|
            group->addChild(statsText.get());
 | 
						|
 | 
						|
            statsText->setColor(dynamicTextColor);
 | 
						|
            statsText->setCharacterSize(_characterSize);
 | 
						|
            statsText->setPosition(pos);
 | 
						|
            statsText->setText("");
 | 
						|
            statsText->setDrawCallback(new ResourceStatsTextDrawCallback(viewer->getViewerStats(), statNames));
 | 
						|
 | 
						|
            if (_textFont)
 | 
						|
            {
 | 
						|
                staticText->setFont(_textFont);
 | 
						|
                statsText->setFont(_textFont);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    void StatsHandler::getUsage(osg::ApplicationUsage& usage) const
 | 
						|
    {
 | 
						|
        usage.addKeyboardMouseBinding(_key, "On screen resource usage stats.");
 | 
						|
    }
 | 
						|
 | 
						|
    void CollectStatistics(osgViewer::ViewerBase* viewer)
 | 
						|
    {
 | 
						|
        osgViewer::Viewer::Cameras cameras;
 | 
						|
        viewer->getCameras(cameras);
 | 
						|
        for (auto* camera : cameras)
 | 
						|
        {
 | 
						|
            if (collectStatGPU)
 | 
						|
                camera->getStats()->collectStats("gpu", true);
 | 
						|
            if (collectStatRendering)
 | 
						|
                camera->getStats()->collectStats("rendering", true);
 | 
						|
            if (collectStatCameraObjects)
 | 
						|
                camera->getStats()->collectStats("scene", true);
 | 
						|
        }
 | 
						|
        if (collectStatEvent)
 | 
						|
            viewer->getViewerStats()->collectStats("event", true);
 | 
						|
        if (collectStatFrameRate)
 | 
						|
            viewer->getViewerStats()->collectStats("frame_rate", true);
 | 
						|
        if (collectStatUpdate)
 | 
						|
            viewer->getViewerStats()->collectStats("update", true);
 | 
						|
        if (collectStatResource)
 | 
						|
            viewer->getViewerStats()->collectStats("resource", true);
 | 
						|
        if (collectStatViewerObjects)
 | 
						|
            viewer->getViewerStats()->collectStats("scene", true);
 | 
						|
        if (collectStatEngine)
 | 
						|
            viewer->getViewerStats()->collectStats("engine", true);
 | 
						|
    }
 | 
						|
 | 
						|
}
 |