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			46 lines
		
	
	
	
		
			934 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			934 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_ESMLOADER_LOAD_H
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| #define OPENMW_COMPONENTS_ESMLOADER_LOAD_H
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| 
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| #include <components/esm3/esmreader.hpp>
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| 
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| #include <string>
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| #include <vector>
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| 
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| namespace ToUTF8
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| {
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|     class Utf8Encoder;
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| }
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| 
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| namespace Files
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| {
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|     class Collections;
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| }
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| 
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| namespace Loading
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| {
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|     class Listener;
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| }
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| 
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| namespace EsmLoader
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| {
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|     struct EsmData;
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| 
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|     inline constexpr std::size_t fileProgress = 1000;
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| 
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|     struct Query
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|     {
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|         bool mLoadActivators = false;
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|         bool mLoadCells = false;
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|         bool mLoadContainers = false;
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|         bool mLoadDoors = false;
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|         bool mLoadGameSettings = false;
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|         bool mLoadLands = false;
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|         bool mLoadStatics = false;
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|     };
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| 
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|     EsmData loadEsmData(const Query& query, const std::vector<std::string>& contentFiles,
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|         const Files::Collections& fileCollections, ESM::ReadersCache& readers, ToUTF8::Utf8Encoder* encoder,
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|         Loading::Listener* listener = nullptr);
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| }
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| 
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| #endif
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