mirror of
https://github.com/OpenMW/openmw.git
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5c7f1bd497
moved the ConstrainedDataStream into its own source file and changed BSAFile to use it though the exposed factory function. This is in preperation foreimplementing it based on feedback from profiling that (at least on windows) the C++ iostreams library is quite slow.
178 lines
5 KiB
C++
178 lines
5 KiB
C++
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008-2010 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.sourceforge.net/
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This file (bsa_file.cpp) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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#include "bsa_file.hpp"
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//#include <stdexcept>
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//#include <cstdlib>
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//#include <cassert>
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#include "../files/constrainedfiledatastream.hpp"
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using namespace std;
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using namespace Bsa;
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/// Error handling
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void BSAFile::fail(const string &msg)
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{
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throw std::runtime_error("BSA Error: " + msg + "\nArchive: " + filename);
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}
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/// Read header information from the input source
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void BSAFile::readHeader()
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{
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/*
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* The layout of a BSA archive is as follows:
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*
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* - 12 bytes header, contains 3 ints:
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* id number - equal to 0x100
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* dirsize - size of the directory block (see below)
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* numfiles - number of files
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*
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* ---------- start of directory block -----------
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*
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* - 8 bytes*numfiles, each record contains:
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* fileSize
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* offset into data buffer (see below)
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*
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* - 4 bytes*numfiles, each record is an offset into the following name buffer
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*
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* - name buffer, indexed by the previous table, each string is
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* null-terminated. Size is (dirsize - 12*numfiles).
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*
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* ---------- end of directory block -------------
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*
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* - 8*filenum - hash table block, we currently ignore this
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*
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* ----------- start of data buffer --------------
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*
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* - The rest of the archive is file data, indexed by the
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* offsets in the directory block. The offsets start at 0 at
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* the beginning of this buffer.
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*
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*/
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assert(!isLoaded);
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std::ifstream input(filename.c_str(), std::ios_base::binary);
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// Total archive size
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size_t fsize = 0;
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if(input.seekg(0, std::ios_base::end))
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{
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fsize = input.tellg();
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input.seekg(0);
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}
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if(fsize < 12)
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fail("File too small to be a valid BSA archive");
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// Get essential header numbers
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size_t dirsize, filenum;
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{
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// First 12 bytes
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uint32_t head[3];
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input.read(reinterpret_cast<char*>(head), 12);
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if(head[0] != 0x100)
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fail("Unrecognized BSA header");
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// Total number of bytes used in size/offset-table + filename
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// sections.
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dirsize = head[1];
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// Number of files
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filenum = head[2];
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}
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// Each file must take up at least 21 bytes of data in the bsa. So
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// if files*21 overflows the file size then we are guaranteed that
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// the archive is corrupt.
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if((filenum*21 > fsize -12) || (dirsize+8*filenum > fsize -12) )
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fail("Directory information larger than entire archive");
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// Read the offset info into a temporary buffer
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vector<uint32_t> offsets(3*filenum);
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input.read(reinterpret_cast<char*>(&offsets[0]), 12*filenum);
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// Read the string table
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stringBuf.resize(dirsize-12*filenum);
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input.read(&stringBuf[0], stringBuf.size());
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// Check our position
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assert(input.tellg() == std::streampos(12+dirsize));
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// Calculate the offset of the data buffer. All file offsets are
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// relative to this. 12 header bytes + directory + hash table
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// (skipped)
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size_t fileDataOffset = 12 + dirsize + 8*filenum;
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// Set up the the FileStruct table
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files.resize(filenum);
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for(size_t i=0;i<filenum;i++)
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{
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FileStruct &fs = files[i];
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fs.fileSize = offsets[i*2];
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fs.offset = offsets[i*2+1] + fileDataOffset;
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fs.name = &stringBuf[offsets[2*filenum+i]];
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if(fs.offset + fs.fileSize > fsize)
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fail("Archive contains offsets outside itself");
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// Add the file name to the lookup
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lookup[fs.name] = i;
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}
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isLoaded = true;
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}
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/// Get the index of a given file name, or -1 if not found
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int BSAFile::getIndex(const char *str) const
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{
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Lookup::const_iterator it = lookup.find(str);
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if(it == lookup.end())
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return -1;
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int res = it->second;
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assert(res >= 0 && (size_t)res < files.size());
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return res;
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}
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/// Open an archive file.
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void BSAFile::open(const string &file)
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{
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filename = file;
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readHeader();
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}
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Ogre::DataStreamPtr BSAFile::getFile(const char *file)
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{
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assert(file);
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int i = getIndex(file);
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if(i == -1)
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fail("File not found: " + string(file));
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const FileStruct &fs = files[i];
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return openConstrainedFileDataStream (filename.c_str (), fs.offset, fs.fileSize);
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}
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