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			12 lines
		
	
	
	
		
			158 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			158 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadltex.hpp"
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namespace ESM
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{
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void LandTexture::load(ESMReader &esm)
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{
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    esm.getHNT(index, "INTV");
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    texture = esm.getHNString("DATA");
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}
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}
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