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openmw/apps
Stanislaw Halik 5e3e01cac0 fix resolution on HiDPI displays under Windows
The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.

What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.

Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.

Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
6 years ago
..
bsatool Restore trailing new lines to shrink PR 7 years ago
esmtool Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 7 years ago
essimporter Use constants instead of widely used magic numbers (task #4645) 6 years ago
launcher Merged pull request #1942 6 years ago
mwiniimporter Fix MSVC warnings C4456 7 years ago
niftest Some PVS-Studio and cppcheck fixes 7 years ago
opencs Merged pull request #1998 6 years ago
openmw fix resolution on HiDPI displays under Windows 6 years ago
openmw_test_suite Double key size for item cache size 6 years ago
wizard Replace all NULLs to nullptr 6 years ago
doc.hpp