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			105 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadclas.hpp"
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#include <stdexcept>
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#include "components/esm/defs.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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namespace ESM
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{
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    const Class::Specialization Class::sSpecializationIds[3] = { Class::Combat, Class::Magic, Class::Stealth };
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    const char* Class::sGmstSpecializationIds[3]
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        = { "sSpecializationCombat", "sSpecializationMagic", "sSpecializationStealth" };
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    int& Class::CLDTstruct::getSkill(int index, bool major)
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    {
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        if (index < 0 || index >= 5)
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            throw std::logic_error("skill index out of range");
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        return mSkills[index][major ? 1 : 0];
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    }
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    int Class::CLDTstruct::getSkill(int index, bool major) const
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    {
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        if (index < 0 || index >= 5)
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            throw std::logic_error("skill index out of range");
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        return mSkills[index][major ? 1 : 0];
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    }
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    void Class::load(ESMReader& esm, bool& isDeleted)
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    {
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        isDeleted = false;
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        mRecordFlags = esm.getRecordFlags();
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        bool hasName = false;
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        bool hasData = false;
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        while (esm.hasMoreSubs())
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        {
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            esm.getSubName();
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            switch (esm.retSubName().toInt())
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            {
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                case SREC_NAME:
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                    mId = esm.getRefId();
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                    hasName = true;
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                    break;
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                case fourCC("FNAM"):
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                    mName = esm.getHString();
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                    break;
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                case fourCC("CLDT"):
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                    esm.getHTSized<60>(mData);
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                    if (mData.mIsPlayable > 1)
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                        esm.fail("Unknown bool value");
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                    hasData = true;
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                    break;
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                case fourCC("DESC"):
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                    mDescription = esm.getHString();
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                    break;
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                case SREC_DELE:
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                    esm.skipHSub();
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                    isDeleted = true;
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                    break;
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                default:
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                    esm.fail("Unknown subrecord");
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                    break;
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            }
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        }
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        if (!hasName)
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            esm.fail("Missing NAME subrecord");
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        if (!hasData && !isDeleted)
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            esm.fail("Missing CLDT subrecord");
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    }
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    void Class::save(ESMWriter& esm, bool isDeleted) const
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    {
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        esm.writeHNCRefId("NAME", mId);
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        if (isDeleted)
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        {
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            esm.writeHNString("DELE", "", 3);
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            return;
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        }
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        esm.writeHNOCString("FNAM", mName);
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        esm.writeHNT("CLDT", mData, 60);
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        esm.writeHNOString("DESC", mDescription);
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    }
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    void Class::blank()
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    {
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        mRecordFlags = 0;
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        mName.clear();
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        mDescription.clear();
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        mData.mAttribute[0] = mData.mAttribute[1] = 0;
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        mData.mSpecialization = 0;
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        mData.mIsPlayable = 0;
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        mData.mServices = 0;
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        for (int i = 0; i < 5; ++i)
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            for (int i2 = 0; i2 < 2; ++i2)
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                mData.mSkills[i][i2] = 0;
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    }
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}
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