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			28 lines
		
	
	
	
		
			868 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			868 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "layers.hpp"
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| 
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| #include <components/debug/debuglog.hpp>
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| 
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| namespace LuaUi
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| {
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|     size_t Layer::indexOf(std::string_view name)
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|     {
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|         for (size_t i = 0; i < count(); i++)
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|             if (at(i)->getName() == name)
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|                 return i;
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|         return count();
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|     }
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| 
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|     void Layer::insert(size_t index, std::string_view name, Options options)
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|     {
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|         if (index > count())
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|             throw std::logic_error("Invalid layer index");
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|         if (indexOf(name) < count())
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|             Log(Debug::Error) << "Layer \"" << name << "\" already exists";
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|         else
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|         {
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|             auto layer = MyGUI::LayerManager::getInstance().createLayerAt(std::string(name), "OverlappedLayer", index);
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|             auto overlappedLayer = dynamic_cast<MyGUI::OverlappedLayer*>(layer);
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|             overlappedLayer->setPick(options.mInteractive);
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|         }
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|     }
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| }
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