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openmw/apps/opencs/model/world/commands.cpp

555 lines
16 KiB
C++

#include "commands.hpp"
#include <algorithm>
#include <cmath>
#include <sstream>
#include <unordered_set>
#include <apps/opencs/model/world/columns.hpp>
#include <apps/opencs/model/world/land.hpp>
#include <apps/opencs/model/world/record.hpp>
#include <apps/opencs/model/world/universalid.hpp>
#include <components/esm3/loadland.hpp>
#include <components/esm3/loadpgrd.hpp>
#include <components/misc/constants.hpp>
#include <QAbstractItemModel>
#include <QAbstractProxyModel>
#include "cellcoordinates.hpp"
#include "idtable.hpp"
#include "idtree.hpp"
#include "nestedtablewrapper.hpp"
#include "pathgrid.hpp"
CSMWorld::TouchCommand::TouchCommand(IdTable& table, const std::string& id, QUndoCommand* parent)
: QUndoCommand(parent)
, mTable(table)
, mId(id)
, mOld(nullptr)
, mChanged(false)
{
setText(("Touch " + mId).c_str());
}
void CSMWorld::TouchCommand::redo()
{
mOld = mTable.getRecord(mId).clone();
mChanged = mTable.touchRecord(mId);
}
void CSMWorld::TouchCommand::undo()
{
if (mChanged)
{
mTable.setRecord(mId, std::move(mOld));
mChanged = false;
}
}
CSMWorld::ImportLandTexturesCommand::ImportLandTexturesCommand(
IdTable& landTable, IdTable& ltexTable, QUndoCommand* parent)
: QUndoCommand(parent)
, mLands(landTable)
, mLtexs(ltexTable)
, mOldState(0)
{
setText("Copy land textures to current plugin");
}
void CSMWorld::ImportLandTexturesCommand::redo()
{
const int pluginColumn = mLands.findColumnIndex(Columns::ColumnId_PluginIndex);
const int oldPlugin = mLands.data(mLands.getModelIndex(getOriginId(), pluginColumn)).toInt();
// Original data
const int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
mOld = mLands.data(mLands.getModelIndex(getOriginId(), textureColumn)).value<DataType>();
// Need to make a copy so the old values can be looked up
DataType copy(mOld);
// Perform touch/copy/etc...
onRedo();
std::unordered_map<uint16_t, uint16_t> indexMapping;
for (uint16_t index : mOld)
{
// All indices are offset by 1 for a default texture
if (index == 0)
continue;
if (indexMapping.contains(index))
continue;
const CSMWorld::Record<ESM::LandTexture>* record
= static_cast<LandTextureIdTable&>(mLtexs).searchRecord(index - 1, oldPlugin);
if (!record || record->isDeleted())
{
indexMapping.emplace(index, 0);
continue;
}
if (!record->isModified())
{
mTouchedTextures.emplace_back(record->clone());
mLtexs.touchRecord(record->get().mId.getRefIdString());
}
indexMapping.emplace(index, record->get().mIndex + 1);
}
for (int i = 0; i < Land::LAND_NUM_TEXTURES; ++i)
{
uint16_t oldIndex = mOld[i];
uint16_t newIndex = indexMapping[oldIndex];
copy[i] = newIndex;
}
// Apply modification
const int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
mOldState = mLands.data(mLands.getModelIndex(getDestinationId(), stateColumn)).toInt();
QVariant variant;
variant.setValue(copy);
mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
}
void CSMWorld::ImportLandTexturesCommand::undo()
{
// Restore to previous
int textureColumn = mLands.findColumnIndex(Columns::ColumnId_LandTexturesIndex);
QVariant variant;
variant.setValue(mOld);
mLands.setData(mLands.getModelIndex(getDestinationId(), textureColumn), variant);
int stateColumn = mLands.findColumnIndex(Columns::ColumnId_Modification);
mLands.setData(mLands.getModelIndex(getDestinationId(), stateColumn), mOldState);
// Undo copy/touch/etc...
onUndo();
for (auto& ltex : mTouchedTextures)
{
ESM::RefId id = static_cast<Record<ESM::LandTexture>*>(ltex.get())->get().mId;
mLtexs.setRecord(id.getRefIdString(), std::move(ltex));
}
mTouchedTextures.clear();
}
CSMWorld::CopyLandTexturesCommand::CopyLandTexturesCommand(
IdTable& landTable, IdTable& ltexTable, const std::string& origin, const std::string& dest, QUndoCommand* parent)
: ImportLandTexturesCommand(landTable, ltexTable, parent)
, mOriginId(origin)
, mDestId(dest)
{
}
const std::string& CSMWorld::CopyLandTexturesCommand::getOriginId() const
{
return mOriginId;
}
const std::string& CSMWorld::CopyLandTexturesCommand::getDestinationId() const
{
return mDestId;
}
CSMWorld::TouchLandCommand::TouchLandCommand(
IdTable& landTable, IdTable& ltexTable, const std::string& id, QUndoCommand* parent)
: ImportLandTexturesCommand(landTable, ltexTable, parent)
, mId(id)
, mOld(nullptr)
, mChanged(false)
{
setText(("Touch " + mId).c_str());
}
const std::string& CSMWorld::TouchLandCommand::getOriginId() const
{
return mId;
}
const std::string& CSMWorld::TouchLandCommand::getDestinationId() const
{
return mId;
}
void CSMWorld::TouchLandCommand::onRedo()
{
mOld = mLands.getRecord(mId).clone();
mChanged = mLands.touchRecord(mId);
}
void CSMWorld::TouchLandCommand::onUndo()
{
if (mChanged)
{
mLands.setRecord(mId, std::move(mOld));
mChanged = false;
}
}
CSMWorld::ModifyCommand::ModifyCommand(
QAbstractItemModel& model, const QModelIndex& index, const QVariant& new_, QUndoCommand* parent)
: QUndoCommand(parent)
, mModel(&model)
, mIndex(index)
, mNew(new_)
, mHasRecordState(false)
, mOldRecordState(CSMWorld::RecordBase::State_BaseOnly)
{
if (QAbstractProxyModel* proxy = dynamic_cast<QAbstractProxyModel*>(mModel))
{
// Replace proxy with actual model
mIndex = proxy->mapToSource(mIndex);
mModel = proxy->sourceModel();
}
}
void CSMWorld::ModifyCommand::redo()
{
if (mIndex.parent().isValid())
{
CSMWorld::IdTree* tree = &dynamic_cast<CSMWorld::IdTree&>(*mModel);
setText("Modify "
+ tree->nestedHeaderData(mIndex.parent().column(), mIndex.column(), Qt::Horizontal, Qt::DisplayRole)
.toString());
}
else
{
setText("Modify " + mModel->headerData(mIndex.column(), Qt::Horizontal, Qt::DisplayRole).toString());
}
// Remember record state before the modification
if (CSMWorld::IdTable* table = dynamic_cast<IdTable*>(mModel))
{
mHasRecordState = true;
int stateColumnIndex = table->findColumnIndex(Columns::ColumnId_Modification);
int rowIndex = mIndex.row();
if (mIndex.parent().isValid())
{
rowIndex = mIndex.parent().row();
}
mRecordStateIndex = table->index(rowIndex, stateColumnIndex);
mOldRecordState = static_cast<CSMWorld::RecordBase::State>(table->data(mRecordStateIndex).toInt());
}
mOld = mModel->data(mIndex, Qt::EditRole);
mModel->setData(mIndex, mNew);
}
void CSMWorld::ModifyCommand::undo()
{
mModel->setData(mIndex, mOld);
if (mHasRecordState)
{
mModel->setData(mRecordStateIndex, mOldRecordState);
}
}
void CSMWorld::CreateCommand::applyModifications()
{
if (!mNestedValues.empty())
{
CSMWorld::IdTree* tree = &dynamic_cast<CSMWorld::IdTree&>(mModel);
std::map<int, std::pair<int, QVariant>>::const_iterator current = mNestedValues.begin();
std::map<int, std::pair<int, QVariant>>::const_iterator end = mNestedValues.end();
for (; current != end; ++current)
{
QModelIndex index = tree->index(0, current->second.first, tree->getNestedModelIndex(mId, current->first));
tree->setData(index, current->second.second);
}
}
}
CSMWorld::CreateCommand::CreateCommand(IdTable& model, const std::string& id, QUndoCommand* parent)
: QUndoCommand(parent)
, mModel(model)
, mId(id)
, mType(UniversalId::Type_None)
{
setText(("Create record " + id).c_str());
}
void CSMWorld::CreateCommand::addValue(int column, const QVariant& value)
{
mValues[column] = value;
}
void CSMWorld::CreateCommand::addNestedValue(int parentColumn, int nestedColumn, const QVariant& value)
{
mNestedValues[parentColumn] = std::make_pair(nestedColumn, value);
}
void CSMWorld::CreateCommand::setType(UniversalId::Type type)
{
mType = type;
}
void CSMWorld::CreateCommand::redo()
{
mModel.addRecordWithData(mId, mValues, mType);
applyModifications();
}
void CSMWorld::CreateCommand::undo()
{
mModel.removeRow(mModel.getModelIndex(mId, 0).row());
}
CSMWorld::RevertCommand::RevertCommand(IdTable& model, const std::string& id, QUndoCommand* parent)
: QUndoCommand(parent)
, mModel(model)
, mId(id)
, mOld(nullptr)
{
setText(("Revert record " + id).c_str());
}
void CSMWorld::RevertCommand::redo()
{
mOld = mModel.getRecord(mId).clone();
int column = mModel.findColumnIndex(Columns::ColumnId_Modification);
QModelIndex index = mModel.getModelIndex(mId, column);
RecordBase::State state = static_cast<RecordBase::State>(mModel.data(index).toInt());
if (state == RecordBase::State_ModifiedOnly)
{
mModel.removeRows(index.row(), 1);
}
else
{
mModel.setData(index, static_cast<int>(RecordBase::State_BaseOnly));
}
}
void CSMWorld::RevertCommand::undo()
{
mModel.setRecord(mId, std::move(mOld));
}
CSMWorld::DeleteCommand::DeleteCommand(
IdTable& model, const std::string& id, CSMWorld::UniversalId::Type type, QUndoCommand* parent)
: QUndoCommand(parent)
, mModel(model)
, mId(id)
, mOld(nullptr)
, mType(type)
{
setText(("Delete record " + id).c_str());
}
void CSMWorld::DeleteCommand::redo()
{
mOld = mModel.getRecord(mId).clone();
int column = mModel.findColumnIndex(Columns::ColumnId_Modification);
QModelIndex index = mModel.getModelIndex(mId, column);
RecordBase::State state = static_cast<RecordBase::State>(mModel.data(index).toInt());
if (state == RecordBase::State_ModifiedOnly)
{
mModel.removeRows(index.row(), 1);
}
else
{
mModel.setData(index, static_cast<int>(RecordBase::State_Deleted));
}
}
void CSMWorld::DeleteCommand::undo()
{
mModel.setRecord(mId, std::move(mOld), mType);
}
CSMWorld::ReorderRowsCommand::ReorderRowsCommand(IdTable& model, int baseIndex, const std::vector<int>& newOrder)
: mModel(model)
, mBaseIndex(baseIndex)
, mNewOrder(newOrder)
{
}
void CSMWorld::ReorderRowsCommand::redo()
{
mModel.reorderRows(mBaseIndex, mNewOrder);
}
void CSMWorld::ReorderRowsCommand::undo()
{
int size = static_cast<int>(mNewOrder.size());
std::vector<int> reverse(size);
for (int i = 0; i < size; ++i)
reverse.at(mNewOrder[i]) = i;
mModel.reorderRows(mBaseIndex, reverse);
}
CSMWorld::CloneCommand::CloneCommand(CSMWorld::IdTable& model, const std::string& idOrigin,
const std::string& idDestination, const CSMWorld::UniversalId::Type type, QUndoCommand* parent)
: CreateCommand(model, idDestination, parent)
, mIdOrigin(idOrigin)
{
setType(type);
setText(("Clone record " + idOrigin + " to the " + idDestination).c_str());
}
void CSMWorld::CloneCommand::redo()
{
mModel.cloneRecord(ESM::RefId::stringRefId(mIdOrigin), ESM::RefId::stringRefId(mId), mType);
applyModifications();
for (auto& value : mOverrideValues)
{
mModel.setData(mModel.getModelIndex(mId, value.first), value.second);
}
}
void CSMWorld::CloneCommand::undo()
{
mModel.removeRow(mModel.getModelIndex(mId, 0).row());
}
void CSMWorld::CloneCommand::setOverrideValue(int column, QVariant value)
{
mOverrideValues.emplace_back(std::make_pair(column, value));
}
CSMWorld::CreatePathgridCommand::CreatePathgridCommand(IdTable& model, const std::string& id, QUndoCommand* parent)
: CreateCommand(model, id, parent)
{
setType(UniversalId::Type_Pathgrid);
}
void CSMWorld::CreatePathgridCommand::redo()
{
CreateCommand::redo();
std::unique_ptr<Record<Pathgrid>> record
= std::make_unique<Record<Pathgrid>>(static_cast<const Record<Pathgrid>&>(mModel.getRecord(mId)));
record->get().blank();
record->get().mCell = ESM::RefId::stringRefId(mId);
std::pair<CellCoordinates, bool> coords = CellCoordinates::fromId(mId);
if (coords.second)
{
record->get().mData.mX = coords.first.getX();
record->get().mData.mY = coords.first.getY();
}
mModel.setRecord(mId, std::move(record), mType);
}
CSMWorld::UpdateCellCommand::UpdateCellCommand(IdTable& model, int row, QUndoCommand* parent)
: QUndoCommand(parent)
, mModel(model)
, mRow(row)
{
setText("Update cell ID");
}
void CSMWorld::UpdateCellCommand::redo()
{
if (!mNew.isValid())
{
int cellColumn = mModel.searchColumnIndex(Columns::ColumnId_Cell);
mIndex = mModel.index(mRow, cellColumn);
QModelIndex xIndex = mModel.index(mRow, mModel.findColumnIndex(Columns::ColumnId_PositionXPos));
QModelIndex yIndex = mModel.index(mRow, mModel.findColumnIndex(Columns::ColumnId_PositionYPos));
int x = std::floor(mModel.data(xIndex).toFloat() / Constants::CellSizeInUnits);
int y = std::floor(mModel.data(yIndex).toFloat() / Constants::CellSizeInUnits);
std::ostringstream stream;
stream << "#" << x << " " << y;
mNew = QString::fromUtf8(stream.str().c_str());
}
mModel.setData(mIndex, mNew);
}
void CSMWorld::UpdateCellCommand::undo()
{
mModel.setData(mIndex, mOld);
}
CSMWorld::DeleteNestedCommand::DeleteNestedCommand(
IdTree& model, const std::string& id, int nestedRow, int parentColumn, QUndoCommand* parent)
: QUndoCommand(parent)
, NestedTableStoring(model, id, parentColumn)
, mModel(model)
, mId(id)
, mParentColumn(parentColumn)
, mNestedRow(nestedRow)
{
std::string title = model.headerData(parentColumn, Qt::Horizontal, Qt::DisplayRole).toString().toUtf8().constData();
setText(("Delete row in " + title + " sub-table of " + mId).c_str());
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModifyParentCommand = new ModifyCommand(mModel, parentIndex, parentIndex.data(Qt::EditRole), this);
}
void CSMWorld::DeleteNestedCommand::redo()
{
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModifyParentCommand->redo();
mModel.removeRows(mNestedRow, 1, parentIndex);
}
void CSMWorld::DeleteNestedCommand::undo()
{
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModel.setNestedTable(parentIndex, getOld());
mModifyParentCommand->undo();
}
CSMWorld::AddNestedCommand::AddNestedCommand(
IdTree& model, const std::string& id, int nestedRow, int parentColumn, QUndoCommand* parent)
: QUndoCommand(parent)
, NestedTableStoring(model, id, parentColumn)
, mModel(model)
, mId(id)
, mNewRow(nestedRow)
, mParentColumn(parentColumn)
{
std::string title = model.headerData(parentColumn, Qt::Horizontal, Qt::DisplayRole).toString().toUtf8().constData();
setText(("Add row in " + title + " sub-table of " + mId).c_str());
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModifyParentCommand = new ModifyCommand(mModel, parentIndex, parentIndex.data(Qt::EditRole), this);
}
void CSMWorld::AddNestedCommand::redo()
{
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModifyParentCommand->redo();
mModel.addNestedRow(parentIndex, mNewRow);
}
void CSMWorld::AddNestedCommand::undo()
{
QModelIndex parentIndex = mModel.getModelIndex(mId, mParentColumn);
mModel.setNestedTable(parentIndex, getOld());
mModifyParentCommand->undo();
}
CSMWorld::NestedTableStoring::NestedTableStoring(const IdTree& model, const std::string& id, int parentColumn)
: mOld(model.nestedTable(model.getModelIndex(id, parentColumn)))
{
}
CSMWorld::NestedTableStoring::~NestedTableStoring()
{
delete mOld;
}
const CSMWorld::NestedTableWrapperBase& CSMWorld::NestedTableStoring::getOld() const
{
return *mOld;
}