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https://github.com/OpenMW/openmw.git
synced 2025-01-19 20:53:52 +00:00
287 lines
12 KiB
C++
287 lines
12 KiB
C++
#include "tablemimedata.hpp"
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#include <algorithm>
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#include <memory>
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#include <stdexcept>
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#include <string>
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#include <QDebug>
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#include <QString>
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#include "columnbase.hpp"
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#include "universalid.hpp"
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CSMWorld::TableMimeData::TableMimeData(UniversalId id, const CSMDoc::Document& document)
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: mDocument(document)
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, mTableOfDragStart(nullptr)
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{
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mUniversalId.push_back(id);
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mObjectsFormats << QString::fromUtf8(("tabledata/" + id.getTypeName()).c_str());
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}
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CSMWorld::TableMimeData::TableMimeData(const std::vector<CSMWorld::UniversalId>& id, const CSMDoc::Document& document)
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: mUniversalId(id)
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, mDocument(document)
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, mTableOfDragStart(nullptr)
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{
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for (std::vector<UniversalId>::iterator it(mUniversalId.begin()); it != mUniversalId.end(); ++it)
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{
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mObjectsFormats << QString::fromUtf8(("tabledata/" + it->getTypeName()).c_str());
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}
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}
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QStringList CSMWorld::TableMimeData::formats() const
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{
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return mObjectsFormats;
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}
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std::string CSMWorld::TableMimeData::getIcon() const
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{
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if (mUniversalId.empty())
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{
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qDebug() << "TableMimeData object does not hold any records!"; // because throwing in the event loop tends to be
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// problematic
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throw std::runtime_error("TableMimeData object does not hold any records!");
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}
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std::string tmpIcon;
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bool firstIteration = true;
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for (const auto& id : mUniversalId)
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{
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if (firstIteration)
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{
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firstIteration = false;
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tmpIcon = id.getIcon();
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continue;
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}
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if (tmpIcon != id.getIcon())
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{
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return ":multitype";
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}
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tmpIcon = id.getIcon();
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}
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return mUniversalId.begin()->getIcon(); // All objects are of the same type;
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}
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std::vector<CSMWorld::UniversalId> CSMWorld::TableMimeData::getData() const
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{
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return mUniversalId;
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}
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bool CSMWorld::TableMimeData::isReferencable(CSMWorld::ColumnBase::Display type) const
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{
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return (type == CSMWorld::ColumnBase::Display_Activator || type == CSMWorld::ColumnBase::Display_Potion
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|| type == CSMWorld::ColumnBase::Display_Apparatus || type == CSMWorld::ColumnBase::Display_Armor
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|| type == CSMWorld::ColumnBase::Display_Book || type == CSMWorld::ColumnBase::Display_Clothing
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|| type == CSMWorld::ColumnBase::Display_Container || type == CSMWorld::ColumnBase::Display_Creature
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|| type == CSMWorld::ColumnBase::Display_Door || type == CSMWorld::ColumnBase::Display_Ingredient
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|| type == CSMWorld::ColumnBase::Display_CreatureLevelledList
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|| type == CSMWorld::ColumnBase::Display_ItemLevelledList || type == CSMWorld::ColumnBase::Display_Light
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|| type == CSMWorld::ColumnBase::Display_Lockpick || type == CSMWorld::ColumnBase::Display_Miscellaneous
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|| type == CSMWorld::ColumnBase::Display_Npc || type == CSMWorld::ColumnBase::Display_Probe
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|| type == CSMWorld::ColumnBase::Display_Repair || type == CSMWorld::ColumnBase::Display_Static
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|| type == CSMWorld::ColumnBase::Display_Weapon);
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}
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bool CSMWorld::TableMimeData::isReferencable(CSMWorld::UniversalId::Type type)
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{
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return (type == CSMWorld::UniversalId::Type_Activator || type == CSMWorld::UniversalId::Type_Potion
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|| type == CSMWorld::UniversalId::Type_Apparatus || type == CSMWorld::UniversalId::Type_Armor
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|| type == CSMWorld::UniversalId::Type_Book || type == CSMWorld::UniversalId::Type_Clothing
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|| type == CSMWorld::UniversalId::Type_Container || type == CSMWorld::UniversalId::Type_Creature
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|| type == CSMWorld::UniversalId::Type_Door || type == CSMWorld::UniversalId::Type_Ingredient
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|| type == CSMWorld::UniversalId::Type_CreatureLevelledList
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|| type == CSMWorld::UniversalId::Type_ItemLevelledList || type == CSMWorld::UniversalId::Type_Light
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|| type == CSMWorld::UniversalId::Type_Lockpick || type == CSMWorld::UniversalId::Type_Miscellaneous
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|| type == CSMWorld::UniversalId::Type_Npc || type == CSMWorld::UniversalId::Type_Probe
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|| type == CSMWorld::UniversalId::Type_Repair || type == CSMWorld::UniversalId::Type_Static
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|| type == CSMWorld::UniversalId::Type_Weapon);
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}
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bool CSMWorld::TableMimeData::holdsType(CSMWorld::UniversalId::Type type) const
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{
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bool referencable = (type == CSMWorld::UniversalId::Type_Referenceable);
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for (std::vector<UniversalId>::const_iterator it = mUniversalId.begin(); it != mUniversalId.end(); ++it)
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{
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if (referencable)
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{
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if (isReferencable(it->getType()))
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{
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return true;
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}
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}
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else
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{
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if (it->getType() == type)
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{
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return true;
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}
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}
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}
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return false;
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}
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bool CSMWorld::TableMimeData::holdsType(CSMWorld::ColumnBase::Display type) const
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{
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bool referencable = (type == CSMWorld::ColumnBase::Display_Referenceable);
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for (std::vector<UniversalId>::const_iterator it = mUniversalId.begin(); it != mUniversalId.end(); ++it)
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{
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if (referencable)
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{
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if (isReferencable(it->getType()))
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{
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return true;
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}
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}
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else
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{
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if (it->getType() == convertEnums(type))
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{
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return true;
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}
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}
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}
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return false;
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}
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CSMWorld::UniversalId CSMWorld::TableMimeData::returnMatching(CSMWorld::UniversalId::Type type) const
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{
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bool referencable = (type == CSMWorld::UniversalId::Type_Referenceable);
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for (std::vector<UniversalId>::const_iterator it = mUniversalId.begin(); it != mUniversalId.end(); ++it)
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{
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if (referencable)
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{
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if (isReferencable(it->getType()))
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{
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return *it;
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}
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}
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else
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{
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if (it->getType() == type)
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{
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return *it;
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}
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}
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}
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throw std::runtime_error("TableMimeData object does not hold object of the sought type");
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}
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CSMWorld::UniversalId CSMWorld::TableMimeData::returnMatching(CSMWorld::ColumnBase::Display type) const
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{
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bool referencable = (type == CSMWorld::ColumnBase::Display_Referenceable);
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for (std::vector<UniversalId>::const_iterator it = mUniversalId.begin(); it != mUniversalId.end(); ++it)
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{
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if (referencable)
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{
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if (isReferencable(it->getType()))
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{
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return *it;
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}
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}
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else
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{
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if (it->getType() == convertEnums(type))
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{
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return *it;
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}
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}
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}
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throw std::runtime_error("TableMimeData object does not hold object of the sought type");
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}
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bool CSMWorld::TableMimeData::fromDocument(const CSMDoc::Document& document) const
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{
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return &document == &mDocument;
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}
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namespace
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{
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struct Mapping
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{
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CSMWorld::UniversalId::Type mUniversalIdType;
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CSMWorld::ColumnBase::Display mDisplayType;
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};
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const Mapping mapping[] = {
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{ CSMWorld::UniversalId::Type_Race, CSMWorld::ColumnBase::Display_Race },
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{ CSMWorld::UniversalId::Type_Skill, CSMWorld::ColumnBase::Display_Skill },
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{ CSMWorld::UniversalId::Type_Class, CSMWorld::ColumnBase::Display_Class },
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{ CSMWorld::UniversalId::Type_Faction, CSMWorld::ColumnBase::Display_Faction },
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{ CSMWorld::UniversalId::Type_Sound, CSMWorld::ColumnBase::Display_Sound },
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{ CSMWorld::UniversalId::Type_Region, CSMWorld::ColumnBase::Display_Region },
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{ CSMWorld::UniversalId::Type_Birthsign, CSMWorld::ColumnBase::Display_Birthsign },
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{ CSMWorld::UniversalId::Type_Spell, CSMWorld::ColumnBase::Display_Spell },
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{ CSMWorld::UniversalId::Type_Cell, CSMWorld::ColumnBase::Display_Cell },
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{ CSMWorld::UniversalId::Type_Referenceable, CSMWorld::ColumnBase::Display_Referenceable },
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{ CSMWorld::UniversalId::Type_Activator, CSMWorld::ColumnBase::Display_Activator },
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{ CSMWorld::UniversalId::Type_Potion, CSMWorld::ColumnBase::Display_Potion },
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{ CSMWorld::UniversalId::Type_Apparatus, CSMWorld::ColumnBase::Display_Apparatus },
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{ CSMWorld::UniversalId::Type_Armor, CSMWorld::ColumnBase::Display_Armor },
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{ CSMWorld::UniversalId::Type_Book, CSMWorld::ColumnBase::Display_Book },
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{ CSMWorld::UniversalId::Type_Clothing, CSMWorld::ColumnBase::Display_Clothing },
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{ CSMWorld::UniversalId::Type_Container, CSMWorld::ColumnBase::Display_Container },
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{ CSMWorld::UniversalId::Type_Creature, CSMWorld::ColumnBase::Display_Creature },
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{ CSMWorld::UniversalId::Type_Door, CSMWorld::ColumnBase::Display_Door },
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{ CSMWorld::UniversalId::Type_Ingredient, CSMWorld::ColumnBase::Display_Ingredient },
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{ CSMWorld::UniversalId::Type_CreatureLevelledList, CSMWorld::ColumnBase::Display_CreatureLevelledList },
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{ CSMWorld::UniversalId::Type_ItemLevelledList, CSMWorld::ColumnBase::Display_ItemLevelledList },
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{ CSMWorld::UniversalId::Type_Light, CSMWorld::ColumnBase::Display_Light },
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{ CSMWorld::UniversalId::Type_Lockpick, CSMWorld::ColumnBase::Display_Lockpick },
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{ CSMWorld::UniversalId::Type_Miscellaneous, CSMWorld::ColumnBase::Display_Miscellaneous },
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{ CSMWorld::UniversalId::Type_Npc, CSMWorld::ColumnBase::Display_Npc },
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{ CSMWorld::UniversalId::Type_Probe, CSMWorld::ColumnBase::Display_Probe },
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{ CSMWorld::UniversalId::Type_Repair, CSMWorld::ColumnBase::Display_Repair },
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{ CSMWorld::UniversalId::Type_Static, CSMWorld::ColumnBase::Display_Static },
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{ CSMWorld::UniversalId::Type_Weapon, CSMWorld::ColumnBase::Display_Weapon },
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{ CSMWorld::UniversalId::Type_Reference, CSMWorld::ColumnBase::Display_Reference },
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{ CSMWorld::UniversalId::Type_Filter, CSMWorld::ColumnBase::Display_Filter },
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{ CSMWorld::UniversalId::Type_Topic, CSMWorld::ColumnBase::Display_Topic },
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{ CSMWorld::UniversalId::Type_Journal, CSMWorld::ColumnBase::Display_Journal },
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{ CSMWorld::UniversalId::Type_TopicInfo, CSMWorld::ColumnBase::Display_TopicInfo },
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{ CSMWorld::UniversalId::Type_JournalInfo, CSMWorld::ColumnBase::Display_JournalInfo },
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{ CSMWorld::UniversalId::Type_Scene, CSMWorld::ColumnBase::Display_Scene },
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{ CSMWorld::UniversalId::Type_Script, CSMWorld::ColumnBase::Display_Script },
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{ CSMWorld::UniversalId::Type_Mesh, CSMWorld::ColumnBase::Display_Mesh },
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{ CSMWorld::UniversalId::Type_Icon, CSMWorld::ColumnBase::Display_Icon },
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{ CSMWorld::UniversalId::Type_Music, CSMWorld::ColumnBase::Display_Music },
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{ CSMWorld::UniversalId::Type_SoundRes, CSMWorld::ColumnBase::Display_SoundRes },
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{ CSMWorld::UniversalId::Type_Texture, CSMWorld::ColumnBase::Display_Texture },
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{ CSMWorld::UniversalId::Type_Video, CSMWorld::ColumnBase::Display_Video },
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{ CSMWorld::UniversalId::Type_Global, CSMWorld::ColumnBase::Display_GlobalVariable },
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{ CSMWorld::UniversalId::Type_BodyPart, CSMWorld::ColumnBase::Display_BodyPart },
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{ CSMWorld::UniversalId::Type_Enchantment, CSMWorld::ColumnBase::Display_Enchantment },
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{ CSMWorld::UniversalId::Type_None, CSMWorld::ColumnBase::Display_None } // end marker
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};
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}
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CSMWorld::UniversalId::Type CSMWorld::TableMimeData::convertEnums(ColumnBase::Display type)
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{
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for (int i = 0; mapping[i].mUniversalIdType != CSMWorld::UniversalId::Type_None; ++i)
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if (mapping[i].mDisplayType == type)
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return mapping[i].mUniversalIdType;
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return CSMWorld::UniversalId::Type_None;
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}
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CSMWorld::ColumnBase::Display CSMWorld::TableMimeData::convertEnums(UniversalId::Type type)
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{
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for (int i = 0; mapping[i].mUniversalIdType != CSMWorld::UniversalId::Type_None; ++i)
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if (mapping[i].mUniversalIdType == type)
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return mapping[i].mDisplayType;
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return CSMWorld::ColumnBase::Display_None;
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}
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const CSMDoc::Document* CSMWorld::TableMimeData::getDocumentPtr() const
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{
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return &mDocument;
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}
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