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44 lines
1.9 KiB
C++
44 lines
1.9 KiB
C++
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_INPUT_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_INPUT_H
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#include <components/settings/sanitizerimpl.hpp>
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#include <components/settings/settingvalue.hpp>
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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struct InputCategory : WithIndex
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{
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using WithIndex::WithIndex;
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SettingValue<bool> mGrabCursor{ mIndex, "Input", "grab cursor" };
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SettingValue<float> mCameraSensitivity{ mIndex, "Input", "camera sensitivity", makeMaxStrictSanitizerFloat(0) };
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SettingValue<float> mCameraYMultiplier{ mIndex, "Input", "camera y multiplier",
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makeMaxStrictSanitizerFloat(0) };
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SettingValue<bool> mInvertXAxis{ mIndex, "Input", "invert x axis" };
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SettingValue<bool> mInvertYAxis{ mIndex, "Input", "invert y axis" };
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SettingValue<bool> mEnableController{ mIndex, "Input", "enable controller" };
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SettingValue<float> mGamepadCursorSpeed{ mIndex, "Input", "gamepad cursor speed",
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makeMaxStrictSanitizerFloat(0) };
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SettingValue<float> mJoystickDeadZone{ mIndex, "Input", "joystick dead zone",
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makeClampSanitizerFloat(0, 0.5f) };
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SettingValue<bool> mEnableGyroscope{ mIndex, "Input", "enable gyroscope" };
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SettingValue<GyroscopeAxis> mGyroHorizontalAxis{ mIndex, "Input", "gyro horizontal axis" };
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SettingValue<GyroscopeAxis> mGyroVerticalAxis{ mIndex, "Input", "gyro vertical axis" };
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SettingValue<float> mGyroInputThreshold{ mIndex, "Input", "gyro input threshold", makeMaxSanitizerFloat(0) };
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SettingValue<float> mGyroHorizontalSensitivity{ mIndex, "Input", "gyro horizontal sensitivity",
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makeMaxStrictSanitizerFloat(0) };
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SettingValue<float> mGyroVerticalSensitivity{ mIndex, "Input", "gyro vertical sensitivity",
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makeMaxStrictSanitizerFloat(0) };
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};
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}
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#endif
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