..
mwbase
with mutable, without World and ESMStore interface change
2021-12-24 12:04:26 +03:00
mwclass
Automatically drop workaround when the format is next updated
2021-12-24 23:17:50 +01:00
mwdialogue
with mutable, without World and ESMStore interface change
2021-12-24 12:04:26 +03:00
mwgui
Resovles #6519 Do not display effects duration for ingredient
2021-12-26 19:50:19 +00:00
mwinput
Merge branch 'msgboxvanillastyle' into 'master'
2021-12-16 07:59:43 +00:00
mwlua
Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456 .
2021-12-15 02:38:54 +01:00
mwmechanics
Merge branch 'stats_gave_me_a_headache' into 'master'
2021-12-26 19:47:09 +00:00
mwphysics
Solve 2 bugs in projectile movement simulation:
2021-12-29 15:20:44 +01:00
mwrender
Split navigator settings into subtypes
2021-12-10 23:55:03 +01:00
mwscript
Merge branch 'stats_gave_me_a_headache' into 'master'
2021-12-26 19:47:09 +00:00
mwsound
Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
2021-11-10 23:06:35 +01:00
mwstate
Handle character directories like save names
2021-11-14 11:26:14 +01:00
mwworld
Don't teleport NPCs to unknown cells
2021-12-26 15:27:25 +00:00
android_main.cpp
Precompile sol.hpp in order to reduce compilation time.
2021-12-04 11:32:39 +00:00
CMakeLists.txt
Only precompile headers with MSVC
2021-12-09 14:59:17 +00:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Log OpenGL Vendor, Renderer and Version on startup
2021-12-15 22:17:38 +00:00
engine.hpp
Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
2021-10-26 21:52:42 +02:00
main.cpp
Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
2021-12-09 17:09:52 +00:00
options.cpp
Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
2021-12-09 17:09:52 +00:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00