mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 07:56:40 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			276 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
Windows Settings
 | 
						|
################
 | 
						|
 | 
						|
:Type:	floating point
 | 
						|
:Range:	0.0 to 1.0
 | 
						|
 | 
						|
This section controls the location and size of each window in GUI mode.
 | 
						|
Each setting is a floating point number representing a *fraction*
 | 
						|
of the resolution x or resolution y setting in the Video Settings Section.
 | 
						|
The X and Y values locate the top left corner of the window,
 | 
						|
while the W value determines the width of the window and the H value determines the height of the window.
 | 
						|
 | 
						|
Unlike the documentation for most sections which lists the exact setting name,
 | 
						|
this page instead lists the names of the windows.
 | 
						|
For example, to configure the alchemy window, the actual settings would be::
 | 
						|
 | 
						|
	alchemy x = 0.25
 | 
						|
	alchemy y = 0.25
 | 
						|
	alchemy w = 0.5
 | 
						|
	alchemy h = 0.5
 | 
						|
 | 
						|
Each window in the GUI mode remembers it's previous location when exiting the game.
 | 
						|
By far the easiest way to configure these settings is to simply move the windows around in game.
 | 
						|
Hand editing the configuration file might result in some fine tuning for alignment,
 | 
						|
but the settings will be overwritten if a window is moved.
 | 
						|
 | 
						|
.. note::
 | 
						|
	To scale the windows, making the widgets proportionally larger, 
 | 
						|
	see the scaling factor setting in the GUI section instead.
 | 
						|
 | 
						|
:Type:		boolean
 | 
						|
:Range:		True/False
 | 
						|
 | 
						|
This section controls the state of pinnable windows: pinned or not.
 | 
						|
For example, to pin only the map window, the actual settings will be::
 | 
						|
 | 
						|
	inventory pin = false
 | 
						|
	map pin = true
 | 
						|
	stats pin = false
 | 
						|
	spells pin = false
 | 
						|
 | 
						|
The pinnable window can be pinned/unpinned by clicking on a button in the right upper corner of the window.
 | 
						|
 | 
						|
stats
 | 
						|
-----
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.015
 | 
						|
 | 
						|
	y = 0.015
 | 
						|
 | 
						|
	w = 0.45
 | 
						|
 | 
						|
	h = 0.4275
 | 
						|
 | 
						|
	pin = false
 | 
						|
 | 
						|
The stats window, displaying level, race, class, skills and stats.
 | 
						|
Activated by clicking on any of the three bars in the lower left corner of the HUD.
 | 
						|
 | 
						|
spells
 | 
						|
------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.63
 | 
						|
 | 
						|
	y = 0.39
 | 
						|
 | 
						|
	w = 0.36
 | 
						|
 | 
						|
	h = 0.51
 | 
						|
 | 
						|
	pin = false
 | 
						|
 | 
						|
The spells window, displaying powers, spells, and magical items.
 | 
						|
Activated by clicking on the spells widget (third from left) in the bottom left corner of the HUD.
 | 
						|
 | 
						|
map
 | 
						|
---
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.63
 | 
						|
 | 
						|
	y = 0.015
 | 
						|
 | 
						|
	w = 0.36
 | 
						|
 | 
						|
	h = 0.37
 | 
						|
 | 
						|
	pin = false
 | 
						|
 | 
						|
The local and world map window.
 | 
						|
Activated by clicking on the map widget in the bottom right corner of the HUD.
 | 
						|
 | 
						|
inventory
 | 
						|
---------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.015
 | 
						|
 | 
						|
	y = 0.54
 | 
						|
 | 
						|
	w = 0.45
 | 
						|
 | 
						|
	h = 0.38
 | 
						|
 | 
						|
	pin = false
 | 
						|
 | 
						|
The inventory window, displaying the paper doll and possessions,
 | 
						|
when activated by clicking on the inventory widget (second from left) in the bottom left corner of the HUD.
 | 
						|
 | 
						|
inventory container
 | 
						|
-------------------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.015
 | 
						|
 | 
						|
	y = 0.54
 | 
						|
 | 
						|
	w = 0.45
 | 
						|
 | 
						|
	h = 0.38
 | 
						|
 | 
						|
The player's inventory window while searching a container, showing the contents of the character's inventory.
 | 
						|
Activated by clicking on a container. The same window is used for searching dead bodies, and pickpocketing people.
 | 
						|
 | 
						|
inventory barter
 | 
						|
----------------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.015
 | 
						|
 | 
						|
	y = 0.54
 | 
						|
 | 
						|
	w = 0.45
 | 
						|
 | 
						|
	h = 0.38
 | 
						|
 | 
						|
The player's inventory window while bartering. It displays goods owned by the character while bartering.
 | 
						|
Activated by clicking on the Barter choice in the dialog window for an NPC.
 | 
						|
 | 
						|
inventory companion
 | 
						|
-------------------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.015
 | 
						|
 | 
						|
	y = 0.54
 | 
						|
 | 
						|
	w = 0.45
 | 
						|
 | 
						|
	h = 0.38
 | 
						|
 | 
						|
The player's inventory window while interacting with a companion.
 | 
						|
The companion windows were added in the Tribunal expansion, but are available everywhere in the OpenMW engine.
 | 
						|
 | 
						|
container
 | 
						|
---------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.49
 | 
						|
 | 
						|
	y = 0.54
 | 
						|
 | 
						|
	w = 0.39
 | 
						|
 | 
						|
	h = 0.38
 | 
						|
 | 
						|
The container window, showing the contents of the container. Activated by clicking on a container.
 | 
						|
The same window is used for searching dead bodies, and pickpocketing people.
 | 
						|
 | 
						|
barter
 | 
						|
------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.6
 | 
						|
 | 
						|
	y = 0.27
 | 
						|
 | 
						|
	w = 0.38
 | 
						|
 | 
						|
	h = 0.63
 | 
						|
 | 
						|
The NPC bartering window, displaying goods owned by the shopkeeper while bartering.
 | 
						|
Activated by clicking on the Barter choice in the dialog window for an NPC.
 | 
						|
 | 
						|
companion
 | 
						|
---------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.6
 | 
						|
 | 
						|
	y = 0.27
 | 
						|
 | 
						|
	w = 0.38
 | 
						|
 | 
						|
	h = 0.63
 | 
						|
 | 
						|
The NPC's inventory window while interacting with a companion.
 | 
						|
The companion windows were added in the Tribunal expansion, but are available everywhere in the OpenMW engine.
 | 
						|
 | 
						|
dialogue
 | 
						|
--------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.15
 | 
						|
 | 
						|
	y = 0.5
 | 
						|
 | 
						|
	w = 0.7
 | 
						|
 | 
						|
	h = 0.45
 | 
						|
 | 
						|
The dialogue window, for talking with NPCs.
 | 
						|
Activated by clicking on a NPC.
 | 
						|
 | 
						|
alchemy
 | 
						|
-------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.25
 | 
						|
 | 
						|
	y = 0.25
 | 
						|
 | 
						|
	w = 0.5
 | 
						|
 | 
						|
	h = 0.5
 | 
						|
 | 
						|
The alchemy window, for crafting potions.
 | 
						|
Activated by dragging an alchemy tool on to the rag doll.
 | 
						|
Unlike most other windows, this window hides all other windows when opened.
 | 
						|
 | 
						|
console
 | 
						|
-------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.255
 | 
						|
 | 
						|
	y = 0.215
 | 
						|
 | 
						|
	w = 0.49
 | 
						|
 | 
						|
	h = 0.3125
 | 
						|
 | 
						|
The console command window.
 | 
						|
Activated by pressing the tilde (~) key.
 | 
						|
 | 
						|
settings
 | 
						|
--------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.1
 | 
						|
 | 
						|
	y = 0.1
 | 
						|
 | 
						|
	w = 0.8
 | 
						|
 | 
						|
	h = 0.8
 | 
						|
 | 
						|
The settings window.
 | 
						|
Activated by clicking Options in the main menu.
 | 
						|
 | 
						|
postprocessor
 | 
						|
-------------
 | 
						|
 | 
						|
:Default:
 | 
						|
	x = 0.01
 | 
						|
 | 
						|
	y = 0.02
 | 
						|
 | 
						|
	w = 0.44
 | 
						|
 | 
						|
	h = 0.95
 | 
						|
 | 
						|
The postprocessor window used to configure shaders.
 | 
						|
Activated by pressing the F2 key.
 |