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			175 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "records.hpp"
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| 
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| /** Implementation for some of the load() functions. Most are found in
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|     the header files themselves, but this is a bit irritating to
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|     compile if you're changing the functions often, as virtually the
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|     entire engine depends on these headers.
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|  */
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| 
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| /*
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| #include <iostream>
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| using namespace std;
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| */
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| 
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| namespace ESM
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| {
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|   void NPC::load(ESMReader &esm, const std::string& id)
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|   {
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|     mId = id;
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| 
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|     npdt52.gold = -10;
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| 
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|     model = esm.getHNOString("MODL");
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|     name = esm.getHNOString("FNAM");
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| 
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|     race = esm.getHNString("RNAM");
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|     cls = esm.getHNString("CNAM");
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|     faction = esm.getHNString("ANAM");
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|     head = esm.getHNString("BNAM");
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|     hair = esm.getHNString("KNAM");
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| 
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|     script = esm.getHNOString("SCRI");
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| 
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|     esm.getSubNameIs("NPDT");
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|     esm.getSubHeader();
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|     if(esm.getSubSize() == 52) esm.getExact(&npdt52, 52);
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|     else if(esm.getSubSize() == 12) esm.getExact(&npdt12, 12);
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|     else esm.fail("NPC_NPDT must be 12 or 52 bytes long");
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| 
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|     esm.getHNT(flags, "FLAG");
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| 
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|     inventory.load(esm);
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|     spells.load(esm);
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| 
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|     if(esm.isNextSub("AIDT"))
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|       {
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|     esm.getHExact(&AI, sizeof(AI));
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|     hasAI = true;
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|       }
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|     else hasAI = false;
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| 
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|     esm.skipRecord();
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|   }
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| 
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|   void DialInfo::load(ESMReader &esm)
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|   {
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|     id = esm.getHNString("INAM");
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|     prev = esm.getHNString("PNAM");
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|     next = esm.getHNString("NNAM");
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| 
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|     // Not present if deleted
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|     if(esm.isNextSub("DATA"))
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|       esm.getHT(data, 12);
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| 
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|     // What follows is somewhat spaghetti-ish, but it's worth if for
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|     // an extra speedup. INFO is by far the most common record type.
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| 
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|     // subName is a reference to the original, so it changes whenever
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|     // a new sub name is read. esm.isEmptyOrGetName() will get the
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|     // next name for us, or return true if there are no more records.
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|     esm.getSubName();
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|     const NAME &subName = esm.retSubName();
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| 
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|     if(subName.val == REC_ONAM)
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|       {
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|         actor = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_RNAM)
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|       {
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|         race = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_CNAM)
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|       {
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|         clas = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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| 
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|     factionLess = false;
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|     if(subName.val == REC_FNAM)
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|       {
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|         npcFaction = esm.getHString();
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|     if(npcFaction == "FFFF") factionLess = true;
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_ANAM)
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|       {
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|     cell = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_DNAM)
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|       {
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|         pcFaction = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_SNAM)
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|       {
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|         sound = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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|     if(subName.val == REC_NAME)
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|       {
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|     response = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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| 
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|     while(subName.val == REC_SCVR)
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|       {
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|         SelectStruct ss;
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| 
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|         ss.selectRule = esm.getHString();
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|         esm.isEmptyOrGetName();
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| 
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|         if(subName.val == REC_INTV)
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|           {
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|             ss.type = VT_Int;
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|             esm.getHT(ss.i);
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|           }
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|         else if(subName.val == REC_FLTV)
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|           {
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|             ss.type = VT_Float;
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|             esm.getHT(ss.f);
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|           }
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|         else
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|           esm.fail("INFO.SCVR must precede INTV or FLTV, not "
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|            + subName.toString());
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| 
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|         selects.push_back(ss);
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| 
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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| 
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|     if(subName.val == REC_BNAM)
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|       {
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|     resultScript = esm.getHString();
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|     if(esm.isEmptyOrGetName()) return;
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|       }
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| 
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|     questStatus = QS_None;
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| 
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|     if     (subName.val == REC_QSTN) questStatus = QS_Name;
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|     else if(subName.val == REC_QSTF) questStatus = QS_Finished;
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|     else if(subName.val == REC_QSTR) questStatus = QS_Restart;
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|     else if(subName.val == REC_DELE) questStatus = QS_Deleted;
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|     else
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|       esm.fail("Don't know what to do with " + subName.toString() + " in INFO " + id);
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| 
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|     if(questStatus != QS_None)
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|       // Skip rest of record
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|       esm.skipRecord();
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|   }
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| 
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|   void Sound::load(ESMReader &esm)
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|   {
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|     sound = esm.getHNString("FNAM");
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|     esm.getHNT(data, "DATA", 3);
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|     /*
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|     cout << "vol=" << (int)data.volume
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|          << " min=" << (int)data.minRange
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|          << " max=" << (int)data.maxRange
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|          << endl;
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|     */
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|   }
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| 
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| }
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