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openmw/apps
scrawl f08cfa19ea Fix SoundManager::isPlaying to consider multiple entries with the same Ptr/id
Now it returns true if *any* sounds matching the given Ptr and id are playing. The previous behaviour was causing problems with "zombie" sounds (sounds that have finished playing, but weren't removed from the map yet) making the isPlaying method return false even though there's another legitimately playing sound in the map.
2015-11-19 01:06:51 +01:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter Merge commit 'pull/upstream/678' into HEAD 2015-11-13 01:34:36 +01:00
launcher OS X: do not override Qt plugin path 2015-11-14 13:50:01 +01:00
mwiniimporter Remove old FPS setting code 2015-11-07 00:13:13 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs Merge branch 'openmw-37' 2015-11-17 09:54:49 +01:00
openmw Fix SoundManager::isPlaying to consider multiple entries with the same Ptr/id 2015-11-19 01:06:51 +01:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard Build fixes for windows 2015-06-15 16:48:18 +02:00
doc.hpp