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			52 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_MYGUI_RESOURCE_PLUGIN_H
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| #define OPENMW_MYGUI_RESOURCE_PLUGIN_H
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| 
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| #include <MyGUI_Plugin.h>
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| #include <MyGUI_UString.h>
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| 
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| namespace MyGUIPlugin
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| {
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| 
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|     /**
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|      * @brief MyGUI plugin used to register Morrowind resources, custom widgets used in OpenMW, and load Morrowind fonts.
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|      * @paragraph The plugin isn't used in OpenMW itself, but it is useful with the standalone MyGUI tools. To use it,
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|      *            change EditorPlugin.xml in Media/Tools/LayoutEditor/EditorPlugin.xml and add an entry for this plugin.
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|      */
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|     class ResourcePlugin : public MyGUI::IPlugin
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|     {
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|         /*!	Get the name of the plugin.
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|             @remarks An implementation must be supplied for this method to uniquely
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|             identify the plugin
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|         */
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|         virtual const std::string& getName() const;
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| 
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|         /*!	Perform the plugin initial installation sequence
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|         */
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|         virtual void install();
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| 
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|         /*! Perform any tasks the plugin needs to perform on full system
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|             initialisation.
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|         */
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|         virtual void initialize();
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| 
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|         /*!	Perform any tasks the plugin needs to perform when the system is shut down
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|         */
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|         virtual void shutdown();
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| 
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|         /*!	Perform the final plugin uninstallation sequence
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|         */
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|         virtual void uninstall();
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| 
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|     private:
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|         void registerResources();
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|         void registerWidgets();
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|         void createTransparentBGTexture();
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| 
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|         void onRetrieveTag(const MyGUI::UString& tag, MyGUI::UString& out);
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| 
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|         std::map<std::string, std::string> mFallbackMap;
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|     };
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| 
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| }
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| 
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| #endif
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