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			54 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OENGINE_SELECTIONBUFFER_H
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| #define OENGINE_SELECTIONBUFFER_H
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| 
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| 
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| #include <OgreTexture.h>
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| #include <OgreRenderTarget.h>
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| #include <OgreMaterialManager.h>
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| 
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| namespace OEngine
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| {
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| namespace Render
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| {
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| 
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|     struct cmp_ColourValue
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|     {
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|         bool operator()(const Ogre::ColourValue &a, const Ogre::ColourValue &b) const
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|         {
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|         return a.getAsBGRA() < b.getAsBGRA();
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|         }
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|     };
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| 
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|     class SelectionBuffer : public Ogre::MaterialManager::Listener
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|     {
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|     public:
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|         SelectionBuffer(Ogre::Camera* camera, int sizeX, int sizeY, int visibilityFlags);
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|         virtual ~SelectionBuffer();
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| 
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|         int getSelected(int xPos, int yPos);
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|         ///< @return ID of the selected object
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| 
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|         void update();
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| 
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|         virtual Ogre::Technique* handleSchemeNotFound (
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|             unsigned short schemeIndex, const Ogre::String &schemeName, Ogre::Material *originalMaterial,
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|             unsigned short lodIndex, const Ogre::Renderable *rend);
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| 
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| 
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|     private:
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|         Ogre::TexturePtr mTexture;
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|         Ogre::RenderTexture* mRenderTarget;
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| 
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|         Ogre::Image mBuffer;
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| 
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|         std::map<Ogre::ColourValue, int, cmp_ColourValue> mColourMap;
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| 
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|         Ogre::ColourValue mCurrentColour;
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| 
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|         void getNextColour();
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|     };
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| 
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| }
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| }
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| 
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| #endif
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