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			70 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_KEYFRAMEMANAGER_H
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#define OPENMW_COMPONENTS_KEYFRAMEMANAGER_H
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#include <string>
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#include <osg/ref_ptr>
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#include <osgAnimation/BasicAnimationManager>
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#include <components/sceneutil/keyframe.hpp>
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#include "resourcemanager.hpp"
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namespace ToUTF8
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{
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    class StatelessUtf8Encoder;
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}
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namespace Resource
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{
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    /// @brief extract animations from OSG formats to OpenMW's animation system
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    class RetrieveAnimationsVisitor : public osg::NodeVisitor
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    {
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    public:
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        explicit RetrieveAnimationsVisitor(SceneUtil::KeyframeHolder& target,
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            osg::ref_ptr<osgAnimation::BasicAnimationManager> animationManager, VFS::Path::NormalizedView path,
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            const VFS::Manager& vfs);
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        bool belongsToLeftUpperExtremity(const std::string& name);
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        bool belongsToRightUpperExtremity(const std::string& name);
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        bool belongsToTorso(const std::string& name);
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        void addKeyframeController(const std::string& name, const osg::Node& node);
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        virtual void apply(osg::Node& node) override;
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    private:
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        SceneUtil::KeyframeHolder& mTarget;
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        osg::ref_ptr<osgAnimation::BasicAnimationManager> mAnimationManager;
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        VFS::Path::Normalized mPath;
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        const VFS::Manager* mVFS;
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    };
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}
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namespace Resource
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{
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    class SceneManager;
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    /// @brief Managing of keyframe resources
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    /// @note May be used from any thread.
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    class KeyframeManager : public ResourceManager
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    {
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    public:
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        explicit KeyframeManager(const VFS::Manager* vfs, SceneManager* sceneManager, double expiryDelay,
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            const ToUTF8::StatelessUtf8Encoder* encoder);
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        ~KeyframeManager() = default;
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        /// Retrieve a read-only keyframe resource by name (case-insensitive).
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        /// @note Throws an exception if the resource is not found.
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        osg::ref_ptr<const SceneUtil::KeyframeHolder> get(VFS::Path::NormalizedView name);
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        void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
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    private:
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        SceneManager* mSceneManager;
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        const ToUTF8::StatelessUtf8Encoder* mEncoder;
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    };
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}
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#endif
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