| .. | 
		
		
			
			
			
			
				| actorutil.cpp | Move base_anim settings to settings-default.cfg | 2021-01-27 13:41:02 +02:00 | 
		
			
			
			
			
				| actorutil.hpp | Move common stuff to scene util, fix errors with 1st person meshes | 2018-09-27 13:14:59 +04:00 | 
		
			
			
			
			
				| agentpath.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| agentpath.hpp | Add command and settings option to enable actors paths render | 2018-10-13 22:16:32 +03:00 | 
		
			
			
			
			
				| attach.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| attach.hpp | Speed up finding of attachment node by using the cached nodeMap | 2017-02-03 23:15:37 +01:00 | 
		
			
			
			
			
				| clone.cpp | OSG-Collada animation support | 2020-11-19 01:11:56 +02:00 | 
		
			
			
			
			
				| clone.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| controller.cpp | Replace all NULLs to nullptr | 2018-10-09 10:21:12 +04:00 | 
		
			
			
			
			
				| controller.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| detourdebugdraw.cpp | Remove unused macro | 2020-04-24 20:38:55 +02:00 | 
		
			
			
			
			
				| detourdebugdraw.hpp | Move makeOsgVec3f() to settingsutils.hpp | 2019-02-28 20:03:42 +00:00 | 
		
			
			
			
			
				| keyframe.hpp | Don't copy osga-data in base class keyframecontroller, fix warnings. | 2020-11-20 19:38:29 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Finalize settings, torch fix | 2021-04-13 11:09:49 -07:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Add shared UBO | 2021-04-13 11:07:48 -07:00 | 
		
			
			
			
			
				| lightmanager.cpp | properly initialize light settings | 2021-08-01 23:46:45 -07:00 | 
		
			
			
			
			
				| lightmanager.hpp | Fix crashes on exit in the LightManager (bug #6044) | 2021-05-17 13:01:15 +04:00 | 
		
			
			
			
			
				| lightutil.cpp | Finalize settings, torch fix | 2021-04-13 11:09:49 -07:00 | 
		
			
			
			
			
				| lightutil.hpp | Finalize settings, torch fix | 2021-04-13 11:09:49 -07:00 | 
		
			
			
			
			
				| morphgeometry.cpp | profiling | 2020-06-13 00:22:28 +02:00 | 
		
			
			
			
			
				| morphgeometry.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| mwshadowtechnique.cpp | Sprinkle a couple of std::move and a const | 2021-08-16 13:11:22 +02:00 | 
		
			
			
			
			
				| mwshadowtechnique.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| navmesh.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| navmesh.hpp | Add command to enable NavMesh render | 2018-10-13 22:16:28 +03:00 | 
		
			
			
			
			
				| optimizer.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| optimizer.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| osgacontroller.cpp | Add a ton of const refs | 2021-06-23 23:13:59 +02:00 | 
		
			
			
			
			
				| osgacontroller.hpp | Add a ton of const refs | 2021-06-23 23:13:59 +02:00 | 
		
			
			
			
			
				| pathgridutil.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Drag indicator. | 2016-05-18 12:17:26 -04:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Remove redundant includes | 2019-02-23 08:02:12 +04:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| recastmesh.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| recastmesh.hpp | Support recast mesh rendering | 2020-03-14 09:38:24 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Revert "Merge branch 'skinning' into 'master'" | 2020-10-08 23:24:28 +00:00 | 
		
			
			
			
			
				| riggeometry.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| rtt.cpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| rtt.hpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| screencapture.cpp | Manage work item lifetime on the client side | 2021-07-12 11:41:14 +02:00 | 
		
			
			
			
			
				| screencapture.hpp | Manage work item lifetime on the client side | 2021-07-12 11:41:14 +02:00 | 
		
			
			
			
			
				| serialize.cpp | Serialize NifOsg::MatrixTransform children properly | 2021-08-12 18:33:06 +03:00 | 
		
			
			
			
			
				| serialize.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| shadow.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| shadow.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| shadowsbin.cpp | Sprinkle a couple of std::move and a const | 2021-08-16 13:11:22 +02:00 | 
		
			
			
			
			
				| shadowsbin.hpp | Allow shadowsbin to optimise clockwise-wound meshes when face culling is off | 2020-12-23 01:24:15 +00:00 | 
		
			
			
			
			
				| skeleton.cpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| skeleton.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| statesetupdater.cpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| textkeymap.hpp | Separate keyframes logic to provide basis for osgAnimation integration. | 2020-11-18 22:48:47 +02:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Use emplace_back instead of push_back | 2020-10-18 10:27:35 +04:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| util.cpp | fix coverity warning and build on some osg | 2021-08-17 17:45:50 -07:00 | 
		
			
			
			
			
				| util.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| visitor.cpp | Don't use FreezeOnCull for any particle system (#4744) | 2021-08-08 03:36:35 +03:00 | 
		
			
			
			
			
				| visitor.hpp | Don't use FreezeOnCull for any particle system (#4744) | 2021-08-08 03:36:35 +03:00 | 
		
			
			
			
			
				| waterutil.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| waterutil.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| workqueue.cpp | Reset mIsReleased before starting threads | 2021-08-08 02:28:59 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Stop engine work queue before destructing environment | 2021-07-08 21:14:01 +02:00 | 
		
			
			
			
			
				| writescene.cpp | Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 | 2020-04-27 11:40:49 +02:00 | 
		
			
			
			
			
				| writescene.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 |