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			73 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
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#define OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
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#include <cassert>
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#include <string>
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#include <set>
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#include <iostream>
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#include <map>
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#include <osg/Matrixf>
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#include <osg/BoundingBox>
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#include <osg/ref_ptr>
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#include <osg/Referenced>
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#include <components/nif/niffile.hpp>
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#include <components/resource/bulletshape.hpp>
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class btTriangleMesh;
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class btCompoundShape;
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class btCollisionShape;
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namespace Nif
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{
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    class Node;
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    struct Transformation;
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    struct NiTriShape;
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}
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namespace NifBullet
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{
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/**
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*Load bulletShape from NIF files.
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*/
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class BulletNifLoader
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{
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public:
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    BulletNifLoader();
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    virtual ~BulletNifLoader();
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    void warn(const std::string &msg)
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    {
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        std::cerr << "NIFLoader: Warn:" << msg << "\n";
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    }
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    void fail(const std::string &msg)
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    {
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        std::cerr << "NIFLoader: Fail: "<< msg << std::endl;
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        abort();
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    }
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    osg::ref_ptr<Resource::BulletShape> load(const Nif::NIFFilePtr& file);
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private:
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    bool findBoundingBox(const Nif::Node* node, int flags = 0);
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    void handleNode(Nif::Node const *node, int flags, bool isCollisionNode, bool isAnimated=false, bool autogenerated=false);
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    bool hasAutoGeneratedCollision(const Nif::Node *rootNode);
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    void handleNiTriShape(const Nif::NiTriShape *shape, int flags, const osg::Matrixf& transform, bool isAnimated);
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    btCompoundShape* mCompoundShape;
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    btTriangleMesh* mStaticMesh;
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    osg::ref_ptr<Resource::BulletShape> mShape;
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};
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}
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#endif
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