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			113 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_VARIANT_H
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#define OPENMW_ESM_VARIANT_H
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#include <iosfwd>
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#include <string>
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#include <tuple>
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#include <variant>
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    enum VarType
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    {
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        VT_Unknown = 0,
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        VT_None,
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        VT_Short, // stored as a float, kinda
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        VT_Int,
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        VT_Long, // stored as a float
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        VT_Float,
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        VT_String
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    };
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    class Variant
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    {
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        VarType mType;
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        std::variant<std::monostate, int32_t, float, std::string> mData;
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    public:
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        enum Format
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        {
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            Format_Global,
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            Format_Gmst,
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            Format_Info,
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            Format_Local // local script variables in save game files
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        };
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        Variant()
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            : mType(VT_None)
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            , mData(std::monostate{})
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        {
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        }
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        explicit Variant(const std::string& value)
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            : mType(VT_String)
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            , mData(value)
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        {
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        }
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        explicit Variant(std::string&& value)
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            : mType(VT_String)
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            , mData(std::move(value))
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        {
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        }
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        explicit Variant(int32_t value)
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            : mType(VT_Long)
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            , mData(value)
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        {
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        }
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        explicit Variant(float value)
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            : mType(VT_Float)
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            , mData(value)
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        {
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        }
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        VarType getType() const { return mType; }
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        const std::string& getString() const;
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        ///< Will throw an exception, if value can not be represented as a string.
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        int32_t getInteger() const;
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        ///< Will throw an exception, if value can not be represented as an integer (implicit
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        /// casting of float values is permitted).
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        float getFloat() const;
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        ///< Will throw an exception, if value can not be represented as a float value.
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        void read(ESMReader& esm, Format format);
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        void write(ESMWriter& esm, Format format) const;
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        void write(std::ostream& stream) const;
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        ///< Write in text format.
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        void setType(VarType type);
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        void setString(const std::string& value);
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        ///< Will throw an exception, if type is not compatible with string.
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        void setString(std::string&& value);
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        ///< Will throw an exception, if type is not compatible with string.
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        void setInteger(int32_t value);
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        ///< Will throw an exception, if type is not compatible with integer.
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        void setFloat(float value);
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        ///< Will throw an exception, if type is not compatible with float.
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        friend bool operator==(const Variant& left, const Variant& right)
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        {
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            return std::tie(left.mType, left.mData) == std::tie(right.mType, right.mData);
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        }
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        friend bool operator!=(const Variant& left, const Variant& right) { return !(left == right); }
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    };
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    std::ostream& operator<<(std::ostream& stream, const Variant& value);
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}
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#endif
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