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openmw/components/nifosg
scrawl 6ef848b7c5 Remove TextureManager::getTexture2D
Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.

This is closer to what the OSG serializer does.

Streamlines the TextureManager and will make it easier to multithread.
9 years ago
..
controller.cpp Fix cppcheck warnings 9 years ago
controller.hpp Move texture filtering settings to SceneManager 9 years ago
nifloader.cpp Remove TextureManager::getTexture2D 9 years ago
nifloader.hpp Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
particle.cpp Don't assume the emitter node is a Group (Fixes #3082) 9 years ago
particle.hpp Don't assume the emitter node is a Group (Fixes #3082) 9 years ago
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 10 years ago